Electro-Magnetic Shield Projector

Electro-Magnetic Shield Projector
ROLL THE DIE:
Electro-Magnetic Shield Projector
RollResult

20

The attack misses, deals no damage, and is reflected back at the attacker, hitting them for the damage of the weapon.

11-19

The attack misses and deals no damage.

6-10

You may choose to gain Heat equal to the damage of the weapon that attacked you. If you do the attack misses and deals no damage. if you do not, the attack deals damage as normal.

2-5

The attack hits as normal.

1

The attack hits as normal and your shield overloads.Your Mech gains 2 Heat and must make a Heat Check.
Roll Table
Salvage Union Workshop ManualPage 174