ChassisAgares

"A"

Tech
3
Level
Structure
26
Points
Energy
12
Points
Salvage
8
Value
System
18
Slots
Module
4
Slots
Cargo
6
Capacity
Heat
17
Capacity
Forged in the frozen realm of Hell, Agares is a hulking, hellish Automech, designed to lead a lance into the fray.
Following the slaughter of Bunker 13 Agares Mechs began to don the flesh of the mortals they killed and marking their metallic forms with eerie symbols from humanity's ancient past designed to evoke primal fear.
This macabre practice was intended to ward off any other mortal intruders venturing into their domain.
Chassis Ability
Automech
Passive
The Agares is an Automech and follows all of the rules for Automechs.
Chassis Ability
Hell Fumes
3 EPTurn Action // Range: Long
The The Agares Mech can produce clouds of superheated black smoke from deep within its core. This can be used to cover a retreat.
When activated any point in range becomes coated in thick plumes of black smoke. Vision is impossible through the smoke and anything with the Targeter or Optics Trait does not work either.
Anything that moves through the area takes 2 SP damage. Mechs that move through the area also increase their Heat by 2 and must make a Heat Check the first time they enter the area and every hour they remain in it.
Chassis Ability
Demonic Visage
Passive
The The Agares Mech is designed to evoke fear in all who look upon them. The first time any creature looks upon it, including player Pilots, they must make a Morale Check.
A
Designed to spearhead an Automech lance by laying down a withering hail of missile and cannon fire to soften an enemy's defences and allow the rest of the Automech lance to close in.
Pattern
Rainmaker ยท p.67