System and Software Hacker
Hacking tree
2
System and Software Hacker
2 APTurn ActionRangeMediumHacking
Attempt to destroy Systems and Modules on target Mech.
You attempt to hack into a System or Module in order to disable, damage, or destroy it in some way. Choose a target System or Module in Range.
ROLL THE DIE:
| Roll | Result |
|---|---|
20 | The System or Module is destroyed. |
11-19 | The System or Module is damaged. |
6-10 | The System or Module is inoperable and cannot be used until the end of the next turn. |
2-5 | The hacking attempt fails. |
1 | The hacking attempt fails and the target cannot be targeted by any Abilities with the Hacking Trait for the next 10 minutes. |
Ability
Salvage Union Workshop ManualPage 34