Skip to content

Counter-Hacking

Counter-Hacking roll table
RollOutcome
20You stop the hacking attempt. In addition, you can activate any of your Abilities with the [[Hacking]] Trait in response as a Reaction, without paying their EP or AP cost.
11-19You stop the hacking attempt. In addition, you can activate any of your Abilities with the [[Hacking]] Trait in response as a Reaction.
6-10You can choose to stop the hacking attempt, or activate one of your Abilities with the [[Hacking]] Trait in response.
2-5Your counter hacking attempt fails
1Your counter hacking attempt fails, and the opposing hacker can activate any Ability with the [[Hacking]] Trait in response to your attempt.

Source: Salvage Union Workshop Manual, p. 36