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Ejection System

Ejection System roll table
RollOutcome
20You eject perfectly from the Mech and land in any location up to Far Range of your Mech.
11-19You eject safely from the Mech and land unharmed within Long Range of your Mech.
6-10You eject, but suffer injury in the process. You land within Medium Range of your Mech and must roll on the Critical Injury Table for your Pilot.
2-5The Ejection System fails to trigger and is damaged in the process.
1The Ejection System severely malfunctions, harming you inside your cockpit. The Ejection System is destroyed and your Pilot must roll on the Critical Injury Table.

Source: Salvage Union Workshop Manual, p. 173