Experimental Particle Beam Cannon
Tech
6
LevelSlots
12
RequiredSalvage
10
ValueTurn Action // Range: Long // Damage: 2d20 SP // Energy // Explosive (1d20) // Heat spike // Hot (1d20) // Unwieldy
This Weapons System is designed to fire a high energy beam of subatomic particles which when they impact a target scramble its molecular structure rendering them into their component atoms. These blueprints were extracted from Sakura during a salvage run, and as far as we are aware are purely theoretical.
Please report any findings of field use of this weapon to the Salvage Union Council
System
Salvage Union Workshop Manual · p.185