[{"id":"40109396-2ee4-49ae-8290-2f435fd88c5e","name":"Mule","source":"Salvage Union Workshop Manual","page":100,"hasArtwork":true,"patterns":[{"name":"Hauler","source":"Salvage Union Workshop Manual","page":101,"legalStarting":true,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"This Mule, favoured by wastelanders and traders alike, is designed for hauling cargo, whilst being armed with some rudimentary defences."}]},{"name":"Crusher","source":"Salvage Union Workshop Manual","page":101,"systems":[{"name":"Red Laser"},{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Clean and simple, this Mule can salvage Scrap, haul it back to a Crawler or wasteland settlement, and defend itself in a pinch from any raiders."}]},{"name":"Evantis","source":"Salvage Union Workshop Manual","page":101,"systems":[{"name":"Missile Pod"},{"name":"Armour Plating"},{"name":"Composite Armour"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"}],"content":[{"type":"paragraph","value":"These heavily armed and armoured Mules were used extensively during the Second Corpo War, to ferry cargo between arcos. Many salvager raids were rebuffed by corpos 'Circling the Mules' to create a devastating ring of missile fire."}]},{"name":"Acid Spitter","source":"We Were Here First!","page":76,"systems":[{"name":"Acid Cannon"},{"name":"Rigging Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Olfactory Glands"}],"content":[{"type":"paragraph","value":"Mules fitted with acid spitters to defend their Bio-Salvage hauls in Gehenna."}]},{"name":"Survivor","source":"Salvage Union Starter Set","booklet":"PC","page":13,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Armour Plating"},{"name":"Floodlights"},{"name":"Escape Hatch"},{"name":"High Pressure Hose"},{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Cooling Unit"}],"content":[{"type":"paragraph","value":"The only Mech that survived the trade caravan ambush Judge crawled out of, built to withstand everything the wastes can throw at it and haul cargo to wherever the job says it needs to go."},{"type":"paragraph","value":"This is a pre-made Mech for the Reclamation of the Wastes Campaign, piloted by Judge."}]},{"name":"Shunter","source":"Salvage Union Starter Set","booklet":"PC","page":13,"systems":[{"name":"Hydraulic Crusher"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Hydraulic Shunter"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Personnel Transport Pod"},{"name":"Rigging Arm"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Used extensively by the TDA during the construction of their new settlements within the Central Wastes, designed to be free of corpo rule. The Mech is designed to track and move heavy cargo and machinery."}]},{"name":"Appleseed","hidden":true,"source":"Mech Monday","systems":[{"name":".50 Cal Machine Gun"},{"name":"High Pressure Hose"},{"name":"Dozer Blades"},{"name":"Smuggling Hold"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Escape Hatch"}],"modules":[{"name":"Comms Module"},{"name":"Navigation Module"},{"name":"Goflow Plant Growing System"}],"content":[{"type":"paragraph","value":"Popularized by the Green/Thumb smuggler sect, these humble Mules pose as simple traders while secretly growing, planting, and distributing stolen corpo plants throughout the wasteland."}]},{"name":"Bola Spider","hidden":true,"source":"Mech Monday","systems":[{"name":"Railgun"},{"name":"Spider Locomotion System"},{"name":"Escape Hatch"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Coolant Flow Manifold"}],"content":[{"type":"paragraph","value":"When life hands you lemons, you make lemonade. And when life hands you a working railgun, you make a horrible thing that lurks in the most inaccessible spaces, spitting death until the chassis nearly tears itself apart under the strain."}]},{"name":"Glorified Truck","hidden":true,"source":"Mech Monday","systems":[{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Transport Hold","count":4}],"modules":[{"name":"Comms Module"},{"name":"Personal Recreation Device"}],"content":[{"type":"paragraph","value":"This Mule Pattern brings all the scrap to the yard, and that's mostly all that it can do. Who needs the flashy Atlas when this humble Mule can do the same job bearing tons of scrap on its back?"}]},{"name":"Guardian Angel","hidden":true,"source":"Mech Monday","systems":[{"name":"Floodlights"},{"name":"High Pressure Hose"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Riveting Gun"},{"name":"Armour Plating"}],"modules":[{"name":"Comms Module"},{"name":"Personal Recreation Device"}],"content":[{"type":"paragraph","value":"Focused on assisting others, this Mule pattern keeps away from the fight and aims to fix and help those around it. It has no way to cause direct harm, but compensates with simple tools."}]},{"name":"Honey Bee","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Torpedo Tubes"},{"name":"Escape Hatch"},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"DDR Module"}],"content":[{"type":"paragraph","value":"Developed to reduce attacks on lone salvagers, the Honey Bee would, if threatened, deploy a number of heavy munitions at very close range, taking out any attackers and cargo, as well as itself."}]},{"name":"Party Bus","hidden":true,"source":"Mech Monday","systems":[{"name":"Floodlights"},{"name":"FM-3 Flamethrower"},{"name":"Locomotion System"},{"name":"Loudspeakers","count":3},{"name":"Personnel Transport Pod"},{"name":"Smoke Machine"},{"name":"AFF Coolant Foam","count":2}],"modules":[{"name":"Holo Projector"},{"name":"DDR Module"}],"content":[{"type":"paragraph","value":"Party Bus is the perfect roaming night club. Featuring Disco Lights, Pyrotechnics, Smoke, Foam, and more speakers than you'll ever need, take this Mule an 11 of your pals out for night on the wastlands."}]},{"name":"Steambender","hidden":true,"source":"Mech Monday","systems":[{"name":"Armoured Shield"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"FM-3 Flamethrower"},{"name":"High Pressure Hose"},{"name":"Locomotion System"},{"name":"Radiation Sealing"}],"modules":[{"name":"Comms Module"},{"name":"Zoom Optics"}],"content":[{"type":"paragraph","value":"With massive hoses and tanks for water and napalm, this Opus Institute pattern is used regularly for cleanup operations of Meld contaminated areas. While no dedicated fighter or hauler, this mech can do either in a pinch."}]},{"name":"Surprise","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Radomes"},{"name":"N15 Fat Boy"}],"modules":[{"name":"Encrypted Comms"},{"name":"ECM Transmitter"}],"content":[{"type":"paragraph","value":"The mech version of a dye pack, this Mule is typically deployed at a vulnerable part of the convoy, ready to destroy the attackers if all seems lost. The mech movement and weapon activation are both controlled remotely."}]},{"name":"Swayback Wideloader","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Floodlights"},{"name":"Escape Hatch"},{"name":"Transport Hold"},{"name":"Armour Plating","count":2},{"name":"Sandblaster"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Personal Recreation Device"}],"content":[{"type":"paragraph","value":"Scrapped from vintage vehicles, more classic than innovative. Does what Mules do. Thick hide and cavernous hold."}]},{"name":"Wagon","hidden":true,"source":"Mech Monday","systems":[{"name":".50 Cal Machine Gun"},{"name":"Personnel Transport Pod","count":4},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Barometric Sensor"}],"content":[{"type":"paragraph","value":"Designed by Wastelanders looking to pick up their entire settlement and move. This Pattern is capable of hauling almost a dozen families and their belongings across the wastleland with a Weather Sensor to ensure your Wagon isn't blown away."}]},{"name":"Weatherboy","hidden":true,"source":"Mech Monday","systems":[{"name":"Frost Protection"},{"name":"Hydrologic Locomotion System"},{"name":"Escape Hatch"},{"name":"Stabilising Locomotion System"},{"name":"Radiation Sealing"}],"modules":[{"name":"Barometric Sensor"},{"name":"Navigation Module"}],"content":[{"type":"paragraph","value":"Built to handle the worst weather the world has to offer, the Weatherboy is used by Union Crawlers as a scouting system to gather information on the weather patterns of an area. Typically, a Weatherboy spends extended time in an area to register full cycles."}]}],"structurePoints":12,"energyPoints":4,"heatCapacity":6,"systemSlots":16,"moduleSlots":2,"cargoCapacity":16,"techLevel":1,"salvageValue":7,"content":[{"type":"paragraph","value":"The 'M-63' Mule was developed by the Opus Institute as one of the first open source Mech blueprints. They remain a ubiquitous presence across the wasteland as a result. Their design was replicated not only by other corpos, but numerous enthusiasts with a crafting bay. The Mule's spacious cargo bay makes the Mech invaluable to wastelanders, corpos, and salvagers alike for transporting salvage over a wide array of terrain, whilst its general hardiness allows it to survive numerous threats from raider ambushes to radiation storms."}],"chassisAbilities":["Integrated Cargo Bay"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":12}],"schemaName":"chassis"},{"id":"df6b7872-5fbe-4602-b564-564157864746","name":"Mazona","source":"Salvage Union Workshop Manual","page":102,"hasArtwork":true,"patterns":[{"name":"Buzzard","source":"Salvage Union Workshop Manual","page":103,"legalStarting":true,"systems":[{"name":"FM-3 Flamethrower","count":2},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Self-Destruct"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"Buzzards of the wastes, raiders relish these builds as it lets them overheat larger Mechs whilst stripping the flesh off of anything else."}]},{"name":"Scrap Flinger","source":"Salvage Union Workshop Manual","page":103,"systems":[{"name":"Mechapult"},{"name":"Escape Hatch"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"},{"name":"Pinpoint Targeter"}],"content":[{"type":"paragraph","value":"This is not the most orthodox platform for a Mechapult, but who am I to stop you?"}]},{"name":"Stefanus","source":"Salvage Union Workshop Manual","page":103,"systems":[{"name":"Rigging Arm"},{"name":"Smuggling Hold"}],"modules":[{"name":"Comms Tapper"},{"name":"Eggs Mayhem"},{"name":"Reactor Overload"}],"content":[{"type":"paragraph","value":"Designed for smuggling and covert reconnaissance, being disguised as a delivery drone allows it to blend into the background within most arcos and settlements undetected."}]},{"name":"Madrona","source":"The Hive","page":1,"systems":[{"name":"Rigging Arm"},{"name":"Transport Hold","count":2},{"name":"Cargo Pod"}],"modules":[{"name":"Self-Destruct"},{"name":"Comms Module"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"Painted with black and yellow stripes, their dangling rigging arms collect pollen from the mutated wildflowers and load it into the pollen holds mounted on their sides. If attacked, they will self-destruct to protect the swarm."}]},{"name":"Bomblebee","source":"The Hive","page":1,"systems":[{"name":"Anti-Mech Mine Layer"},{"name":"Articulated Rigging Arm"}],"modules":[{"name":"Energy Cell","count":3}],"content":[{"type":"paragraph","value":"Larger than a normal Mazona, this pattern emits a loud buzz from its overworked Hover Loco. Heavily laden with AM Mines, its Energy Cells are used to mine large swathes of land."}]},{"name":"Killer","source":"The Hive","page":1,"systems":[{"name":"Armour Plating"},{"name":"Articulated Rigging Arm"},{"name":"Mech Melee Armament"}],"modules":[{"name":"Evasion Protocols"},{"name":"Pinpoint Targeter"},{"name":"Energy Cell"}],"content":[{"type":"paragraph","value":"Deadly and accurate, these Killer drones are designed to take out intruders with swift efficiency."}]},{"name":"Pop","source":"Salvage Union Starter Set","booklet":"PC","page":15,"systems":[{"name":"Escape Hatch"},{"name":"Mini Mortar"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"},{"name":"Zoom Optics"}],"content":[{"type":"paragraph","value":"A build Hotdog favoured in Neon Strip races. Though directly using weapons against other Pilots was prohibited, the mortar if timed right could be used to propel the Mazona forwards by the force of the explosion, acting as a speed bump to clear gaps and obstacles."},{"type":"paragraph","value":"This is a pre-made Mech for the Reclamation of the Wastes Campaign, piloted by Hotdog."}]},{"name":"M2","source":"Salvage Union Starter Set","booklet":"PC","page":15,"systems":[{"name":"Loudspeakers"},{"name":"Grappling Harpoon"},{"name":"Ejection System"},{"name":"Chaff Launcher"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"Dash Protocols"}],"content":[{"type":"paragraph","value":"A Mazona built for high-speed racing upon the Neon Strip of the Sakura home arco of Neo-Nara. Equipped with a harpoon for taking dangerous shortcuts and pinning rival racers."}]},{"name":"'Shaitan'","source":"Salvage Union Starter Set","booklet":"PC","page":15,"systems":[{"name":"Corpo Body Kit","preselectedChoices":{"8286393e-daf8-4a1d-8b91-dd8457da6251":"Shaitan"}},{"name":"Ejection System"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Dash Protocols"},{"name":"Evasion Protocols"}],"content":[{"type":"paragraph","value":"Painted a garish neon purple, this is a gift Katsuro's father Onishi gave him on his 18th birthday. He didn't have the DebtCredit to afford a real Shaitan, so used his engineering skills to do the best he could. Katsuro remains unaware of this."}]},{"name":"3CH-0","hidden":true,"source":"Mech Monday","systems":[{"name":"Loudspeakers","count":2},{"name":"Radomes"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Voice Modulator"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Generally piloted by low level corpo assistants this pattern is well suited to for gathering intel and responding to most questions asked of it. Unfortunately poorly tuned internal speakers often lead to misheard questions that must be repeated."}]},{"name":"Antagonistic Wasp","hidden":true,"source":"Mech Monday","systems":[{"name":"Monomolecular Blade"},{"name":"Tracking Node"},{"name":"Ejection System"}],"modules":[{"name":"Evasion Protocols"},{"name":"M315 Motion Scanner"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Housing a custom, annoyed AI, the Wasp is designed to harass larger mechs during patrols. Hovering close to foes, it stabs with its Monomolecular blade while avoiding flailing limbs using advanced evasion protocols."}]},{"name":"Firefighter","hidden":true,"source":"Mech Monday","systems":[{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"High Pressure Hose"},{"name":"Loudspeakers"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Equipment Locker"},{"name":"Coolant Flow Manifold"}],"content":[{"type":"paragraph","value":"When you need a cheap first responder for a fire, few do better than the Firefighter pattern."}]},{"name":"Honeybee","hidden":true,"source":"Mech Monday","systems":[{"name":"Cryopod System"},{"name":"Nanite Sifter"}],"modules":[{"name":"Omega Push Module"},{"name":"He₂ Coolant Flush"}],"content":[{"type":"paragraph","value":"Designed to withstand and transport Meld quickly and efficiently. These buzzing Mechs are often used in squads accompanied by more combat oriented Mechs, as the Honeybees are efficiently designed to collect Meld and get the heck out of dodge."