Custom Sniper Rifle (Custom Sniper Rifle)
Turn ActionRangeLongDamage2SPBallistic
Attack with your custom sniper rifle. Base damage is 2 SP at Tech 1, increasing by 1 SP per Tech Level.
- Rangefinder:
•The Custom Sniper Rifle increases its Range to Far.
- Laser Guidance:
•You may spend 2 AP to automatically hit with the Custom Sniper Rifle. It also gains the Targeter Trait.
- Pinpoint Targeter:
•You may spend 2 AP when you make an attack. If it hits, a System, Module, or appendage of your choice on the target is damaged. It also gains the Targeter Trait.
- Dum Dum Rounds:
•The Custom Sniper Rifle gains the Anti-Organic Trait.
- High Calibre Rounds:
•The Custom Sniper Rifle deals an additional 1 SP damage.
- Anti-Matter:
•The Custom Sniper Rifle gains the Deadly Trait.
- Flashy:
•The Custom Sniper Rifle gains the Flashy Trait.
- Silencer:
•The Custom Sniper Rifle gains the Silent Trait.
- Compact Design:
•The Custom Sniper Rifle is designed to fold down into a briefcase, making it easily concealable.
- Action Type
- Turn
- Range
- Long
- Damage
- 2 SP
Attack with your custom sniper rifle. Base damage is 2 SP at Tech 1, increasing by 1 SP per Tech Level.
Traits: ballistic