Squads
Waster Mob
HP Damage
HP
4
A mob of wastelanders with improvised weapons.
Improvised Weapons
RangeCloseDamage4HPMeleeMulti-attack2
Salvaging Tools
Squad
Salvage Union Workshop ManualPage 300
Raider Band
HP Damage
HP
6
A band of raiders hungry for scrap.
Improvised Firearms
RangeCloseDamage4HPBallisticMulti-attack2
High Tensile Wire
Squad
Salvage Union Workshop ManualPage 300
Rifle Squad
HP Damage
HP
10
A group of grunts armed with rifles.
Rifles
RangeMediumDamage6HPBallisticJammingMulti-attack2
Portable Comms Unit
Squad
Salvage Union Workshop ManualPage 300
Machine Gun Squad
HP Damage
HP
10
Combat trained troops armed with a mobile heavy machine gun.
.50 Cal Machine Gun
RangeCloseDamage3SPBallisticJammingPinningMulti-attack2
Portable Comms Unit
First Aid Kit
Squad
Salvage Union Workshop ManualPage 274
Missile Squad
HP Damage
HP
10
Combat trained troops armed with a mobile missile launcher.
Rocket Launcher
RangeLongDamage6SPMissileExplosive1Multi-attack2Uses3
Portable Comms Unit
First Aid Kit
Squad
Salvage Union Workshop ManualPage 300
Elite Blade Squad
HP Damage
HP
20

Heavy assault troops armed with energised blades.
Monomolecular Sword
RangeCloseDamage6SPMeleeDeadlyMulti-attack2
Portable Comms Unit
Electro Grappling Hook
Squad
Salvage Union Workshop ManualPage 301
Elite Beam Squad
HP Damage
HP
20
Apex troops in heavy armour armed with a big ol' gun.
Beta Fission Gun
RangeLongDamage9SPBurn2EnergyExplosive1Multi-attack2
Portable Comms Unit
Night Vision Optics
Squad
Salvage Union Workshop ManualPage 301
Wasteland Herd
HP Damage
HP
4
A herd of wasteland creatures.
Stampede
RangeCloseDamage3HPMeleeMulti-attack2
Creatures hit by this attack are knocked prone.
Squad
Salvage Union Workshop ManualPage 270
Drone Squadron
SP Damage
HP
8
A swarm of Combat Drones flying in sync.
Red Laser
RangeMediumDamage4SPEnergyHot1Multi-attack2
Hover Locomotion System
Squad
Salvage Union Workshop ManualPage 301
Gully Crusher Squad
HP Damage
HP
8
Trained at fighting other Outriders and bands of troops, their machine pistols rake their foes with hot death.
Machine-Pistols (Gully Crusher Squad)
RangeCloseDamage4HPBallisticMulti-attack4
Make a ranged attack against a target within Range.
Outrider Hunters
When a Gully Crusher hits a Squad with an attack they deal 2× damage.
Squad
RainmakerPage 79
Flint Children Squad
HP Damage
HP
8
Demolition Experts who lace the area around their territory with homemade explosives.
Improvised Explosive Device (Flint Children Squad)
RangeCloseDamage4SPExplosive1Multi-attack2
Make a ranged attack against a target within Range.
Demolition Experts
Flint Children do not take any damage from the Explosive Trait.
Minefield
Flint Children lace their combat zones with mines. When fighting them a Setback or Tough Choice can result in being hit by its Improvised Explosive Device.
Squad
RainmakerPage 79
Cuspers Squad
HP Damage
HP
6
Expert hit and run riders who carry epoxy weapons that seal the exhaust ports of Mechs causing them to overload.
Epoxy Guns (Cuspers Squad)
RangeCloseDamage1SPMulti-attack2
A weapon that launches hot, burning epoxy at a target that compacts and seals on impact. On a successful hit, an Epoxy Gun blocks a Mech reactor and exhaust ports, preventing cooling. The Mech gains 1 Heat at the start of each of their turns and must make a Heat Check. This effect is cumulative. Epoxy takes a Short Action to scrape off a Mech.
Make a ranged attack against a target within Range.
Hit & Run
Before or after Cuspers Squad makes an attack they may move a range band as a Free Action.
Squad
RainmakerPage 79
Fell Stalkers Squad
HP Damage
HP
8
Sharpshooters who can ride into a maelstrom of fire and come out unscathed.
Fell Rifles (Fell Stalkers Squad)
RangeLongDamage3SPBallisticMulti-attack2
Long rifles loaded with armour piercing rounds, able to blast holes through steel. Used by the Fell Stalkers along with their Thermal Goggles to pick off targets at range even in dense fog.
Make a ranged attack against a target within Range.
Thermal Goggles
T3 Pilot Equipment, acts as Thermal Optics.
Born in the Saddle
When an attack roll is made against a Fell Stalker Squad the attacker must roll twice and pick the lowest result.
Squad
RainmakerPage 79
Free Hill Coalition Squad
HP Damage
HP
10
Daring riders who pin targets with servo-lassos and then skewer them with their lances.
Rebar Lances (Free Hill Coalition Squad)
RangeCloseDamage2SPMelee
Lances wielded by the Free Hill Coalition, highly effective when mounted on horseback.
Make a melee attack against a target within Range.
Servo-Lasso (Free Hill Coalition Squad)
RangeMedium
A lasso made of tightly woven tensile wire, attached to a mechanical winch. On a successful hit, a target Mech, Vehicle or Creature is tied down by the servo-lasso, it falls Prone and gains the Vulnerable and Immobile Traits. It may attempt to Escape as a Turn Action.
Make a ranged attack against a target within Range.
Squad
RainmakerPage 79