}]},{"name":"Incident Commander","hidden":true,"source":"Mech Monday","systems":[{"name":"Floodlights"},{"name":"High Pressure Hose"},{"name":"Loudspeakers"},{"name":"High Gain Antenna"},{"name":"Ejection System"}],"modules":[{"name":"Comms Module"},{"name":"Equipment Locker"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"This customized Mazona, the Incident Commander, has been adopted by many Union Crawlers as a cheap way to help maintain order. Its equipment loadout allows it to put out fires, direct personnel, signal for help, and maintain comms."}]},{"name":"SFX","hidden":true,"source":"Mech Monday","systems":[{"name":"Floodlights","count":2},{"name":"Loudspeakers","count":2},{"name":"FM-3 Flamethrower"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"},{"name":"Video Projection Array"}],"content":[{"type":"paragraph","value":"When the Union Crawler needs to unwind with a little flare, the SFX Pattern Mazona is a quick and simple build. From music festivals, to maker fairs, to hosting a VIP, let this special effects mech go to work."}]},{"name":"Martinet","hidden":true,"source":"Mech Monday","systems":[{"name":"High Pressure Hose"},{"name":"Loudspeakers"},{"name":"Armour Plating"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Video Projection Array"},{"name":"Comms Tapper"}],"content":[{"type":"paragraph","value":"During times of unrest, some Corpos will release this \"peace keeping\" version of the Mazona to play propaganda vids, warnings about curfew, and to manage crowds that need to \"cool off,\" while giving personnel a vantage for other forms of crowd control."}]},{"name":"Valet","hidden":true,"source":"Mech Monday","systems":[{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Loudspeakers"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"Sleeping Beauty"}],"content":[{"type":"paragraph","value":"Designed to ferry two squads of infantry in or out of combat; this pattern forgoes weapons to ensure it gets the job done. Cheap and Low-Tech, a Lance of 5 mechs can very affordably disgorge a platoon in short order. Sleeping Beauty is used to approach stealthily, while Loudspeakers are used for psychological warfare."}]},{"name":"Valkyrie","hidden":true,"source":"Mech Monday","systems":[{"name":"Escape Hatch"},{"name":"Riveting Gun"},{"name":"Red Laser"}],"modules":[{"name":"Comms Module"},{"name":"Equipment Locker"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"In the myths of the old world, the Valkyrie were the ones who choose who lives and who dies in the battlefield. This pattern seeks to fulfill the same, being equipped with ways to both deal and repair damage."}]}],"structurePoints":5,"energyPoints":10,"heatCapacity":6,"systemSlots":7,"moduleSlots":3,"cargoCapacity":6,"techLevel":1,"salvageValue":4,"content":[{"type":"paragraph","value":"The Mazona 'PR1-M3' was created by DronTek Systems in the aftermath of the first Luddite Rebellion. It was designed as a delivery drone that could be piloted by a worker rather than automated. Its design remains useful due to the majority of automated drones malfunctioning as a result of the increased radiation storms across the wastelands. Whilst fragile, the DronTek patented hover function enables it to operate across a wide variety of terrain, plus it is a cheap Mech to rebuild if it does get blown apart."}],"chassisAbilities":["Hover Drone"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":14}],"schemaName":"chassis"},{"id":"105055e2-eb07-4329-8dc0-a344d6d77212","name":"Scrapper","source":"Salvage Union Workshop Manual","page":104,"hasArtwork":true,"patterns":[{"name":"Leaky","source":"Salvage Union Workshop Manual","page":105,"legalStarting":true,"systems":[{"name":"Chainsaw Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Riveting Gun"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Personal Recreation Device"}],"content":[{"type":"paragraph","value":"The wasteland Scrapper is vital for survival, allowing repair, defence, and maintenance of a waster settlement even in the harshest of conditions."}]},{"name":"Rigger","source":"Salvage Union Workshop Manual","page":105,"systems":[{"name":"Hydraulic Crusher"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Transport Hold"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"This salvager favoured pattern is built for heavy salvage and repair operations in dangerous conditions."}]},{"name":"Sakura","source":"Salvage Union Workshop Manual","page":105,"systems":[{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"High Pressure Hose"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"Comms Module"},{"name":"M315 Motion Scanner"}],"content":[{"type":"paragraph","value":"This Scrapper has been modified for search and rescue operations, many of which were commissioned following Impact Day to clear the irradiated wreckage of what was once the TDA Council."}]},{"name":"Royce","source":"Rainmaker","page":78,"systems":[{"name":"30mm Autocannon"},{"name":"Amphibious Locomotion System"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"Scrappers fitted with amphibious locomotion systems and heavy ballistic weapons."}]},{"name":"Swiss Cheese","source":"Salvage Union Starter Set","booklet":"PC","page":17,"systems":[{"name":"Chainsaw Arm"},{"name":"Escape Hatch"},{"name":"Cargo Pod"},{"name":"Rigging Arm"},{"name":"Locomotion System"},{"name":"Riveting Gun"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"}],"content":[{"type":"paragraph","value":"Originally built by Bone-Saw to support his wasteland community. There's a wide range of utility baked into this build, from salvaging to repair and even hacking, which has proved just as useful to support the crew of Crawler #430."},{"type":"paragraph","value":"This is a pre-made Mech for the Reclamation of the Wastes Campaign, piloted by Bone-Saw."}]},{"name":"The Cleaner","hidden":true,"source":"Mech Monday","systems":[{"name":"Prawn Sifter"},{"name":"Rotary Minigun"}],"modules":[{"name":"Hull Magnetiser"},{"name":"Dash Protocols"}],"content":[{"type":"paragraph","value":"When you plan to salvage in a hostile environment, The Cleaner pattern's got you covered. The Cleaner is designed to get you in, salvage, and get out of the danger zone with as much scrap as possible."}]},{"name":"Dumpster Fire","hidden":true,"source":"Mech Monday","systems":[{"name":"High Pressure Hose"},{"name":"FM-3 Flamethrower"},{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"Equipment Locker"}],"content":[{"type":"paragraph","value":"\"Gluttonous, Incontinent and Flatulent\", Corpo Prison Arcology sewage & medical waste disposal Mechs par excellence. Its high pressure hose can slurp up toxic sludge and let loose on the wastes and its flamethrower can incinerate. \"...of course there is no escape hatch... escape to where?\""}]},{"name":"The Dungster","hidden":true,"source":"Mech Monday","systems":[{"name":"Rigging Arm","count":2},{"name":"Locomotion System"},{"name":"Dozer Blades"},{"name":"Nanofibre Net Launcher"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"}],"content":[{"type":"paragraph","value":"Born from the mind of a raider named Jebb, designed after a rare creature (insect) he saw as a child, the dungster fires its nanofibre net at piles of scrap, using its dozer and arms to roll it up into a ball and roll it across the wastes. The towering ball can be seen from miles away."}]},{"name":"Killdozer","hidden":true,"source":"Mech Monday","systems":[{"name":".50 Cal Machine Gun"},{"name":"Dozer Blades"},{"name":"Armour Plating"},{"name":"Smoke Machine"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Self-Destruct"},{"name":"Evasion Protocols"}],"content":[{"type":"paragraph","value":"Named after a particularly disgruntled Evantis nuclear waste disposal worker who modified his Scrapper in an attempt to extract revenge - for what, no one knows, since Evantis managed to take him out. But not before he flattened 13 company outpost buildings."}]},{"name":"Knock-Down Drag-Out","hidden":true,"source":"Mech Monday","systems":[{"name":"Bio-Maw"},{"name":"Bio-Talon"},{"name":"Locomotion System"}],"modules":[{"name":"Pop Goes The Weasel"}],"content":[{"type":"paragraph","value":"These Scrapper mechs are cobbled together in Gehenna for the sole purpose of scrapping... no, not gathering scrap! Fighting! These mechs are built with bio-systems and overload protocols and usually used for pit fights that bored salvagers can bet on."}]}],"structurePoints":9,"energyPoints":9,"heatCapacity":8,"systemSlots":12,"moduleSlots":2,"cargoCapacity":6,"techLevel":1,"salvageValue":6,"content":[{"type":"paragraph","value":"The 'S-5000' Scrapper was designed by Hodgson & Vasquez, a subsidiary of Evantis Heavy Industries, for trash haulage and waste disposal. Its Hazard Protected Chassis was necessary to protect the Pilot against the accumulated toxic wastes of the great trash mountains that dotted the Arid Steppes around the Evantis home arco of Haven."}],"chassisAbilities":["Hazard Protected Chassis"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":16}],"schemaName":"chassis"},{"id":"c465ea55-0230-41c9-a014-2baf453e2d2b","name":"Spectrum","source":"Salvage Union Workshop Manual","page":106,"hasArtwork":true,"patterns":[{"name":"Settler","source":"Salvage Union Workshop Manual","page":107,"legalStarting":true,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"},{"name":"Personal Recreation Device"},{"name":"Firewall"}],"content":[{"type":"paragraph","value":"Wastelanders who get hold of one of these can far more easily relocate their settlements and glean crucial information about potential settlement sites."}]},{"name":"Operator","source":"Salvage Union Workshop Manual","page":107,"additionalSources":[{"source":"Thatcher's Mech Base","page":1}],"systems":[{"name":"FM-3 Flamethrower"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"High Gain Antenna"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Overload"},{"name":"Firewall"},{"name":"Eggs Mayhem"}],"content":[{"type":"paragraph","value":"A favourite of hackers, this Spectrum is installed with a suite of offensive and defensive hacks and a flamethrower to deter attackers on foot and overheat enemy Mechs."}]},{"name":"AMS","source":"Salvage Union Workshop Manual","page":107,"systems":[{"name":"Needle Missile Pod"},{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"High Gain Antenna"}],"modules":[{"name":"Comms Module"},{"name":"ECM Transmitter"},{"name":"Firewall"},{"name":"Navigation Module"}],"content":[{"type":"paragraph","value":"Developed to transport and protect a colony's datacore in the event of a collapse whilst supporting the rest of the convoy."}]},{"name":"Pyrotechnic","source":"Salvage Union Starter Set","booklet":"PC","page":19,"systems":[{"name":"Locomotion System"},{"name":"FM-3 Flamethrower"},{"name":"Loudspeakers"},{"name":"Escape Hatch"}],"modules":[{"name":"A Little Bit Rude"},{"name":"Eggs Mayhem"},{"name":"Firewall"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Pickle's Spectrum was the real star of Drone. Trap. Pickle would mix the entire set from the cockpit, pumping out beats along with gouts of fire. It was also covertly hacking into, and causing mayhem within, whatever Arco she was performing at."},{"type":"paragraph","value":"This is a pre-made Mech for the Reclamation of the Wastes Campaign, piloted by Pickle."}]},{"name":"Party Bus","source":"Salvage Union Starter Set","booklet":"PC","page":19,"systems":[{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"A Little Bit Rude"},{"name":"Equipment Locker"},{"name":"Comms Module"},{"name":"Personal Recreation Device"}],"content":[{"type":"paragraph","value":"Utilising a Mech intended for schoolwork, a group of students calibrated this Mech's values to 300% energy, 200% chaos, and 0% sleep."}]},{"name":"Forty-Niner","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":".50 Cal Machine Gun"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"Comms Module"},{"name":"Personal Recreation Device"},{"name":"Survey Scanner"},{"name":"Navigation Module"}],"content":[{"type":"paragraph","value":"A pattern used by freelance prospectors and surveyors, finding and analyzing POIs to sell the data in exchange for supplies. Usually, these machines are operated as a family business, with the mech serving as mobile home for the family."}]},{"name":"Gossipmonger","hidden":true,"source":"Mech Monday","systems":[{"name":"High Gain Antenna"},{"name":"Loudspeakers"},{"name":"Floodlights"},{"name":"Tracking Node"},{"name":"Smoke Machine"}],"modules":[{"name":"Comms Tapper"},{"name":"Zoom Optics"},{"name":"Eggs Mayhem"},{"name":"Voice Modulator"}],"content":[{"type":"paragraph","value":"This mech thrives on collecting and sharing secrets across the wastelands. It fuels rivalries and chaos by broadcasting juicy tidbits. The ultimate gossip hub, ensuring no secret stays hidden for long."}]},{"name":"Hedgehog Dilemma","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Executive Body Kit"},{"name":"Teleportation Pod"}],"modules":[{"name":"Comms Tapper"},{"name":"Mech Scrambler"},{"name":"Sonic Screecher"},{"name":"Reactor Overload"}],"content":[{"type":"paragraph","value":"This mech has a hard time communicating with people. When it does it all comes out wrong. If people get too close, it goes home."}]},{"name":"Interdictor","hidden":true,"source":"Mech Monday","systems":[{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Electro-Magnetic Hardening"}],"modules":[{"name":"Video Recording Array"},{"name":"Comms Tapper"},{"name":"ECM Transmitter"},{"name":"Aardvarks Tongue"}],"content":[{"type":"paragraph","value":"Looking to boost your EWAR (Electronic Warfare) capabilities, the Spectrum Interdictor Pattern can perform intelligence gathering, electronically blackout whole areas, and immobilize mechs that get too close."}]},{"name":"Pharmacy","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Auto-Doctor"},{"name":"Equipment Locker"}],"content":[{"type":"paragraph","value":"An unarmed medical aid and contagion reponse pattern, the Pharmacy deploys full of supplies to treat the sick and wounded. It's modules are able to diagnose and treat most maladies. Acts as a T3 medbay for up to 12 patients."}]},{"name":"Photo Finale","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Matter Phase Shield"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"Hull Magnetiser"},{"name":"Sleeping Beauty"},{"name":"Energy Cell"}],"content":[{"type":"paragraph","value":"Close range Ambush - Sleeping Beauty. Blueprint Capture. Hull Magnetiser to pick up enemy scraps. Energy cell to replenish EP. Perfect for the Engineer class."}]}],"structurePoints":17,"energyPoints":11,"heatCapacity":3,"systemSlots":7,"moduleSlots":4,"cargoCapacity":6,"techLevel":1,"salvageValue":10,"content":[{"type":"paragraph","value":"The 'Z-80A' Spectrum was developed by Advanced Microprocessor Systems (AMS), a subsidiary of Thatcher Steel, as a pilotable, mobile, data centre for use in the establishment of colonies either offworld or within inhospitable locations. The Spectrum's Chassis is specifically designed to protect its data core and other vital components from any environmental damage and in the event of a colony collapse it can be moved with ease along with the vital intelligence contained in its mammoth core."