Electro-Magnetic Self-Destruct

Tech
4
Level
Electro-Magnetic Self-Destruct
Reaction
Slots
1
Required
Salvage
2
Value
Developed by Stefanus during the cyber-wars, the Electro-Magnetic Self-Destruct was intended to counter the mass waves of suicidal drone attacks that their rivals Drontek were endlessly using to harry their nanite mining bases. It meant one Mech sacrificing itself so the rest could live.
When activated, your Mech as well as all attached Systems, Modules, and all carried Cargo are destroyed as the reactor detonates in an electro-magnetic explosion. Your Pilot may attempt to escape as normal if they have access to anything with the Escape Trait. If they fail to escape, they are reduced to 0 HP.
All Mechs, Systems, Modules, and Vehicles including allies within Medium Range of your Mech become Shutdown and inactive for 10 minutes. In addition, any other electronic or technological equipment or hardware within Range becomes inoperable. Meld are also affected, going into an inert state for 10 minutes. This Module may only be mounted on a Mech.
Module
Salvage Union Workshop ManualPage 203