Glanded Stims

Cyborg tree
1
Glanded Stims
3 APFree Action
Gain additional actions on your turn, with the risk that you could cause yourself harm.
Stim glands inserted into your adrenal veins allow you to push yourself beyond your normal means. You can use stims as a Pilot or whilst in your Mech and their effects apply to the Mech you are piloting.
ROLL THE DIE:
Glanded Stims
RollResult

20

For the next 10 minutes you can take up to three actions on your turn or Push an action for free.

11-19

For the next 10 minutes you can take up to two actions on your turn or Push an action for free.

6-10

You can act twice this turn or Push an action for free.

2-5

Everything slows to a crawl. For the next 10 minutes you must choose between moving or taking an action on your turn. You also cannot Push rolls.

1

You overdose on stims, your HP is reduced to 0 and you must roll on the Critical Injury Table.
Ability
Salvage Union Workshop ManualPage 60