}],"chassisAbilities":["Data Scanner"],"schemaName":"chassis"},{"id":"61e24c6d-fc2f-4ff7-b9ca-3d8325764666","name":"Thresher","source":"Salvage Union Workshop Manual","page":108,"hasArtwork":true,"patterns":[{"name":"Shepherd","source":"Salvage Union Workshop Manual","page":109,"legalStarting":true,"systems":[{"name":"Red Laser"},{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Zoom Optics"}],"content":[{"type":"paragraph","value":"Wastelanders do not have a lot to farm, but a settlement that gets hold of one of these can defend itself pretty well from raiders."}]},{"name":"Butcher","source":"Salvage Union Workshop Manual","page":109,"systems":[{"name":"Chainsaw Arm"},{"name":"FM-3 Flamethrower"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Adv. Weapon Link"}],"content":[{"type":"paragraph","value":"Hacks and burns scrap, Mechs, flesh, and anything else that gets in its way."}]},{"name":"H&V","source":"Salvage Union Workshop Manual","page":109,"systems":[{"name":"Chainsaw Arm","count":2},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"Designed for its original designation as a lumberjack Mech."}]},{"name":"Chimerium Harvester","source":"We Were Here First!","page":76,"systems":[{"name":"Chimerium Harvester"},{"name":"Locomotion System"},{"name":"Rigging Arm","count":2}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}]},{"name":"Mutant","source":"We Were Here First!","page":76,"systems":[{"name":"Bio-Talon"},{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"}],"content":[{"type":"paragraph","value":"Threshers rigged with bio-organic systems, such as talons harvested from Chimerium Beasts."}]},{"name":"Slugger","source":"Salvage Union Starter Set","booklet":"PC","page":21,"systems":[{"name":"Red Laser"},{"name":"Chainsaw Arm"},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Comms Module"},{"name":"Self-Destruct"}],"content":[{"type":"paragraph","value":"Razor designed this Mech to get up close and personal with its dual chainsaw and laser. The Self-Destruct was added as Razor has fantasies of explosive redemption in battle. Judge at least persuaded her to include the Escape Hatch."},{"type":"paragraph","value":"This is a pre-made Mech for the Reclamation of the Wastes Campaign, piloted by Razor."}]},{"name":"Newshound","hidden":true,"source":"Mech Monday","systems":[{"name":"Floodlights"},{"name":"Chaff Launcher"},{"name":"Armour Plating"},{"name":"Rigging Arm"},{"name":"Locomotion System"}],"modules":[{"name":"Video Recording Array"},{"name":"Zoom Optics"}],"content":[{"type":"paragraph","value":"Commissioned by the Terran News Network for news crews embedded with combat units during the First Corpo War, but since reporposed and improved by Union \"citizen journalists\" to document corpo crimes."}]},{"name":"Ripley","hidden":true,"source":"Mech Monday","systems":[{"name":"Napalm Shotgun"},{"name":"Articulated Rigging Arm"},{"name":"Locomotion System"},{"name":"Floodlights"}],"modules":[{"name":"M315 Motion Scanner"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"A modified cargo handling chassis, the Ripley was modified to transform a humble Thresher into an area-denial weapon against invisible foes with it's Motion Tracking system while being able to grapple larger foes. \"They are coming out of the walls! Game over, game over!\""}]},{"name":"Suppressor","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Chainsaw Arm"},{"name":"High Pressure Hose"},{"name":"Loudspeakers"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"Sonic Screecher"}],"content":[{"type":"paragraph","value":"This pattern is a conversion of surplus Thresher agri-mechs and can be used for firefighting, rescue operations in collapsed buildings and removing debris. Or for riot control, as some anti-corp protesters painfully discovered."}]}],"structurePoints":15,"energyPoints":6,"heatCapacity":10,"systemSlots":9,"moduleSlots":2,"cargoCapacity":6,"techLevel":1,"salvageValue":9,"content":[{"type":"paragraph","value":"The 'T-690' Thresher was designed as a multi-purpose agriculture Mech by Hodgson & Vasquez to aid in the large-scale crop harvesting and forestry operations within the Verdant Crescent. It is one of the longest operating Mechs in existence, said to have been used in the Great War. Its multiple layers of heavy armour are a clunky holdover from that era, but provide solid protection to the Mech in the perilous wastes."}],"chassisAbilities":["Heavily Armoured Chassis"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":20}],"schemaName":"chassis"},{"id":"b9ad42f1-55a8-4e87-aa9a-e135ad434831","name":"Forge","source":"Salvage Union Workshop Manual","page":110,"hasArtwork":true,"patterns":[{"name":"Beam","source":"Salvage Union Workshop Manual","page":111,"systems":[{"name":"Blue Mining Laser"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Energy Cell"},{"name":"Reactor Safety Protocols"},{"name":"Damage Assessor"}],"content":[{"type":"paragraph","value":"Effective arco siege Mech used by rebels during the Second Corpo War."}]},{"name":"Steamroller","source":"Salvage Union Workshop Manual","page":111,"systems":[{"name":"Green Laser"},{"name":"Hydraulic Crusher"},{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Deep Survey Scanner"},{"name":"Metal Detector"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Designed to clear minefields and construct warning signs in dangerous areas."}]},{"name":"Osiris","source":"Salvage Union Workshop Manual","page":111,"systems":[{"name":"30mm Autocannon"},{"name":"Escape Hatch"},{"name":"Fabrication Arm"},{"name":"High Pressure Hose"},{"name":"Locomotion System"},{"name":"Smoke Machine"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Sonic Screecher"},{"name":"Video Recording Array"}],"content":[{"type":"paragraph","value":"Used to build barricades against protestors."}]},{"name":"Cargo","source":"Salvage Union Starter Set","booklet":"PC","page":23,"systems":[{"name":"Armour Plating"},{"name":"30mm Autocannon"},{"name":"Floodlights"},{"name":"High Gain Antenna"},{"name":"Cargo Bay"},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Comms Module"},{"name":"Firewall"},{"name":"Barometric Sensor"},{"name":"M315 Motion Scanner"}],"content":[{"type":"paragraph","value":"Designed to ferry cargo between hot spots in the wastes, favoured by freelance traders who are able to upgrade from the Mule due to its added utility in forging new systems in a pinch."}]}],"structurePoints":16,"energyPoints":13,"heatCapacity":10,"systemSlots":15,"moduleSlots":4,"cargoCapacity":6,"techLevel":2,"salvageValue":10,"content":[{"type":"paragraph","value":"The 'O-F-531' Forge was developed by Osiris Construction as a fabrication Mech that could rapidly construct and repair structures within the field, whilst also defending the area from attack. They were purchased en-masse by Herrsch Manufacturing, and used effectively to prevent the inner tier of their home arco in the Verdant Crescent from being breached by starving citizens during the great food riots. This proved successful, and Osiris soon rolled them out to other corporate arcos to operate in a similar capacity."}],"chassisAbilities":["Integrated Epoxy Printer"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":22}],"schemaName":"chassis"},{"id":"9782857d-ccf4-4d95-8da2-d3912a6da8e3","name":"Gopher","source":"Salvage Union Workshop Manual","page":112,"hasArtwork":true,"patterns":[{"name":"Legion","source":"Salvage Union Workshop Manual","page":113,"systems":[{"name":"Green Laser"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Nanofibre Net Launcher"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"M315 Motion Scanner"}],"content":[{"type":"paragraph","value":"Designed for hunting and killing, favored by a raider group called The Legion."}]},{"name":"Longsaddle","source":"Salvage Union Workshop Manual","page":113,"systems":[{"name":"Long Barrelled Green Laser"},{"name":"Chaff Launcher"},{"name":"Ejection System"},{"name":"Smoke Machine"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"Laser Guidance"}],"content":[{"type":"paragraph","value":"Designed for reconnaissance and sniping, famously used in the Battle of Bracken Ridge."}]},{"name":"Opus","source":"Salvage Union Workshop Manual","page":113,"systems":[{"name":"Red Pulse Laser"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"ECM Transmitter"}],"content":[{"type":"paragraph","value":"Designed for its original purpose of quickly moving cargo on and off the battlefield while providing combat support."}]},{"name":"Herrsch","source":"Salvage Union Starter Set","booklet":"PC","page":27,"systems":[{"name":"Mini Mortar"},{"name":".50 Cal Machine Gun"},{"name":"Smoke Machine"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Zoom Optics"},{"name":"Personal Recreation Device"}],"content":[{"type":"paragraph","value":"Built as a cheap defensive Mech by Herrsch to defend their home arco from the TDA siege forces, which ultimately was not enough to prevent the onslaught and their arco being destroyed."}]},{"name":"Analysis","source":"Salvage Union Starter Set","booklet":"PC","page":27,"systems":[{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Long Barrelled Green Laser"},{"name":"Rigging Arm"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"An Opus-designed Gopher pattern, designed for recon and intel gathering."}]}],"structurePoints":14,"energyPoints":10,"heatCapacity":8,"systemSlots":12,"moduleSlots":3,"cargoCapacity":12,"techLevel":2,"salvageValue":4,"content":[{"type":"paragraph","value":"The 'TC40' Gopher was originally designed as a battlefield cargo Mech by the Opus Institute. It was intended to rapidly shuttle supplies in the midst of active combat zones, whilst providing mobile support. It was utilised by the TDA during the Colonial Wars and has become a workhorse for the Salvage Unions thanks to its spacious cargo capacity, efficient design, and cheap cost."},{"type":"flavor","value":"Following the Olympia Springs incident it is against Union Regulations to store raw meat in the Expanded Transport Hold."}],"chassisAbilities":["Integrated Expanded Transport Hold"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":26}],"schemaName":"chassis"},{"id":"a7134396-92a6-47a7-b6fe-bd2e8a93c4fb","name":"Hussar","source":"Salvage Union Workshop Manual","page":114,"hasArtwork":true,"patterns":[{"name":"Mauler","source":"Salvage Union Workshop Manual","page":115,"systems":[{"name":"M2-X Mauler"},{"name":"Chaff Launcher"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Nanofibre Net Launcher"}],"modules":[{"name":"Comms Module"},{"name":"Sleeping Beauty"},{"name":"Offensive Protocols"}],"content":[{"type":"paragraph","value":"This raider favoured Mech pattern is renowned for its pilots using the oldest trick in the book - call out a distress signal and then blast the first unsuspecting mark who responds into bits for the scrap."}]},{"name":"Piggyback","source":"Salvage Union Workshop Manual","page":115,"systems":[{"name":"30mm Autocannon"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Shotgun Pit"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"It is always nice to have a friend, and your buddy piggybacking one of these is in for a hell of a ride."}]},{"name":"Contour","source":"Salvage Union Workshop Manual","page":115,"systems":[{"name":"Red Pulse Laser"},{"name":"Chaff Launcher"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Target Painter"}],"modules":[{"name":"Comms Module"},{"name":"Dash Protocols"},{"name":"Pinpoint Targeter"}],"content":[{"type":"paragraph","value":"The stock Contour build is designed to get in fast and strip a vital component off of a foe before retreating ready to do it again."}]},{"name":"Blue Bolt","source":"Salvage Union Starter Set","booklet":"PC","page":29,"systems":[{"name":"Blue Mining Laser"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"IR Night Vision Optics"}],"content":[{"type":"paragraph","value":"A Contour build designed to flank enemy positions and deliver powerful laser blasts from afar, developed following an administrative error where Contour mistakenly ordered a mass shipment of Blue Mining Lasers."}]}],"structurePoints":12,"energyPoints":10,"heatCapacity":12,"systemSlots":12,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"content":[{"type":"paragraph","value":"The 'V-IG83' Hussar was designed as a general purpose light-combat Mech by Contour Aerospace that was relatively cheap for the corpo to mass produce. Able to rapidly mobilise against threats, they were primarily used as a 'peacekeeping' force by Contour Aerospace security detachments during the Oceanic Expanse. They fell into disuse following the war and have since become a Mech utilised by wasters of all kinds, due to their speed, cheap cost and hit and run capabilities."}],"chassisAbilities":["Fast"],"schemaName":"chassis"},{"id":"bc0be363-b45b-4f3f-8ce1-67406cb2c24c","name":"Jackhammer","source":"Salvage Union Workshop Manual","page":116,"hasArtwork":true,"patterns":[{"name":"Cackler","source":"Salvage Union Workshop Manual","page":117,"systems":[{"name":"Mining Rig"},{"name":"Chaff Launcher"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"This Jack-of-all-hammers build is favoured by wastelanders for its versatility."}]},{"name":"Auger","source":"Salvage Union Workshop Manual","page":117,"systems":[{"name":"Blue Mining Laser"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Heat Sink","count":2}],"modules":[{"name":"Comms Module"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"Designed to crack deposits at range, this Jackhammer pattern was used extensively by salvagers during the Ferrous Wars and is in large part responsible for their victory."}]},{"name":"Thatcher","source":"Salvage Union Workshop Manual","page":117,"additionalSources":[{"source":"Thatcher's Mech Base","page":1}],"systems":[{"name":"Heavy Duty Mining Rig"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Radiation Sealing"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Deep Survey Scanner"}],"content":[{"type":"paragraph","value":"Designed for heavy mining in hostile conditions, and utilised extensively in the Ferrous Range, Central Wastes, Arid Steppes, and even in outer colony mining."}]}],"structurePoints":18,"energyPoints":7,"heatCapacity":13,"systemSlots":15,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"content":[{"type":"paragraph","value":"The 'BG-288' Jackhammer was commissioned by the Terrestrial Democratic Alliance and constructed by Thatcher Steel. The Jackhammer was built in response to a series of costly uranium mining accidents on off-world colonies, due to lax worker safety protocols, in which a slew of mining Mechs were destroyed in tunnel collapses and the worker pilots tragically killed. The reinforced chassis of the Jackhammer was designed to protect the Mech's expensive reactor and core systems in the event of an accident which immobilised or crushed the Mech. That it happened to also protect the worker pilot was of secondary consideration to the corpo."