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Fighting Box Wheel

Tech
1
Level
Structure
2
Points
Salvage
2
Value
Personnel capacity (6) // Wheeled
An improvised fighting vehicle, modified to carry heavy weaponry.
Locomotion System
Passive
A sturdy and dependable Locomotion System allowing a Mech to traverse most standard terrain types and adaptable to fit on most Chassis. Locomotion Systems vary widely from bipedal to quadrupedal, and beyond. Some esoteric designs are known to have as many as eight legs!
A Locomotion System allows a Mech to move normally. If a Mech does not have a Locomotion System or it is damaged or destroyed the Mech cannot move.
.50 Cal Machine Gun
Turn Action // Range: Close // Damage: 2 SP // Ballistic // Jamming // Pinning
This simple ballistic weapon of the Opus Institute design fires solid, high calibre rounds that can puncture a Mech hull and shred through infantry. It has been a mainstay of battlefields for as long as anyone remembers and remains ubiquitous today.
Make a ranged attack against a target within Range.
Vehicle
Salvage Union Workshop Manual · p.293