NPC Action

NPC Action
When an NPC takes an action in the game, the Mediator rolls on their own table below. This table is similar to the player table, but reframes many of the options.
ROLL THE DIE:
NPC Action
RollResult

20

Nailed It: The NPC succeeds spectacularly at their action. They get an additional bonus of the Mediator’s choice. If they are making an attack, they hit, and do double damage or get another bonus of the Mediator’s choice.

11-19

Success: The NPC achieves their action successfully. An attack hits and deals standard damage.

6-10

Tough Choice: The NPC is successful, but faces a Tough Choice. The players give the Mediator a choice between two Setbacks. In combat, a weapon attack hits, but with a choice of Setback chosen by the players.

2-5

Failure: The NPC has failed at their action. The players choose an appropriate Setback for failure. In combat, a weapon attack misses.

1

Cascade Failure: The NPC has catastrophically failed at their action. They suffer a Severe Setback of the player’s choice. A weapon attack misses, with a Severe Setback chosen by the players.
Roll Table
Salvage Union Workshop ManualPage 336