}],"chassisAbilities":["Reinforced Chassis"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":30}],"schemaName":"chassis"},{"name":"Goliath","source":"Mech Monday","structurePoints":13,"energyPoints":11,"heatCapacity":12,"systemSlots":20,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":8,"patterns":[{"name":"Scrapjack","source":"Salvage Union Starter Set","booklet":"PC","page":25,"systems":[{"name":"30mm Autocannon"},{"name":"Blue Mining Laser"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Refractive Shield Projector"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Zoom Optics"},{"name":"Very Rude"}],"content":[{"type":"paragraph","value":"A build favoured by wasters for defence, this is an imposing Mech that can be rigged together from low tech industrial weapons and armaments, giving it good bang for its buck."}]},{"name":"Endeavour","source":"Salvage Union Starter Set","booklet":"PC","page":25,"systems":[{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Mechapult","count":2},{"name":"Rigging Arm"},{"name":"Cargo Bay"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Safety Protocols"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"Designed by salvagers of Crawler Union #382 during a late night 'lock in' at the Union Cantina. Sanity prevailed in the morning when they woke up to behold their creation and resolved not to pilot it, making the build theoretical and untested in the field. Pilot caution is advised."}]},{"name":"Bio-Hunter","source":"Salvage Union Starter Set","booklet":"PC","page":25,"systems":[{"name":"Armoured Shield"},{"name":"Escape Hatch"},{"name":"FM-3 Flamethrower"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Blade"}},{"name":"Nanofibre Net Launcher"},{"name":"Rigging Arm","count":2},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Self-Destruct"},{"name":"Pinpoint Targeter"}],"content":[{"type":"paragraph","value":"A cost-effective build designed to hunt Bio-Titans, using the armoured core of the Goliath to go toe-to-toe with the behemoths, and additional cargo space to haul back their carcasses for bio-salvage."}]},{"name":"Ant","hidden":true,"source":"Mech Monday","systems":[{"name":"Mining Rig","count":2},{"name":"M2-X Mauler"},{"name":"Rigging Arm"},{"name":"Armoured Shield"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"},{"name":"Hull Magnetiser"}],"content":[{"type":"paragraph","value":"With its devastating close range attacks this mech is designed to breach fortifications or engage hard targets, cutting it into neat little peaces and then carry them home on its back, hence the name."}]},{"name":"Atomiser","hidden":true,"source":"Mech Monday","systems":[{"name":"CACB Laser"},{"name":"Smoke Machine"},{"name":"Chaff Launcher"},{"name":"Escape Hatch"},{"name":"Stabilising Locomotion System"},{"name":"Heat Sink","count":2}],"modules":[{"name":"Adv. Reactor Safety Protocols"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Designed as an alternative to ballistic artillery, several Atomisers would provide long-range supporting fire for ground forces."}]},{"name":"Autogenous","hidden":true,"source":"Mech Monday","systems":[{"name":"Bio-Maw"},{"name":"Escape Hatch"},{"name":"Module Switch"},{"name":"Nanite Repair Arm"},{"name":"Shield Dome"},{"name":"Locomotion System"}],"modules":[{"name":"Meld Regenerator"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Do not defeat your enemies. Consume them. Grow stronger from their strength, burn their weakness in the acid of your will."}]},{"name":"Doss","hidden":true,"source":"Mech Monday","systems":[{"name":"Personnel Transport Pod","count":2},{"name":"Radiation Sealing"},{"name":"Spider Locomotion System"},{"name":"Articulated Rigging Arm"},{"name":"Module Switch"}],"modules":[{"name":"Comms Module"},{"name":"Auto-Doctor"},{"name":"Dash Protocols"}],"content":[{"type":"paragraph","value":"Crawler 347 \"Okinawa\" considers the survival of their infantrymen and -women to be a top priority. This mech serves as a medevac, darting into battle to retrieve casualties with near-impunity."}]},{"name":"Firefly","hidden":true,"source":"Mech Monday","systems":[{"name":"Napalm Shotgun"},{"name":"Hover Locomotion System"},{"name":"Plasma Cannon"},{"name":"Chaff Launcher"},{"name":"High Pressure Hose"},{"name":"Radiation Sealing"}],"modules":[{"name":"Firewall"},{"name":"Coolant Flow Manifold"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"Sent in squads to quickly counter corpo salvage teams. Hover propulsion means nowhere is safe. Plasma cannon hits wide areas (catching even stealthed mechs) and napalm shotgun for infantry. Hose to minimise collateral."}]},{"name":"Gridiron Webslinger","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System","count":2},{"name":"Dozer Blades"},{"name":"Grappling Harpoon","count":2},{"name":"Cargo Bay"},{"name":"Escape Hatch"},{"name":".50 Cal Machine Gun"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"},{"name":"Deep Survey Scanner"}],"content":[{"type":"paragraph","value":"For when your important scrap must be delivered. Built off a popular minefield clearing pattern, this mech has been upgraded to go through or swing over whatever is in your way."}]},{"name":"Hellion","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Dozer Blades"},{"name":"M2-X Mauler"},{"name":"FM-3 Flamethrower","count":2},{"name":"Hydraulic Crusher"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"},{"name":"M315 Motion Scanner"}],"content":[{"type":"paragraph","value":"A Goliath developed following the destruction of Crawler 589 'Oasis', this pattern has been used to terrifying effect as a battering ram against Corpo mech lances, with groups of these patterns being seen crushing entire outposts."}]},{"name":"King Crab","hidden":true,"source":"Mech Monday","systems":[{"name":"Prawn Sifter"},{"name":"Sandblaster"},{"name":"Spider Locomotion System"},{"name":"Hydraulic Crusher"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"}],"modules":[{"name":"Evasion Protocols"},{"name":"Survey Scanner"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"When engineer \"Long\" John Silver designed his mech, it started to develop many odd properties. A large and small claw, scrap salvage attached to its back similar to the Coral Crab's camouflage, and even a tendency to skitter away sideways when the Evasion Module was engaged."}]},{"name":"Limpet Mine","hidden":true,"source":"Mech Monday","systems":[{"name":"Mole Torpedo"},{"name":"Prawn Sifter"},{"name":"Chaff Launcher"},{"name":"Smoke Machine"},{"name":"Stabilising Locomotion System"},{"name":"High Gain Antenna"}],"modules":[{"name":"Deep Survey Scanner"},{"name":"Metal Detector"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"A Goliath mech repurposed into a sedentary mining station and a lucky salvagers home-away-from home, the limpet mine is designed to hunker down in one spot while sifting through the surrounding area's salvage."}]},{"name":"Orthrus","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Cargo Bay"},{"name":"Mechapult","count":2},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"Hull Magnetiser"},{"name":"Multi-Targeter"}],"content":[{"type":"paragraph","value":"The reclamation of the Geryon space port was a doomed endeavour. Resupply was scarce, raider assaults frequent. \"Then let them eat scrap!\", the salvagers thought, and built a junkyard dog from the abundant salvage."}]},{"name":"Picket","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Hydraulic Crusher"},{"name":"Mechapult"},{"name":"Welding Laser"},{"name":"Cargo Bay"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"},{"name":"Firewall"}],"content":[{"type":"paragraph","value":"Designed by salvagers, for salvagers, the Picket Pattern is cheap, tough, mass-producible and symbolic of the grit, versatility and the no-nonsense attitude of its users."}]},{"name":"Riptide","hidden":true,"source":"Mech Monday","systems":[{"name":"Torpedo Tubes","count":2},{"name":"Welding Laser"},{"name":"Smoke Machine"},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Weapon Link"},{"name":"Comms Module"},{"name":"Dash Protocols"}],"content":[{"type":"paragraph","value":"After a surplus of cheap nautical weapons flooded the market following the raid of a Kombu storage facility this pattern emerged as a way for scrappy Salvagers to get the most bang for their buck with minimal risk."}]},{"name":"Tanks-A-Lot","hidden":true,"source":"Mech Monday","systems":[{"name":"Industrial Body Kit"},{"name":"Refractive Shield Projector"},{"name":"Chaff Launcher","count":2},{"name":"Welding Laser"},{"name":"Dozer Blades"},{"name":"Locomotion System"},{"name":"30mm Autocannon"}],"modules":[{"name":"Comms Module"},{"name":"Firewall"},{"name":"Energy Cell"}],"content":[{"type":"paragraph","value":"Say yes to less DPS. Your friends will be impressed! Repair bills? Couldn't care less! Designed to look like a Piggyback Hussar, this all tier-2 mech wants to draw fire away from squishy allies and bring its buddies home. Your team will say: \"thanks a lot, Tanks-a-Lot.\""}]},{"name":"Tollmaster","hidden":true,"source":"Mech Monday","systems":[{"name":"Rotary Minigun","count":2},{"name":"Laser Anti-Missile System"},{"name":"Loudspeakers"},{"name":"Target Painter"}],"modules":[{"name":"IR Night Vision Optics"},{"name":"Sleeping Beauty"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"House Cosroe's own iron-bound defender, the Tollmaster is crewed by one of their gene-wrought pilots and equipped with enough firepower to lay waste to anyone approaching Battan's Gap with the wrong intentions."}]}],"page":4,"id":"76345263-a5a4-4fb0-8aa3-0b154cff797c","content":[{"type":"paragraph","value":"The salvager answer to the Leviathan Chassis. This junker Mech is built out of a hodgepodge of scrap parts, giving it a hulking appearance. Layers of expendable scrap armour built into its hull make it rugged, and resilient for its tech level, despite a relatively fragile core. The Goliath is used extensively by salvagers in regions where scrap is ripe."}],"chassisAbilities":["Scrap Plating"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":24}],"schemaName":"chassis"},{"id":"1ba741eb-5b33-496f-81f8-7f9d05e27985","name":"Kraken","source":"Salvage Union Workshop Manual","page":118,"hasArtwork":true,"patterns":[{"name":"Blackbeard","source":"Salvage Union Workshop Manual","page":119,"systems":[{"name":"Mini Mortar"},{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Grappling Harpoon"},{"name":"High Gain Antenna"},{"name":"Loudspeakers"},{"name":"Personnel Transport Pod"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Navigation Module"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"The last report from Crawler #383 was of this Kraken surfacing near their docked Crawler and a horde of raiders storming out of its hatches."}]},{"name":"Saboteur","source":"Salvage Union Workshop Manual","page":119,"systems":[{"name":"Torpedo Tubes"},{"name":".50 Cal Machine Gun"},{"name":"Chaff Launcher"},{"name":"Chainsaw Arm"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Personnel Transport Pod"},{"name":"Rigging Arm"}],"modules":[{"name":"ECM Transmitter"},{"name":"Firewall"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Used extensively during the cyberwars by hired salvager crews on both sides to destroy undersea cables, generators, and oil mining rigs."}]},{"name":"Aegean","source":"Salvage Union Workshop Manual","page":119,"systems":[{"name":"Torpedo Tubes"},{"name":"Long Barrelled Green Laser"},{"name":"Chaff Launcher","count":2},{"name":"Refractive Shield Projector"},{"name":"Escape Hatch"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"The original pattern, developed for land and sea combat. Salvagers first got this blueprint as a result of an Aegean Kraken whose crew mutinied and flipped sides to the Unions during the Wasteland Reclamation."}]},{"name":"TDA Industrial","source":"Salvage Union Starter Set","booklet":"PC","page":33,"systems":[{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Grappling Harpoon"},{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Cargo Bay"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"A deep water construction and repair build utilised by the TDA during the building of offshore industrial facilities, from observation posts to windmill farms and oil rigs."}]},{"name":"Last Resort","source":"Salvage Union Starter Set","booklet":"PC","page":33,"systems":[{"name":"Torpedo Tubes","count":3}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"Developed by Aegean Dynamics during the siege of their underwater arco by Contour Dynamics, it's designed to deliver a massive payload of torpedoes to a target at significant risk of overheat, which in the dark final days of the siege was a last measure to attempt to stem the tide of Contour vessels."}]}],"structurePoints":24,"energyPoints":10,"heatCapacity":14,"systemSlots":18,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":14,"content":[{"type":"paragraph","value":"The 'USM-53' Kraken was developed by Aegean Dynamics as one of the first hybrid land and water Mechs. Able to carry a large crew to the depths of ocean trenches, it proved instrumental in the construction and repair of underwater fibre net pipelines which were a vulnerable target during the cyberwars. It has a reputation for being a chunky Mech on land, but its pilots often extol its comfortable environmental systems which keeps it both airtight and watertight. When on land this also keeps it protected from wasteland debris, dust, and dangerous gases."}],"chassisAbilities":["Integrated Amphibious Locomotion System"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":32}],"schemaName":"chassis"},{"id":"c505adcd-26af-4c2a-91f4-55ff1fd8fe72","name":"Magpie","source":"Salvage Union Workshop Manual","page":120,"hasArtwork":true,"patterns":[{"name":"Ironmonger","source":"Salvage Union Workshop Manual","page":121,"systems":[{"name":"Mini Mortar"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"Designed to be placed in the centre of a settlement during a siege, it can repair damage via its welding laser whilst returning mortar fire."}]},{"name":"Maggie","source":"Salvage Union Workshop Manual","page":121,"additionalSources":[{"source":"Thatcher's Mech Base","page":1}],"systems":[{"name":"30mm Autocannon"},{"name":"Refractive Shield Projector"},{"name":"Ejection System"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Welding Laser"}],"modules":[{"name":"Barometric Sensor"},{"name":"Comms Module"},{"name":"Eggs Mayhem"}],"content":[{"type":"paragraph","value":"A pattern endorsed by the Engineering Union for its flexibility and support in the field."}]},{"name":"Stefanus","source":"Salvage Union Workshop Manual","page":121,"systems":[{"name":"Chainsaw Arm"},{"name":"Articulated Rigging Arm","count":2},{"name":"Fabrication Arm"},{"name":"Locomotion System"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Electro-Magnetic Self-Destruct"}],"content":[{"type":"paragraph","value":"Boasts a complex array of arm attachments that made a lot more sense to the Stefanus techs who used these as modular worker Mechs."}]},{"name":"Scourer","source":"Salvage Union Starter Set","booklet":"PC","page":35,"systems":[{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Transport Hold"}],"modules":[{"name":"Hull Magnetiser"},{"name":"Comms Module"},{"name":"Metal Detector"}],"content":[{"type":"paragraph","value":"A TDA salvaging build, designed following the siege of Irongrad to scour the city for scrap to rebuild."