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Experimental Particle Beam Cannon

Tech
6
Level
Slots
12
Required
Salvage
10
Value
Turn Action // Range: Long // Damage: 2d20 SP // Energy // Explosive (1d20) // Heat spike // Hot (1d20) // Unwieldy
This Weapons System is designed to fire a high energy beam of subatomic particles which when they impact a target scramble its molecular structure rendering them into their component atoms. These blueprints were extracted from Sakura during a salvage run, and as far as we are aware are purely theoretical.
Please report any findings of field use of this weapon to the Salvage Union Council
System
Salvage Union Workshop Manual · p.185