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Saboteur

Hit
6
Points
An ideologically-driven guerilla fighter.
Camouflage Fatigues
Improvised Explosive Device
Turn Action // Range: Close // Damage: 3 SP // Explosive (1) // Uses (2)
Oil Bomb
Turn Action // Range: Close // Damage: 1 SP // Anti-organic // Burn (1) // Overheat // Uses (3)
Electrostatic Mine
Turn Action // Range: Close // Damage: 3 SP // Explosive (1) // Uses (2)
On hit, Mech Shutdown for (1) Turn
Hobbler Mine
Turn Action // Range: Close // Damage: 1 SP // Explosive (1) // Uses (2)
On hit, destroy Locomotion System.
Ambusher
Passive
Unless spotted, will always count as rolling a 20 on the Group Initiative Table.
Guerrilla
Passive
After making an attack, may roll on the Retreat Table to flee the combat area.
Explosive Expert
Passive
Takes no Explosive damage from any attack made by themselves or an ally with the Explosive Trait.
NPC
Reclamation of the Wastes · p.106