}]}],"structurePoints":15,"energyPoints":12,"heatCapacity":10,"systemSlots":15,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":5,"content":[{"type":"paragraph","value":"The 'Type 43' Magpie was developed by Thatcher Steel on behalf of Stefanus as an industrial worker Mech. Its universal mounting points allowed for rapid transition between the various complex servo arms needed during the development and roll out of the Stefanus Prion Chassis. This means its parts can be rapidly hot swapped in the field, even in a combat situation making it something of a holy grail for salvagers, though less so for its namesake."}],"chassisAbilities":["Hot Swap Universal Mounts"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":34}],"schemaName":"chassis"},{"id":"fdb9542b-d85e-468b-911a-517f8411efab","name":"Mirrorball","source":"Salvage Union Workshop Manual","page":122,"hasArtwork":true,"patterns":[{"name":"Junker","source":"Salvage Union Workshop Manual","page":123,"systems":[{"name":"Red Laser"},{"name":"Cargo Pod"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Navigation Module"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"A high-utility build that aids wastelanders in the arduous rigours of day to day life, repairing their settlements and protecting them from raiders and acid storms alike."}]},{"name":"Reclaimer","source":"Salvage Union Workshop Manual","page":123,"systems":[{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Rigging Arm"},{"name":"Radiation Sealing"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"},{"name":"Video Projection Array"}],"content":[{"type":"paragraph","value":"A salvager-build designed for salvage operations in extreme wasteland conditions."}]},{"name":"Sentinel","source":"Salvage Union Workshop Manual","page":123,"systems":[{"name":"Missile Pod"},{"name":"Ejector Pod"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"IR Night Vision Optics"},{"name":"Laser Guidance"}],"content":[{"type":"paragraph","value":"Evantis converted many of these Mechs into mobile, shielded missile platforms as a last gasp in the Colonial Wars."}]},{"name":"Furtive","source":"Salvage Union Starter Set","booklet":"PC","page":37,"systems":[{"name":"Green Laser"},{"name":"High Gain Antenna"},{"name":"Industrial Body Kit","preselectedChoices":{"ed8cb1b3-3b38-4c92-9f0c-2638356edfc7":"Mule"}},{"name":"Locomotion System"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Originally designed by Kombu Tech for corporate infiltration during their short-lived war with Aeon from scavenged Aeon Mechs. The shielding allows the pilot to weather a storm of fire and make an escape should the ruse be revealed."}]}],"structurePoints":16,"energyPoints":14,"heatCapacity":8,"systemSlots":12,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":8,"content":[{"type":"paragraph","value":"The 'V6.10.3' Mirror Ball was developed by Aeon as a mobile shield Mech designed to protect machinery and workers within inhospitable locations. During the 'Great Exodus' Mirrorball units were used effectively as a rearguard against corpo harriers by the first salvagers who fled their home arcos to forge a destiny of their own. Its nickname derives from the sparkling ball of energy that surrounds and protects it when it is operational."}],"chassisAbilities":["Integrated Advanced Shield Dome"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":36}],"schemaName":"chassis"},{"id":"4ba6cc9f-19b0-4ae7-9471-3552f5470d4a","name":"Atlas","source":"Salvage Union Workshop Manual","page":124,"hasArtwork":true,"patterns":[{"name":"Thunder Storm","source":"Salvage Union Workshop Manual","page":125,"systems":[{"name":".50 Cal Machine Gun","count":6},{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"A cheap build favoured by wasters. Bristling with machine guns, even if it overheats from firing them, nothing should be left standing afterwards."}]},{"name":"Bastion","source":"Salvage Union Workshop Manual","page":125,"systems":[{"name":"30mm Autocannon"},{"name":"Missile Pod"},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"}],"content":[{"type":"paragraph","value":"This Atlas build is designed to strip an area clean of salvage whilst pounding any would-be attackers with missile and autocannon fire."}]},{"name":"Evantis","source":"Salvage Union Workshop Manual","page":125,"systems":[{"name":"Railgun"},{"name":"Armour Plating"},{"name":"Ejection System"},{"name":"Module Switch"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Emergency Power Conduit"}],"content":[{"type":"paragraph","value":"Terrifying when you consider this is not even intended to be a combat Mech. Evantis utilises these as a 'cost effective' defensive measure in their numerous field bases in the Arid Steppes."}]},{"name":"Throne","source":"We Were Here First!","page":47,"systems":[{"name":"FM-3 Flamethrower","count":2},{"name":"120mm Cannon"},{"name":"Hover Locomotion System"},{"name":"Armour Plating"},{"name":"Loudspeakers"}],"modules":[{"name":"Multi-Targeter"}],"content":[{"type":"paragraph","value":"A colossal throne of scrap, festooned with weapons. Ridden into battle by raider lord Julius the Immortal, inspiring his followers with fire and thunder."}]},{"name":"Queen Bee","source":"The Hive","page":1,"systems":[{"name":"Fabrication Arm"},{"name":"Floodlights"},{"name":"Hover Locomotion System"},{"name":"Monomolecular Blade","count":2},{"name":"Rigging Arm","count":2},{"name":"Smoke Machine"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"Dr Apis' custom pattern has many arms hanging beneath it like legs. Two large floodlights beam like glowing eyes through the smoke it releases. This is not the work of a sane person."}]},{"name":"Chauffeur","source":"Salvage Union Starter Set","booklet":"PC","page":39,"systems":[{"name":"120mm Cannon"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Green Laser"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Module Switch"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"Comms Module"},{"name":"Firewall"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Built to comfortably and safely transport important personnel into danger zones, where the armour-plated chassis of the Atlas provides ample protection for its VIP passenger."},{"type":"paragraph","value":"The Mech's Escape Hatch is built into the Personnel Transport Pod rather than the pilot's cockpit, allowing the exec within to escape on foot."}]},{"name":"All Is Dust","source":"Salvage Union Starter Set","booklet":"PC","page":39,"systems":[{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"30mm Autocannon","count":2},{"name":"Long Barrelled Green Laser"},{"name":".50 Cal Machine Gun"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"Developed by the OPTICON corporation to ferry silicone dust from their mines and defend that precious payload with enormous amounts of firepower."}]}],"structurePoints":30,"energyPoints":10,"heatCapacity":14,"systemSlots":21,"moduleSlots":2,"cargoCapacity":30,"techLevel":3,"salvageValue":12,"content":[{"type":"paragraph","value":"The 'MK8' Atlas was developed by Evantis Heavy Industries as a mobile, heavily armoured, resupply base. When Evantis switched their Mech production to focus on their Colossus Chassis during the midst of the First Corpo War, it made the Atlas technically the smallest Mech they still produced. This led to the Atlas being known colloquially as the 'Evantis Scout'."}],"chassisAbilities":["Integrated Colossal Cargo Bay"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":38}],"schemaName":"chassis"},{"id":"d05330c9-e87e-4e1b-b1b4-cb70a97e7543","name":"Brawler","source":"Salvage Union Workshop Manual","page":126,"hasArtwork":true,"patterns":[{"name":"Rifleman","source":"Salvage Union Workshop Manual","page":127,"systems":[{"name":"30mm Autocannon","count":2},{"name":"Ejection System"},{"name":"Electro-Magnetic Shield Projector"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Safety Protocols"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"A straightforward build designed to pound targets with autocannons. Effectively utilised by the waster settlement of Broken Reach in the Arid Steppes to fend off a Contour incursion into their territory."}]},{"name":"Ironmask","source":"Salvage Union Workshop Manual","page":127,"systems":[{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Iron Spear"}},{"name":"Armoured Shield"},{"name":"Articulated Rigging Arm","count":2},{"name":"Locomotion System"},{"name":"Vectored Thrust Unit"}],"modules":[{"name":"Electro-Magnetic Self-Destruct"},{"name":"Offensive Protocols"},{"name":"Pinpoint Targeter"}],"content":[{"type":"paragraph","value":"Osiris pit fighters are sealed into these and made to fight it out for the amusement of the execs."}]},{"name":"Gladiator","source":"Salvage Union Workshop Manual","page":127,"systems":[{"name":"Missile Pod"},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Steel Axe"}},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Offensive Protocols"}],"content":[{"type":"paragraph","value":"A popular entry level build amongst corpo contractor pilots who accrue enough debt to purchase one and pay off their interest through violence."}]},{"name":"Torpedoman","source":"Salvage Union Starter Set","booklet":"PC","page":41,"systems":[{"name":"Torpedo Tubes","count":2},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Sleeping Beauty"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"Designed during the Aegean conflict to deliver a payload of explosives at close range for significant damage via the Brawler's protocols."}]},{"name":"Steeldrivingman","source":"Salvage Union Starter Set","booklet":"PC","page":41,"systems":[{"name":"Mining Rig"},{"name":"Salvaging Drill"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Transport Hold"},{"name":"Floodlights"},{"name":"Armour Plating"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"},{"name":"Equipment Locker"}],"content":[{"type":"paragraph","value":"A salvage and excavation Brawler variant, utilised by salvagers on a budget, that can still pack a surprise punch with its mining rig."}]}],"structurePoints":25,"energyPoints":10,"heatCapacity":14,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":5,"content":[{"type":"paragraph","value":"The 'GC-C21' Brawler is a combat Mech favoured by corpo mercs due to its relatively low scrip debt cost. The Terrestrial Democratic Alliance began to mass produce Brawlers during the Second Corpo War, and deployed them in the siege of the Central Wastes where they obliterated the Herrsch home arco. They later became one of the first combat Mechs to be produced as an open source blueprint by the Opus Institute."}],"chassisAbilities":["Close Range Protocols"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":40}],"schemaName":"chassis"},{"id":"01944f26-0843-4897-a72d-da19a56b1974","name":"Little Sestra","source":"Salvage Union Workshop Manual","page":128,"hasArtwork":true,"patterns":[{"name":"Surveyor","source":"Salvage Union Workshop Manual","page":129,"systems":[{"name":"Green Laser"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"}],"drones":[{"name":"Sestra Drone","systems":["Long Barrelled Green Laser","High Gain Antenna","Cargo Pod"],"modules":["Survey Scanner","M315 Motion Scanner"]}],"content":[{"type":"paragraph","value":"Utilised by wastelanders and corpos alike to scout out and survey terrain, salvaging spots, and enemy positions."}]},{"name":"Scrounger","source":"Salvage Union Workshop Manual","page":129,"systems":[{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Fabrication Arm"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"}],"drones":[{"name":"Sestra Drone","systems":["Red Laser","Fabrication Arm","High Gain Antenna"],"modules":["Survey Scanner","Damage Assessor"]}],"content":[{"type":"paragraph","value":"With a drone friend in tow, you'll never get lonely when out salvaging in the wastes."}]},{"name":"DronTek","source":"Salvage Union Workshop Manual","page":129,"systems":[{"name":"Green Laser"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Zoom Optics"}],"drones":[{"name":"Sestra Drone","systems":["Rail Rifle"],"modules":["Reactor Overload","Laser Guidance"]}],"content":[{"type":"paragraph","value":"A spotter and sniper combo developed for a battlefield support role alongside the corpos' larger Mech and drone lances."}]}],"structurePoints":15,"energyPoints":8,"heatCapacity":10,"systemSlots":9,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":7,"content":[{"type":"paragraph","value":"The 'НC-15' Little Sestra is a Mech designed by DronTek Systems to control a Sestra Drone in the field. Little Sestra Mechs are utilised for reconnaissance or in larger numbers to support DronTek's Big Brother Mechs in battle. Sestra Mechs were utilised effectively in the First Corpo War to pick off retreating Evantis forces following their failed invasion of the Northern Wastes. The majority of remote drones are unusable in the wastes, but the Little Sestra's high end, specialised drone controller continues to function where others have failed."}],"chassisAbilities":["Sestra Drone Controller"],"schemaName":"chassis"},{"id":"c77fa33c-1c94-4b7f-a84e-dc6a37e1e527","name":"Mantis","source":"Salvage Union Workshop Manual","page":130,"hasArtwork":true,"patterns":[{"name":"Painter","source":"Salvage Union Workshop Manual","page":131,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Target Painter"}],"modules":[{"name":"Comms Module"},{"name":"M315 Motion Scanner"},{"name":"Metal Detector"},{"name":"Navigation Module"},{"name":"Reactor Overload"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"A salvager build designed for area surveillance, support, and target acquisition."}]},{"name":"Battery","source":"Salvage Union Workshop Manual","page":131,"systems":[{"name":"Locomotion System"},{"name":"Tesla Coils"},{"name":"Laser Anti-Missile System"}],"modules":[{"name":"Comms Module"},{"name":"Encrypted Comms"},{"name":"ECM Transmitter"},{"name":"Energy Cell","count":2},{"name":"Sonic Screecher"}],"content":[{"type":"paragraph","value":"A mobile recharge platform able to power up other Mechs on the go whilst providing a suite of support roles."}]},{"name":"Stefanus","source":"Salvage Union Workshop Manual","page":131,"systems":[{"name":"Needle Missile Pod"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Radomes"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Encrypted Comms"},{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Reactor Overload"}],"content":[{"type":"paragraph","value":"A versatile combat hacker able to transmit encrypted comms back to their home base whilst disrupting opposing forces with a variety of hacking tools and guided missile strikes."}]}],"structurePoints":15,"energyPoints":17,"heatCapacity":7,"systemSlots":9,"moduleSlots":6,"cargoCapacity":6,"techLevel":3,"salvageValue":7,"content":[{"type":"paragraph","value":"Developed as a collaboration between the software arm of Stefanus Industries and Sakura Futures, the 'MCS-1337' Mantis was designed as a lightweight hacking Mech. Rarely deployed on the battlefield, it has primarily been utilised in a series of Black Ops operations, most notably during the endless intra-corporate cold wars. With its high energy capacity and a wide array of Module customisation options you sometimes just have to respect corpo engineering."