Auto-Turret
Tech
1
LevelAuto-Turret
ImmobilePortable
Structure
15
PointsEnergy
10
PointsSalvage
1
ValueSystem
15
SlotsModule
4
SlotsHeat
10
CapacityYou construct an immobile Auto-Turret and train yourself in using it. Only you may use the Auto-Turret. It is powered by a simple reactor and controlled by a rudimentary A.I. It can be used to defend an area and obey simple commands. It acts independently of you, and has its own turn in the round.
An Auto-Turret uses the same rules as Mechs for attaching Systems and Modules; taking damage and being repaired; as well as Heat and Heat Checks. Your Auto-Turret cannot Push.
You may deploy your Auto-Turret in a location you are in as a Turn Action.
Your Auto-Turret has a unique personality. Choose this or roll on the A.I. Personality Table p. 91. Name your Auto-Turret if you want to get especially attached.
Your Auto-Turret has a Tech Level equal to your Union Crawler. Your Auto-Turret is upgraded along with your Union Crawler, it gains additional stats as shown for each Tech level above the first.
Bonus Per Tech Level
Structure
+3
PointsEnergy
+2
PointsSystem
+3
SlotsModule
+1
SlotsHeat
+2
CapacityEquipment
Salvage Union Workshop ManualPage 30