Holo Companion
Holo Companion
Pilot equipment
You have created an intelligent, holographic, A.I. companion that only you can use. Describe your Companion's appearance, and name them. They project from a small, portable device which you can hold on your person. Add this to your Pilot Inventory.
Your Holo Companion cannot interact physically with the material world, but can see, be seen, speak, and traverse it. You can project or un-project them as a Turn Action, and they can appear anywhere within Medium Range of the device. Nominate another player at the table to voice your companion.
Their personality develops over time, based on a learning algorithm. During Downtime, they gain an A.I. Personality Trait based on their recent experiences. You can use the A.I. Personality Trait Table p. 91 for this or consider your own.
If your projection device is misplaced or destroyed you can acquire a new one during Downtime. Your A.I. is downloaded onto the device from a backup stored on your Union Crawler.
Project
Turn ActionRangeMedium
You project your Holo Companion into the world. They can appear anywhere within Medium Range of the device.
Un-Project
Turn Action
You un-project your Holo Companion back into the device.
Equipment
Salvage Union Workshop ManualPage 35