}],"chassisAbilities":["Integrated Frog Prince"],"schemaName":"chassis"},{"id":"7772b791-e24f-4944-b524-9105f0991d8f","name":"Photon","source":"Salvage Union Workshop Manual","page":132,"hasArtwork":true,"patterns":[{"name":"Stitcher","source":"Salvage Union Workshop Manual","page":133,"systems":[{"name":"Green Laser"},{"name":"Articulated Rigging Arm"},{"name":"Fabrication Arm"},{"name":"Escape Hatch"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Auto-Doctor"},{"name":"Comms Module"},{"name":"Energy Cell"}],"content":[{"type":"paragraph","value":"Designed as a repair and medical support Mech that operates within the rugged terrain of the likes of the Ferrous Range, Northern Wastes, and Arid Steppes."}]},{"name":"Needler","source":"Salvage Union Workshop Manual","page":133,"systems":[{"name":"Needle Missile Pod","count":3},{"name":"Capacitance Bank"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Mech Scrambler"},{"name":"Multi-Targeter"}],"content":[{"type":"paragraph","value":"This Stefanus developed Photon build combines a hacking suite alongside a Needle Missile array and was deployed in their failed invasion of the Central Wastes during the Second Corpo War."}]},{"name":"Sküm","source":"Salvage Union Workshop Manual","page":133,"systems":[{"name":"Red Laser"},{"name":"Capacitance Bank"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Tesla Coils"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Comms Module"},{"name":"Energy Cell","count":2}],"content":[{"type":"paragraph","value":"The Photon proves a powerful platform for the energy hungry Tesla Coils System due to its ability to recharge in the field."}]}],"structurePoints":20,"energyPoints":10,"heatCapacity":12,"systemSlots":15,"moduleSlots":4,"cargoCapacity":6,"techLevel":3,"salvageValue":8,"content":[{"type":"paragraph","value":"The Photon was a byproduct of numerous aborted attempts to create clean energy reactors as global temperatures began to routinely rise to 50 degrees Celsius. Stefanus Corporation commissioned Noel Sküm, a populist tech mogul, to develop clean energy reactors that would fuel the vast mainframes within their home arco. Instead, he used the funds to build the 'EM-28' Photon, which whilst flashy and powerful was expensive, over designed and failed to gain mass adoption. When the venture with Sküm failed, the Stefanus Corporation instead moved their home arco to the frozen Forgotten Tundra."}],"chassisAbilities":["Solar Reactor"],"schemaName":"chassis"},{"id":"c1b7996e-6d98-44d8-bfc5-b6a029e0b4f4","name":"Solo","source":"Salvage Union Workshop Manual","page":134,"hasArtwork":true,"patterns":[{"name":"Smuggler","source":"Salvage Union Workshop Manual","page":135,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Smuggling Hold"}],"modules":[{"name":"Comms Module"},{"name":"Concealed Locker"},{"name":"Encrypted Comms"},{"name":"Voice Modulator"}],"content":[{"type":"paragraph","value":"A versatile build for smugglers of the wastelands transporting patented goods or ferrying arco refugees to safe zones."}]},{"name":"Infiltrator","source":"Salvage Union Workshop Manual","page":135,"systems":[{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Industrial Body Kit","preselectedChoices":{"ed8cb1b3-3b38-4c92-9f0c-2638356edfc7":"Mule"}},{"name":"Locomotion System"},{"name":"Smoke Machine"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Comms Tapper"},{"name":"Eggs Mayhem"},{"name":"Voice Modulator"}],"content":[{"type":"paragraph","value":"Designed to blend into the background in an arco and perform hacking and reconnaissance missions unseen."}]},{"name":"Sakura","source":"Salvage Union Workshop Manual","page":135,"systems":[{"name":"Rail Rifle"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"ECM Transmitter"},{"name":"Encrypted Comms"},{"name":"Laser Guidance"}],"content":[{"type":"paragraph","value":"Developed for lone wetwork, a Mech of this pattern was said to be responsible for the assassination of President Nadine Kureigh in the First Corpo War and the Fall of Nations."}]},{"name":"Blueberry Surprise","source":"Salvage Union Starter Set","booklet":"PC","page":45,"systems":[{"name":"Mini Mortar"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"Developed as a cost-efficient stealth and ambush Mech by Sakura, the addition of the Industrial Body Kit makes the Mech appear as a downed industrial Mech, allowing the pilot to ambush unsuspecting salvagers."}]},{"name":"Refugee","source":"Salvage Union Starter Set","booklet":"PC","page":45,"systems":[{"name":"30mm Autocannon"},{"name":"Refractive Shield Projector"},{"name":"Ejection System"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Welding Laser"}],"modules":[{"name":"Barometric Sensor"},{"name":"Comms Module"},{"name":"Eggs Mayhem"}],"content":[{"type":"paragraph","value":"Designed by Opus to transport as many people as it can carry through militarised hot zones, with only some basic hacking tools as defensive measures."}]},{"name":"Monster Games","source":"Salvage Union Starter Set","booklet":"PC","page":45,"systems":[{"name":".50 Cal Machine Gun","count":5},{"name":"Locomotion System"}],"modules":[{"name":"Video Recording Array"},{"name":"Weapon Link"},{"name":"M315 Motion Scanner"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Developed by Mr. Monster for the hit reality show 'Monster Games', which pitted contestants against one another in a no-holds-barred death show, all for the grand prize of 100,000 Monster Bux. This build was created for a challenge run where contestants had to navigate an obstacle course undetected, whilst hitting a series of mobile targets for points."}]}],"structurePoints":16,"energyPoints":13,"heatCapacity":10,"systemSlots":12,"moduleSlots":4,"cargoCapacity":6,"techLevel":3,"salvageValue":4,"content":[{"type":"paragraph","value":"The 'S-1300' Solo was designed by Sakura for use in wetwork operations due to its capability to smuggle deadly weaponry close to exposed targets, whilst avoiding radar and scanning systems. As a result of its design, it has become prized by smugglers across the wastes who utilise its Chassis to ferry all manner of contraband through the various arcos and militarised checkpoints dotted around the wastelands."}],"chassisAbilities":["Polycarbonate Stealth Chassis"],"additionalSources":[{"source":"Salvage Union Starter Set","booklet":"PC","page":44}],"schemaName":"chassis"},{"id":"c7dba8f0-cec4-4e32-a01f-5832da666afc","name":"Terra","source":"Salvage Union Workshop Manual","page":136,"hasArtwork":true,"patterns":[{"name":"Sifter","source":"Salvage Union Workshop Manual","page":137,"systems":[{"name":"Rotary Minigun"},{"name":"Escape Hatch"},{"name":"Fabrication Arm"},{"name":"Locomotion System"},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"Energy Cell"},{"name":"Metal Detector"}],"content":[{"type":"paragraph","value":"A favourite of salvagers who want to plunder the rad soaked ruins, as it can protect the entire crew in a hot zone."}]},{"name":"Deployer","source":"Salvage Union Workshop Manual","page":137,"systems":[{"name":"Blue Mining Laser"},{"name":"Anti-Mech Mine Layer"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"IR Night Vision Optics"},{"name":"Emergency Power Conduit"}],"content":[{"type":"paragraph","value":"Originally developed by the engineer team of Crawler #104 on their expedition to the Frozen Gulf as a means to protect their Crawler once deployed, and survive the sub-zero conditions."}]},{"name":"Kombu","source":"Salvage Union Workshop Manual","page":137,"systems":[{"name":"Heavy Duty Mining Rig"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Transport Hold"},{"name":"Fabrication Arm"}],"modules":[{"name":"Comms Module"},{"name":"Deep Survey Scanner"},{"name":"Energy Cell"}],"content":[{"type":"paragraph","value":"Originally developed for outerworld excavation, it is now utilised in numerous wasteland hot zones ripe for rare earth mining where the ozone has been breached."}]}],"structurePoints":23,"energyPoints":12,"heatCapacity":13,"systemSlots":18,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":9,"content":[{"type":"paragraph","value":"Designed as a terraforming Mech by Kombu Technology, the 'T-246' Terra is able to project a human habitable atmospheric bubble around it, making it invaluable in the process of colony formation. As the space elevators dotting the globe began to be destroyed or fell into disrepair, the Terra found a new use in the wastelands in creating habitable zones for wastelanders. It is utilised efficiently by salvagers for picking apart wreckage within hazardous zones."}],"chassisAbilities":["Terraforming Bubble"],"schemaName":"chassis"},{"id":"70a37be9-5592-46b7-bbe5-5310ac2a0ed1","name":"Aegis","source":"Salvage Union Workshop Manual","page":138,"hasArtwork":true,"patterns":[{"name":"Giant Dad","source":"Salvage Union Workshop Manual","page":139,"systems":[{"name":"120mm Cannon"},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Great Sword"}},{"name":"Armour Plating"},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Auto-Doctor"},{"name":"Auto-Repair Droid"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Named affectionately by the people of World's End within the Frozen Gulf, this Mech was near worshipped as the protector deity of the settlement."}]},{"name":"Escort","source":"Salvage Union Workshop Manual","page":139,"systems":[{"name":"CACB Laser"},{"name":"Ejector Pod"},{"name":"Laser Anti-Missile System"},{"name":"Locomotion System"},{"name":"Capacitance Bank"}],"modules":[{"name":"Comms Module"},{"name":"Dash Protocols"},{"name":"Energy Cell"},{"name":"Laser Guidance"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"Designed to escort high value targets between arcos, its array of shielding protects a convoy from even the harshest of onslaughts."}]},{"name":"Aeon","source":"Salvage Union Workshop Manual","page":139,"systems":[{"name":"Railgun"},{"name":"Ejector Pod"},{"name":"Locomotion System"},{"name":"Vectored Thrust Unit"}],"modules":[{"name":"Adv. Reactor Safety Protocols"},{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Offensive Protocols"}],"content":[{"type":"paragraph","value":"A deadly mix of offensive and defensive power, this high-tech corpo pattern was used effectively by Aeon during their hostile takeover of Herrsch, making them the dominant player in the Verdant Crescent."}]}],"structurePoints":24,"energyPoints":16,"heatCapacity":14,"systemSlots":18,"moduleSlots":5,"cargoCapacity":6,"techLevel":4,"salvageValue":8,"content":[{"type":"paragraph","value":"The 'V8.12.5' Aegis was developed by Aeon as a combat Mech intended to protect trade convoys or VIP corporate personnel against attack and ambush. The energy absorbers which power its Advanced Shield Projector were developed atop the great cloud spire of the corporation's home arco. Aegis units were subsequently utilised in the rebuilding of the Central Wastes following Impact Day, its shielding protecting construction units from debris, solar flares, and rival corpo attacks."}],"chassisAbilities":["Integrated Advanced Shield Projector"],"schemaName":"chassis"},{"id":"e6f4410c-7356-4e05-9af2-9a48fe76e027","name":"Colossus","source":"Salvage Union Workshop Manual","page":140,"hasArtwork":true,"patterns":[{"name":"Sellsword","source":"Salvage Union Workshop Manual","page":141,"systems":[{"name":"Rotary Minigun","count":2},{"name":"Ejection System"},{"name":"Multi-Phase Shield"},{"name":"Locomotion System"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Alpha Strike Module"},{"name":"Comms Module"}],"content":[{"type":"paragraph","value":"Corpo mercs dream of being in enough debt to be leased one of these, those who have shed enough blood to do so are deeply in the thrall of their corporate masters and should be terminated without prejudice."}]},{"name":"Alien Hunter","source":"Salvage Union Workshop Manual","page":141,"systems":[{"name":"Blue Beam Laser"},{"name":"Needle Missile Pod"},{"name":"Automated Weapon Turret","preselectedChoices":{"c05fd7f4-cd5a-4c0d-8518-3566cece416d":"Automated Green Laser Turret"}},{"name":"Stabilising Locomotion System"},{"name":"Locomotion System"},{"name":"Ejection System"}],"modules":[{"name":"Comms Module"},{"name":"Electro-Magnetic Self-Destruct"},{"name":"He₂ Coolant Flush"},{"name":"Offensive Protocols"}],"content":[{"type":"paragraph","value":"At the height of the Meld Crisis, desperate to deal with the alien threat as it swarmed towards Haven, Evantis hired a salvager crew to find a solution to the arco's defence. A plucky salvager by the name of Apex worked out this build, and her crew managed to force the Meld back to the Nanite Sea."}]},{"name":"Evantis","source":"Salvage Union Workshop Manual","page":141,"systems":[{"name":"Railgun","count":2},{"name":"Stabilising Locomotion System"},{"name":"Locomotion System"},{"name":"Ejection System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"}],"content":[{"type":"paragraph","value":"The main Mech of the Evantis line, hundreds of these crushed the nation forces in the Siege of the Central Wastes during the First Corpo War."}]}],"structurePoints":36,"energyPoints":12,"heatCapacity":16,"systemSlots":24,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":16,"content":[{"type":"paragraph","value":"The 'Mk7' Colossus is the main battle Mech of Evantis Industries, and sums them up as a corpo. It is big, dumb, and gets the job done. They are still manufactured in the Evantis home arco of Haven and its surrounding smog soaked sprawl. These were rolled out in droves during the First Corpo War, their thunderous advance captured entire arcos whose resources and facilities were fed into the guzzling industrial maw of Evantis."}],"chassisAbilities":["Eradication Protocols","Heavily Armoured Chassis"],"schemaName":"chassis"},{"id":"26850363-6398-4902-aff0-2acc9500027d","name":"Consul","source":"Salvage Union Workshop Manual","page":142,"hasArtwork":true,"patterns":[{"name":"Primus","source":"Salvage Union Workshop Manual","page":143,"systems":[{"name":"Articulated Rigging Arm","count":2},{"name":"Locomotion System"},{"name":"Vectored Thrust Unit"}],"modules":[{"name":"DDR Module"},{"name":"Encrypted Comms"},{"name":"Personal Recreation Device"},{"name":"Video Projection Array"},{"name":"Video Recording Array"}],"content":[{"type":"paragraph","value":"This pattern is piloted by the Prime Union Rep who has a seat on the corporate council. Whilst salvagers cannot compete with the influence of the Big Five, our seat on the Corporate Council does allow us to maintain our salvage rights."}]},{"name":"VIP","source":"Salvage Union Workshop Manual","page":143,"systems":[{"name":"Green Laser"},{"name":"Ejector Pod"},{"name":"Hover Locomotion System"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Comms Module"},{"name":"Dash Protocols"},{"name":"Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"Sometimes a VIP, usually a corpo exec, will insist on travelling in one of these as part of a convoy to show that they are not 'afraid' of any would-be assassin. Since the VIP Pattern Consul stands out from the rest of Mechs in the convoy, its presence actually makes the task of the assassin a lot easier and the job of the escorts, usually salvagers, a lot harder, but who are we to argue with someone paying in scrap?"