And union crawlers everywhere
"We get by with a little help from our friends"
About the Salvage Union SRD
What is this?
This is an unofficial, community-built System Reference Document (SRD) for Salvage Union, a post-apocalyptic mech tabletop RPG published by Leyline Press. It provides a searchable, browsable reference for all game content released under the Salvage Union OGL.
The site is open source and contributions are welcome.
I am not the owner or publisher of this content. Salvage Union and all associated names, marks, characters, and artwork are the property of Leyline Press. Game text and mechanics are used under the Salvage Union Open Game Licence 1.0b. Artwork is not covered by that licence and is reproduced with the special permission of Leyline Press. This is an unofficial fan project, and is not affiliated with Leyline Press.
About the Dev
Jrvs is a third-generation Norman Rockwell painting. He enjoys TTRPGs, "Weird Al" Yankovic originals, and the 2010 DreamWorks Motion Picture Film "Megamind", among other things.
Special Thanks
Thank you to Panny and all the folks at Leyline Press for their continued support.
A special thanks to the #salvage-union-io crew:
- Aevox
- decivre
- Grandowl
- kindalas
- lunarsignals
- Saving Throw
- The_Puppeteer
- Tommy_Dude
Join the Discord to join the conversation!
Support the Project
LLM Statement
This project was conceived and created before the popularization of LLM coding tools. In its continued development, I have made use of various LLM coding tools to aid in the production of code, features, design, API documentation, deployments, and bug fixes. These have included AugmentCode, Kilo, Claude, and various open weight models. All LLM changes were directed, reviewed, and deployed by me, in addition to any actions taken by the LLMs. The GitHub shows the full extent of LLM involvement. Bugs and errors are my responsibility, and the blame for them falls on me.
The data schema and the entity dataset are hand-authored and hand-corrected; where an LLM has touched them, it was to apply a change I specified, not to originate one. All game content is sourced from Leyline Press, and no LLMs have been used in the production of game rules or content on this site. No LLMs are in use or being called while using this site. No LLMs are used in my playing of this game, nor should they be.
I support open-weight models. I am against consolidated ownership of LLM infrastructure, and against the obtrusive, environmentally unsound data centers built to serve it.
Software, like games, will eternally be a human endeavor.