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Gladiatorial Combat3

Duel

Compel a target in Range to fight you in single combat.
3 APTurn Action // Range: Close
You compel a creature in Range to fight you in single combat. They must be able and willing to fight. This plays out as regular combat, but nobody else can interfere. Whoever is reduced to 0 HP first loses the duel. The winner may choose to show mercy or murder. If they show mercy, the loser gains 1 HP and is stable after 10 minutes. If they show murder, the loser must roll on the Critical Injury Table.
If you use this Ability whilst piloting a Mech, you may instead compel another piloted Mech to fight you in single combat instead. This works in the same way, except whoever is reduced to 0 SP first loses the duel and the loser has to roll on the Critical Damage Table if the winner chooses murder.
Ability
Salvage Union Workshop Manual · p.54
Also inSalvage Union Starter Set (PH) · p.31