Ion Cannon
Turn ActionRangeLongDamage3SPAnti-shieldingEnergyIon
This Weapons System fires a disabling bolt of ionised energy at the target.
A target hit by this weapon cannot activate any Systems, Modules, or Abilities that have an Energy Cost on their next turn. Stefanus forced Ascension PLC, one of their subsidiaries to develop this as a countermeasure to their own Neura-Phage Mech, as Neura-Phage Pilots are known to sometimes be driven insane after spending too long wired into the cockpit.
Action Type
Turn
Range
Long
Damage
3 SP

This Weapons System fires a disabling bolt of ionised energy at the target.

A target hit by this weapon cannot activate any Systems, Modules, or Abilities that have an Energy Cost on their next turn. Stefanus forced Ascension PLC, one of their subsidiaries to develop this as a countermeasure to their own Neura-Phage Mech, as Neura-Phage Pilots are known to sometimes be driven insane after spending too long wired into the cockpit.

Traits: anti-shielding, energy, ion