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ChassisPaladin

"Lot"

Tech
4
Level
Structure
32
Points
Energy
15
Points
Salvage
10
Value
System
20
Slots
Module
5
Slots
Cargo
6
Capacity
Heat
12
Capacity
The 'v8.12.5' Paladin is engineered to channel and amplify its reactor energy reserves to enhance the force, impact, and destructive potential of its close combat attacks. This enables the mech to deliver bone-shattering strikes that obliterate enemy defenses. Developed by Aeon as an offensive siegebreaker, designed to breach fortifications and fearlessly lead its lance into the heart of enemy fire. It proved its prowess in the 100 day siege of the Union of Nations headquarters during the Last War of Nations, which led to their complete annihilation. Thousands of corpo mercs, with more scrip debt than sense, eagerly apply to Aeon's Privateer Partnership program with the hopes of being able to pilot a Paladin Mech as part of Aeon's Elite Security Division.
Chassis Ability
Energy Smite
X EPFree Action
When activated the next attack the The Paladin makes with the Melee Trait deals an additional amount of SP damage equal to the amount of EP spent on this Ability. They must declare this before making the attack, and make the attack as normal. They may activate this Ability multiple times each turn.
Lot
The personal Paladin Mech of the Pilot Old Sand, a mercenary veteran fought in Contour's Oceanic Wars of expansion. Designed to disable an enemy's defensive systems and then deliver a killing blow in hand to hand combat. The Paladin is festooned with medals and banners and has been recently modded with a Genetic Lock to prevent anyone but Old Sand from Piloting his prized battle companion.
Pattern
Rainmaker ยท p.71