}]},{"name":"Terminator","source":"Salvage Union Workshop Manual","page":143,"systems":[{"name":"Articulated Rigging Arm","count":2},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Ejector Pod"}],"modules":[{"name":"Comms Module"},{"name":"Encrypted Comms"},{"name":"Firewall"},{"name":"Personal Recreation Device"},{"name":"Self-Destruct"}],"content":[{"type":"paragraph","value":"During the Colonial War of Independence, a corporate colonial agent infiltrated the TDA Council in a Mech of this pattern. Whilst weapons were banned, nobody detected the Self-Destruct. The ensuing explosion killed the entire TDA Council, decapitating the head from the snake."}]}],"structurePoints":15,"energyPoints":16,"heatCapacity":12,"systemSlots":12,"moduleSlots":5,"cargoCapacity":6,"techLevel":4,"salvageValue":3,"content":[{"type":"paragraph","value":"Consul Mechs are designed to be utilised as diplomatic envoys and are often used by corporate council members. They are a means for corpos to flex their wealth, power, and prestige when dealing with other corpos and diplomatic entities whilst maintaining a veneer of civility and decorum. As a result, they come in a vast array of different designs as befits the branding of the corpo, with the only commonality being that they are all, in a means unique to their corpo, incredibly flashy. Their inbuilt Morph Sphere technology further allows their pilot, typically a high ranking corpo exec, to rapidly exit an area in a dangerous situation."}],"chassisAbilities":["Flashy","Morph Sphere"],"schemaName":"chassis"},{"id":"065ef9ea-4d21-449f-aed7-f67ac0d3dad6","name":"Drop Bear","source":"Salvage Union Workshop Manual","page":144,"hasArtwork":true,"patterns":[{"name":"Scavenger","source":"Salvage Union Workshop Manual","page":145,"systems":[{"name":"Needle Missile Pod"},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Grav Assisted Cargo Bay"},{"name":"High Gain Antenna"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"},{"name":"Survey Scanner"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"An aerial reconnaissance build designed to find diamonds in the rough."}]},{"name":"Chumba","source":"Salvage Union Workshop Manual","page":145,"systems":[{"name":"FM-3 Flamethrower"},{"name":".50 Cal Machine Gun"},{"name":"M2-X Mauler"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Multi-Targeter"}],"content":[{"type":"paragraph","value":"Designed to get in close and fire an array of low tech, but potent weapons at a target's vulnerable points."}]},{"name":"Contour","source":"Salvage Union Workshop Manual","page":145,"systems":[{"name":"Missile Pod"},{"name":".50 Cal Machine Gun","count":3},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Laser Anti-Missile System"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Mech Scrambler"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"The stock build, named by the salvagers who have to deal with them as a constant threat. Mechs of this pattern swarm in patrols around the great peak of the Contour home arco."}]}],"structurePoints":26,"energyPoints":14,"heatCapacity":14,"systemSlots":16,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":7,"content":[{"type":"paragraph","value":"The 'V-TX15' Drop Bear was designed by Contour Aerospace as a means to return aerial dominance to its rightful place in the battlefield. The great rocky eyrie where the Contour home arco is situated in the Oceanic Rim is perfectly suited to maximise the speed and aerial capability of the Drop Bear. Vast flocks of these are said to patrol the rocky fortress and surrounding wastelands. The distinct saw-like buzzing sound of its VTU System is often the last thing the victims hear before being shredded by fire and then picked apart for salvage. Originally named the 'Dragoon' by Contour, this Mech was 'affectionately' nicknamed the Drop Bear by local salvagers who came into contact with the Mech."}],"chassisAbilities":["Integrated Advanced Vectored Thrust Unit"],"schemaName":"chassis"},{"id":"175c3af3-8083-4733-8836-9596c210cd96","name":"Vorpal","source":"Salvage Union Workshop Manual","page":146,"hasArtwork":true,"patterns":[{"name":"Fissure","source":"Salvage Union Workshop Manual","page":147,"systems":[{"name":"Blue Mining Laser"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Target Painter"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Reactor Safety Protocols"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"The original mining pattern by Thatcher Steel, used to breach the hardest to reach rare earth deposits within the Ferrous Range."}]},{"name":"Zap","source":"Salvage Union Workshop Manual","page":147,"systems":[{"name":"Blue Beam Laser"},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Shield Dome"}],"modules":[{"name":"Comms Module"},{"name":"MRSI Co-Ordinator"},{"name":"Multi-Optics"}],"content":[{"type":"paragraph","value":"The Beam Laser is a risky beast to slap onto a Mech, but it does find a home on the Vorpal, which can manage its tremendous heat potential and deliver earth shattering blows as a result."}]},{"name":"Laser Boat","source":"Salvage Union Workshop Manual","page":147,"systems":[{"name":"Red Laser","count":4},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Adv. Reactor Safety Protocols"},{"name":"Comms Module"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"A scavenged together, waster build, sometimes all you have is a handful of red lasers, a prayer, and a high tech, heat efficient, mining Mech."}]}],"structurePoints":18,"energyPoints":12,"heatCapacity":15,"systemSlots":15,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":4,"content":[{"type":"paragraph","value":"The 'V-X 113.5' Vorpal is a highly heat efficient Mech designed to mount vastly oversized mining lasers for use in heavy duty excavation operations. Designed by Thatcher Steel, the Vorpal was so efficient that the majority of uranium mines within the Ferrous Range were rapidly stripped bare. Thatcher Steel then pulled out and pumped resources into its space elevator program to start off-world mining. This left the various worker satellite colonies to fend for themselves. Many of these miner settlements were said to have joined up together in one of the first examples of a proto Salvage Union using scrapped Mechs to retake swathes of Thatcher Steel territory and declare it independent."}],"chassisAbilities":["Heat Efficient Reactor"],"schemaName":"chassis"},{"id":"76abcfe2-5262-4f3b-953d-dcb88980871c","name":"Carrier","source":"Salvage Union Workshop Manual","page":148,"hasArtwork":true,"patterns":[{"name":"Crawler","source":"Salvage Union Workshop Manual","page":149,"systems":[{"name":"Plasma Cannon"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Fabrication Bay"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Auto-Doctor"},{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Holo Projector"}],"content":[{"type":"paragraph","value":"A Crawler away from home, this Carrier is able to support a salvage team on an extended foray into the wastes."}]},{"name":"Scuttler","source":"Salvage Union Workshop Manual","page":149,"systems":[{"name":"120mm Cannon"},{"name":"Experimental Teleportation Hold"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"IR Night Vision Optics"},{"name":"Navigation Module"},{"name":"Metal Detector"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Designed for extended salvaging operations, the Experimental Teleportation Hold of this pattern enables the Mech to feed their Crawler a steady stream of scrap whilst out in the field."}]},{"name":"Rallier","source":"Salvage Union Workshop Manual","page":149,"systems":[{"name":"Plasma Cannon"},{"name":"Mole Torpedo"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Multi-Phase Shield"}],"modules":[{"name":"Mech Scrambler"},{"name":"Multi-Optics"},{"name":"Neuralink Communicator"}],"content":[{"type":"paragraph","value":"Designed to protect and support its Mech cargo via heavy fire support, shielding, and hacking."}]}],"structurePoints":35,"energyPoints":16,"heatCapacity":12,"systemSlots":21,"moduleSlots":5,"cargoCapacity":6,"techLevel":5,"salvageValue":9,"content":[{"type":"paragraph","value":"Developed by Contour Aerospace as a mobile Mech carrier. The 'TJG-93' Carrier can launch Mechs from its mammoth bays, and acts as a mobile recharge and resupply base. It has proven invaluable for salvagers able to scrap one together as it effectively acts as a support crawler, allowing Pilots to operate for longer periods of time away from the Union Crawler and get to the hardest to reach places to claim sweet, sweet salvage."}],"chassisAbilities":["Integrated Mech Bay"],"schemaName":"chassis"},{"id":"3995435a-fab2-411e-bb58-85afefb179d8","name":"Eidolon","source":"Salvage Union Workshop Manual","page":150,"hasArtwork":true,"patterns":[{"name":"Commando","source":"Salvage Union Workshop Manual","page":151,"systems":[{"name":"FM-3 Flamethrower"},{"name":"Ion Cannon"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Radomes"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Firewall"},{"name":"Holo Projector"},{"name":"Mech Scrambler"},{"name":"Reactor Overload"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"A build designed to infiltrate an area and deal as much damage to infrastructure as possible whilst relaying vital intelligence back to command."}]},{"name":"Iron Lung","source":"Salvage Union Workshop Manual","page":151,"systems":[{"name":"Amphibious Locomotion System"},{"name":"Articulated Rigging Arm"},{"name":"High Gain Antenna"},{"name":"Radiation Sealing"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Electro-Magnetic Self-Destruct"},{"name":"Encrypted Comms"},{"name":"Multi-Optics"},{"name":"Navigation Module"},{"name":"Personal Recreation Device"}],"content":[{"type":"paragraph","value":"Used by Stefanus to chart hostile environments, the Pilots, typically convicts, are locked in the Eidolon without an Escape Hatch. They are then tasked with charting multiple navigation points and relaying the information back to Stefanus. Records show that none have returned alive."}]},{"name":"Sakura","source":"Salvage Union Workshop Manual","page":151,"systems":[{"name":"Monomolecular Blade"},{"name":"Articulated Rigging Arm"},{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Multi-Phase Shield"}],"modules":[{"name":"Comms Module"},{"name":"Electro-Magnetic Self-Destruct"},{"name":"Matter Phaser"},{"name":"Multi-Optics"},{"name":"Offensive Protocols"}],"content":[{"type":"paragraph","value":"Designed as a close-range assassin that materialises from thin air to enact a termination contract for their corporate masters."}]}],"structurePoints":21,"energyPoints":15,"heatCapacity":12,"systemSlots":15,"moduleSlots":7,"cargoCapacity":6,"techLevel":5,"salvageValue":5,"content":[{"type":"paragraph","value":"The peak of Sakura stealth technology, the 'E-1T2' Eidolon has a polycarbonate stealth Chassis combined with integrated stealth projectors which when activated make it for all intents and purposes invisible. Sabotage by this Mech is considered responsible for the year long blackout of Cothon, the Osiris home arco during the corpo cold war. It is difficult for advanced electronics to detect the Eidolon, but their stealth systems can be foiled by some surprisingly low tech solutions. Shrapnel and other explosives, even a simple hose can all outline the void the Eidolon occupies."}],"chassisAbilities":["Polycarbonate Stealth Chassis","Stealth Projector"],"schemaName":"chassis"},{"id":"760d3f94-245d-4260-b071-2df4f8541905","name":"Neura-Phage","source":"Salvage Union Workshop Manual","page":152,"hasArtwork":true,"patterns":[{"name":"Screamer","source":"Salvage Union Workshop Manual","page":153,"systems":[{"name":"Monomolecular Blade"},{"name":"Ion Cannon"},{"name":"Rigging Arm"},{"name":"Multi-Phase Shield"},{"name":"Locomotion System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Omega Push Module"},{"name":"Adv. Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"Corpo Pilots who die in enough debt are forced into these cages to pay it off in perpetuity. Even in death you will still work."}]},{"name":"Breacher","source":"Salvage Union Workshop Manual","page":153,"systems":[{"name":"120mm Heavy Autocannon"},{"name":"Locomotion System"},{"name":"Electro-Magnetic Shield Projector"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Reaction Protocols"},{"name":"Adv. Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"Used by members of the fanatical Aeon Unit known as the Breachers, wherever an arco or settlement is being besieged, this Mech will be on the frontlines."}]},{"name":"Ascension","source":"Salvage Union Workshop Manual","page":153,"systems":[{"name":"Railgun"},{"name":"Ion Cannon"},{"name":"Locomotion System"},{"name":"Reflective Shielding"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Holo Projector"},{"name":"Reaction Protocols"},{"name":"Weapon Guidance"}],"content":[{"type":"paragraph","value":"According to the Quantum Writ, the path of Ascension will free you from the mortal sufferings of flesh."}]},{"name":"Lighthouse","source":"False Flag","page":52,"systems":[{"name":"120mm Cannon"},{"name":"Automated Weapon Turret","preselectedChoices":{"c05fd7f4-cd5a-4c0d-8518-3566cece416d":"Automated Machine Gun Turret"}},{"name":"Electro-Magnetic Hardening"},{"name":"Floodlights"},{"name":"High Gain Antenna"},{"name":"Loudspeakers"}],"modules":[{"name":"Reactor Safety Protocols"},{"name":"Electro-Magnetic Self-Destruct"},{"name":"Firewall"},{"name":"Multi-Optics"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"Developed by Ascension PLC as a variant of their Neura-Phage mechs, this pattern is designed to act as a static lighthouse emplacement, guiding wayward ships and defending the area if necessary. The lobotomised pilot reduces the interface power consumption to low, making it suitable for indefinite stints on its endless watch."}]},{"name":"Gruman","source":"Rainmaker","page":78,"systems":[{"name":"Red Pulse Laser"},{"name":"Missile Pod"},{"name":"Composite Armour"},{"name":"Locomotion System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Multi-Optics"},{"name":"Reactor Safety Protocols"},{"name":"Firewall"}],"content":[{"type":"paragraph","value":"Gruman pilots a specially modified Neura-phage Mech designed to keep him alive. In addition to all abilities of the Neura-Phage it has the following."},{"type":"paragraph","value":"Rotatable Core: The Gruman Pattern Neura-Phage can independently rotate its core allowing it to track targets. It may make two attacks during its turn as a single Turn Action. These may be against the same or different targets."},{"type":"paragraph","value":"Life Support System: Gruman is kept artificially alive within the Mechs Chassis. Any other Pilot who wires themselves into this Mech receives the same benefit. The Mechs Salvage Value is increased to 13."