NPCs
Wastelander
HP
2

Represents the myriad of common denizens of the wastelands.
Improvised Melee Weapon
RangeCloseDamage2HPMelee
Salvaging Tools
NPC
Salvage Union Workshop ManualPage 298
Raider
HP
3
Wastelanders who take what they need by force.
Improvised Firearm
RangeCloseDamage3HPBallisticUnwieldy
NPC
Salvage Union Workshop ManualPage 298
Trooper
HP
5
Combat trained troops deployed in a wide range of roles.
Rifle
RangeMediumDamage5HPBallistic
Portable Comms Unit
NPC
Salvage Union Workshop ManualPage 274
Veteran
HP
9
A well trained and seasoned soldier deployed on difficult operations.
Green Laser Rifle
RangeMediumDamage5HPEnergy
Portable Comms Unit
NPC
Salvage Union Workshop ManualPage 298
Combat Pilot
HP
10
A combat trained Mech Pilot, such as a Union Salvager.
Pistol
RangeCloseDamage3HPBallistic
Portable Comms Unit
NPC
Salvage Union Workshop ManualPage 298
Ace
HP
16
A veteran Mech Pilot, usually with Corpo training.
Sniper Rifle
RangeLongDamage6HPBallistic
Portable Comms Unit
NPC
Salvage Union Workshop ManualPage 298
Chimerium Mutant
HP
5
Bio
1
SVHumans twisted by Chimerium mutation.
Mutated Weapon
RangeCloseDamage4HPMelee
A large spiked, bulbous, or otherwise gnarly appendage.
Random Mutation
Roll on the Chimerium Mutation Table.
NPC
We Were Here First!Page 54
Chimerium Chosen
HP
8
Bio
2
SVThe Chosen of the Mastermind. Fierce Chimerium enhanced warriors.
Bio-Rifle
RangeMediumDamage4HPPinningBio-equipment
Mutated Weapon
RangeCloseDamage6HPMelee
A mutated appendage honed over the years to deal swift death.
Random Mutation
Roll on the Chimerium Mutant Ability Table (p. 59).
NPC
We Were Here First!Page 54
Chimerium Mutant Squad
HP
10
Bio
2
SVMutated Weapons
RangeCloseDamage4HPMeleeMulti-attack2
A mass of mutated appendages.
Random Mutation
Roll on the Chimerium Mutation Table.
NPC
We Were Here First!Page 54