Sources

Source books and expansions for Salvage Union content

Salvage Union Workshop Manual
Salvage Union is a post-apocalyptic mech tabletop roleplaying game. You play as salvager mech pilots who scour the wasteland for salvage in scrap built mechs.
Set in a scarred world ruled by corporations whose denizens live in isolated mega-settlements known as Arcos. The corpos control the vast majority of arable land and resources and have a constant hunger for power and control.
As Salvagers you have found a way to live your lives outside the bounds of corpo control, roaming the wastes in a vast mech known as a Union Crawler which houses your entire community. The scrap you haul back to your Union Crawler is used to support, sustain, and grow your community and craft new mechs for you and your crew.
As you explore the wastelands for scrap you’ll encounter wastelanders, raiders, mutants, Bio-Titans, alien Meld, and corpo forces all fighting for survival in this hostile landscape.
Will you salvage enough scrap for you and your community to survive in the wastes or fall prey to its dangers?
Mech Monday
Mech Monday is a weekly event where we ask the Salvage Union community to submit a Mech Pattern of their own design.
We Were Here First!
In the desolate wasteland known as gehenna, an enigmatic phenomenon unfolds, the chimerid meteor shower. Each chimerid meteor carries a resource of unprecedented power known as chimerium, capable of reshaping organic matter and serving as a potent energy source.
Various factions, including the relentless trash locusts, the ruthless Bolza Corporation, and the bizarre Chimerium Cult, have descended upon Gehenna to lay claim to chimerium for their own purposes.
Your salvage crew has ventured into this hazardous zone, facing stiff competition, the risk of mutagenic exposure, and environmental threats.
Will your crew make it out alive?
"We Were Here First" is an adventure module by ENnie award winner Diogo Nogueira, designed for "Salvage Union," a post-apocalyptic mech tabletop rpg. It has layout by ENnie nominated designer Chris Bisette.