}]}],"structurePoints":29,"energyPoints":11,"heatCapacity":13,"systemSlots":18,"moduleSlots":6,"cargoCapacity":6,"techLevel":5,"salvageValue":9,"content":[{"type":"paragraph","value":"The 'AUG-440' Neura-Phage is a fully neuralinked Mech that connects directly to a Pilot's nervous system. This allows for direct one-to-one control of the Mech as though it was their own body, making pilot and machine as one. Developed at the end of the Second Corpo War by Ascension PLC, the Neura-Phage mech was purchased by numerous other corpos and deployed as the last lines of defence in their home arcos. The reasoning behind this deployment was that any Pilot who would wire themselves directly to their Mechs were significantly devoted to their corpo. In practice, many often had little choice in the matter with many corpos recruiting Neura-Phage Pilots from terminally wounded veterans or Pilots who would otherwise be captured and killed by enemy forces."}],"chassisAbilities":["Cybernetic Neuralink"],"schemaName":"chassis"},{"id":"33839393-b860-4fa7-a410-6ba6dc82d941","name":"Iron Wyrm","source":"Salvage Union Workshop Manual","page":154,"hasArtwork":true,"patterns":[{"name":"Churner","source":"Salvage Union Workshop Manual","page":155,"systems":[{"name":"Heavy Duty Mining Rig"},{"name":"AFF Coolant Foam"},{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Grav Assisted Cargo Bay"},{"name":"High Gain Antenna"},{"name":"Prawn Sifter"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Comms Module"},{"name":"Navigation Module"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"This original pattern was utilised in the aborted construction of an intended high speed trade network connecting the Ferrous Range with the Central Wastes."}]},{"name":"Sapper","source":"Salvage Union Workshop Manual","page":155,"systems":[{"name":"Mole Torpedo"},{"name":"30mm Autocannon","count":2},{"name":"Ejection System"},{"name":"Multi-Phase Shield"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Comms Module"},{"name":"Multi-Optics"}],"content":[{"type":"paragraph","value":"Developed for military use, this pattern was designed for a hostile takeover of a competitors arco. Drilling through the foundations to deliver a deadly payload of firepower while supporting a strike team."}]},{"name":"M.A.D.","source":"Salvage Union Workshop Manual","page":155,"systems":[{"name":"N15 Fat Boy"},{"name":"Mole Torpedo"},{"name":"Multi-Phase Shield"},{"name":"Radomes"}],"modules":[{"name":"Comms Module"},{"name":"Encrypted Comms"},{"name":"Laser Guidance"},{"name":"Navigation Module"},{"name":"Thermal Optics"}],"content":[{"type":"paragraph","value":"It is rumoured that each of the 'Big Five' corporate council members have one of these ready to be deployed in the event their arco is attacked to ensure mutual annihilation with their attackers."}]}],"structurePoints":46,"energyPoints":15,"heatCapacity":19,"systemSlots":24,"moduleSlots":5,"cargoCapacity":6,"techLevel":6,"salvageValue":17,"content":[{"type":"paragraph","value":"The 'EPBM-S11' Iron Wyrm is a mammoth tunnelling Mech capable of subterranean operations. It was designed as a joint venture between Sakura Futures, Herrsch Manufacturing, and Thatcher Steel in order to construct a vast tunnel network that would connect the Ferrous Range with the Central Wastes. Nobody knows whether the project was completed or what the current state of the tunnel network is, but some say the tunnels still exist and that they are filled with salvage just lying around. ready to be plundered. They also say that the tunnels are inhabited by those who have not seen the red sun for generations."}],"chassisAbilities":["Burrower (Iron Wyrm)"],"schemaName":"chassis"},{"id":"bedfa4d4-b1b2-4130-8e7b-efcd235da430","name":"Leviathan","source":"Salvage Union Workshop Manual","page":156,"hasArtwork":true,"patterns":[{"name":"Destroyer","source":"Salvage Union Workshop Manual","page":157,"systems":[{"name":".50 Cal Machine Gun","count":6},{"name":"Red Laser","count":3},{"name":"30mm Autocannon","count":2},{"name":"Ejector Pod"},{"name":"Locomotion System"}],"modules":[{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Offensive Protocols"},{"name":"Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"A mobile bastion bristling with an array of weapons that it brings to bear as the lynchpin of the Evantis battle line."}]},{"name":"Annihilator","source":"Salvage Union Workshop Manual","page":157,"systems":[{"name":"Experimental Particle Beam Cannon","count":2},{"name":"Matter Phase Shield"},{"name":"Nanite Repair Arm"},{"name":"Stabilising Locomotion System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Firewall"},{"name":"Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"These blueprints were found on a successful salvager infiltration of a Sakura black site. The Mech Pattern was a covert collaboration between Evantis and Sakura to design a Mech that could mount two Experimental Particle Beam Cannons. May the hammer guide whoever encounters this in the field."}]},{"name":"Evantis","source":"Salvage Union Workshop Manual","page":157,"systems":[{"name":"120mm Heavy Autocannon","count":2},{"name":"Stabilising Locomotion System"},{"name":"Ejector Pod"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Firewall"}],"content":[{"type":"paragraph","value":"The original Leviathan build mounted with the pinnacle of Evantis ballistic technology. Recorded as having 41 confirmed kills during the Battle of the Ice Shelf where TDA forces were pushed back to the brink of the Frozen Gulf."}]}],"structurePoints":76,"energyPoints":14,"heatCapacity":18,"systemSlots":36,"moduleSlots":6,"cargoCapacity":6,"techLevel":6,"salvageValue":20,"content":[{"type":"paragraph","value":"The pinnacle of the Evantis range, the 'Mk3' Leviathan is currently the only general release Super Heavy Mech available to buy on the Corpo Net. Enormously powerful, it can be fitted with a veritable arsenal of lasers, missiles, and cannons, as well as enough Modules to make those shots count. It uses a modified reactor from a 1,000 tonne terraforming rig, and is so heavily armoured that nothing short of a tactical nuke can take it out. If you find yourself against one of these, you will either need a madcap plan under your belt to stop it or a good pair of running boots."}],"chassisAbilities":["Juggernaut","Eradication Protocols","Heavily Armoured Chassis"],"schemaName":"chassis"},{"id":"7b7f33cf-88db-41dd-8e11-fd7fc264c4bb","name":"Shaitan","source":"Salvage Union Workshop Manual","page":158,"hasArtwork":true,"patterns":[{"name":"Skimmer","source":"Salvage Union Workshop Manual","page":159,"systems":[{"name":"Rail Rifle"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Dash Protocols"},{"name":"Encrypted Comms"},{"name":"Evasion Protocols"},{"name":"Multi-Optics"},{"name":"Personal Recreation Device"},{"name":"Reaction Protocols"},{"name":"Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"Beloved by thrill-seekers, the Shaitan's intense speeds and manoeuvrability are an exquisite experience for those riding stick, and especially for those riding shotgun."}]},{"name":"X-Zero","source":"Salvage Union Workshop Manual","page":159,"systems":[{"name":"Ejection System"},{"name":"Grappling Harpoon"},{"name":"Hover Locomotion System"},{"name":"Tesla Coils"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Dash Protocols"},{"name":"Energy Cell"},{"name":"Multi-Optics"},{"name":"Neuralink Communicator"},{"name":"Personal Recreation Device"},{"name":"Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"A blur of static, this Shaitan is utilised in lightning speed M2 races across the corpo race circuits."}]},{"name":"Diplomat","source":"Salvage Union Workshop Manual","page":159,"systems":[{"name":"Articulated Rigging Arm","count":2},{"name":"Ejector Pod"},{"name":"Locomotion System"},{"name":"Radomes"}],"modules":[{"name":"Adv. Reactor Safety Protocols"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Dash Protocols"},{"name":"DDR Module"},{"name":"Encrypted Comms"},{"name":"Personal Recreation Device"},{"name":"Video Projection Array"},{"name":"Video Recording Array"}],"content":[{"type":"paragraph","value":"When a Consul does not quite extol how much of a flashy son of a gun you are arriving at a corporate council meeting in, then a Shaitan will."}]}],"structurePoints":21,"energyPoints":20,"heatCapacity":14,"systemSlots":15,"moduleSlots":10,"cargoCapacity":6,"techLevel":6,"salvageValue":6,"content":[{"type":"paragraph","value":"The 'v3.94.0' Shaitan is a custom crafted and over-designed Mech favoured by corpo execs who want to play. It packs an exec body suit, custom branding, high speed actuators, gold plated gyroscopes, and an array of hood ornaments. Even its bells have whistles. It can hit a max top speed that rivals all but the fastest of pure mil-tech design, and has a polycarb Chassis as well as integrated VTU for extra mileage. It contains frankly too many Module slots, allowing it to pack in extended comms, advanced optics, and multiple recreational devices."}],"chassisAbilities":["Integrated VTU System","Flashy","Fast","Polycarbonate Stealth Chassis"],"schemaName":"chassis"},{"id":"ea298ac2-b22d-45d3-9353-71c57703a4b4","name":"Impaler","source":"We Were Here First!","page":64,"patterns":[{"name":"Alpha","source":"We Were Here First!","page":76,"systems":[{"name":"Railgun"},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Refractive Shield Projector"}],"modules":[{"name":"Pinpoint Targeter"},{"name":"Comms Module"},{"name":"Laser Guidance"}],"content":[{"type":"paragraph","value":"Deployed in heavy combat zones, this pattern mounts a humongous railgun to impale targets from extreme range."}]},{"name":"Delta","source":"We Were Here First!","page":76,"systems":[{"name":"30mm Autocannon","count":2},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Alpha Strike Module"}],"content":[{"type":"paragraph","value":"A straightforward build designed to pound targets with twin Autocannons."}]},{"name":"Experimental Bio","source":"We Were Here First!","page":76,"systems":[{"name":"Acid Cannon"},{"name":"Super-Sonic Screecher"},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Adrenal Glands"},{"name":"Olfactory Glands"},{"name":"Comms Module"}]}],"structurePoints":26,"energyPoints":7,"heatCapacity":15,"systemSlots":15,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":6,"content":[{"type":"paragraph","value":"The 'B-419' Impaler is the main combat Mech of the BOLZA Corporation. Its rugged design helps it survive and manoeuvre in the harsh conditions of the Arid Steppes."}],"chassisAbilities":["Rugged Chassis"],"schemaName":"chassis"},{"id":"a15bb42b-6d0d-49c3-a86f-13ef573399ba","name":"Fleshripper","source":"We Were Here First!","page":67,"patterns":[{"name":"Maw","source":"We Were Here First!","page":77,"systems":[{"name":"Acid Cannon"},{"name":"Armoured Shield"},{"name":"Bio-Maw"},{"name":"Bio-Talon","count":2},{"name":"Mutated Locomotion System"}],"modules":[{"name":"Adrenal Glands"},{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Regeneration Glands"}],"content":[{"type":"paragraph","value":"The 'stock' Fleshripper pattern developed by the Red Mesa Facility is loaded with a mixture of long-ranged capabilities through its skin-melting acid cannon and deadly close-ranged maw attacks."}]}],"structurePoints":50,"energyPoints":10,"heatCapacity":16,"systemSlots":26,"moduleSlots":4,"cargoCapacity":6,"techLevel":"B","salvageValue":50,"content":[{"type":"paragraph","value":"A resilient Bio-Mech built from the core thoraxes, chest cavities, rib cages, and central nervous systems of Bio-Titans. Layers of thickened carapace with the ability to regenerate grow on its fleshy form."}],"chassisAbilities":["Bio-Chassis","Heavily Armoured Carapace"],"schemaName":"chassis"},{"id":"ff9af5ce-df71-40cc-8e2e-8141b5a8c1d0","name":"Stormterror","source":"We Were Here First!","page":68,"patterns":[{"name":"Screecher","source":"We Were Here First!","page":77,"systems":[{"name":"Super-Sonic Screecher"},{"name":"Bio-Talon","count":3},{"name":"Mutated Locomotion System"}],"modules":[{"name":"Adrenal Glands"},{"name":"Comms Module"},{"name":"Weapon Link"},{"name":"Regeneration Glands"}],"content":[{"type":"paragraph","value":"Created as an aerial assassin, this Stormterror Mech is fitted with a Super Sonic Screecher to scatter ground troops as it hones in on its target."}]}],"structurePoints":30,"energyPoints":12,"heatCapacity":14,"systemSlots":20,"moduleSlots":4,"cargoCapacity":6,"techLevel":"B","salvageValue":30,"content":[{"type":"paragraph","value":"A Bio-Mech designed to destroy low-flying aircraft and perform hit-and-run attacks on enemy installations."}],"chassisAbilities":["Bio-Chassis","Integrated Monstrous Bio-Wings"],"schemaName":"chassis"},{"id":"79bef9bb-3222-4655-b1a9-911fe272ac2c","name":"Cranium Bio-Mech","source":"We Were Here First!","page":70,"patterns":[{"name":"Probe","source":"We Were Here First!","page":77,"systems":[{"name":"Bio-Talon"},{"name":"EDG Alpha"},{"name":"Escape Hatch"},{"name":"Mutated Locomotion System"},{"name":"Super-Sonic Screecher"}],"modules":[{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Neuralink Communicator"},{"name":"Panda Sneeze"}],"content":[{"type":"paragraph","value":"Data logs reveal that this Bio-Mech was used to break the will of the President of the Dahlia Foundation and obtain the access codes to their bunker, where the last of their people were holding out against corpo forces."}]}],"structurePoints":18,"energyPoints":16,"heatCapacity":10,"systemSlots":14,"moduleSlots":5,"cargoCapacity":6,"techLevel":"B","salvageValue":18,"content":[{"type":"paragraph","value":"Fashioned from the engorged craniums of brain bugs, this bloated, slug like Bio-Chassis was deployed to interrogate high-value targets, siphoning succulent secrets straight from their brainstem and feeding it to the Pilot."}],"chassisAbilities":["Bio-Chassis","Probing Proboscis"],"schemaName":"chassis"},{"id":"ea209e85-964d-437a-b552-423f540719cf","name":"Scuttler","source":"We Were Here First!","page":72,"patterns":[{"name":"Harvester","source":"We Were Here First!","page":77,"systems":[{"name":"Bio-Maw"},{"name":"Bio-Talon"},{"name":"Chimerium Harvester"},{"name":"Escape Hatch"}],"modules":[{"name":"Neuralink Communicator"},{"name":"Olfactory Glands"}],"content":[{"type":"paragraph","value":"Designed by the Red Mesa Facility to harvest Chimerium in the most hard-to-reach places, whilst having some nasty defensive capabilities in the form of its Maw and Talons if cornered."}]}],"structurePoints":14,"energyPoints":10,"heatCapacity":13,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":"B","salvageValue":14,"content":[{"type":"paragraph","value":"Developed from the spider-like legs on many Bio-Titans, this light and fast Bio-Chassis is able to rapidly traverse a wide array of terrain."}],"chassisAbilities":["Bio-Chassis","Integrated Scuttling Locomotion System"],"schemaName":"chassis"},{"id":"f1a2b3c4-d5e6-4f7a-8b9c-0d1e2f3a4b5c","name":"Kelpie","source":"False Flag","page":54,"structurePoints":7,"energyPoints":9,"heatCapacity":7,"systemSlots":8,"moduleSlots":3,"cargoCapacity":6,"techLevel":1,"salvageValue":3,"chassisAbilities":["Integrated Hydrologic Locomotion System"],"patterns":[{"name":"10 Finger","source":"False Flag","page":54,"systems":[{"name":"Rigging Arm"},{"name":"Frost Protection"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Cargo Pod"}],"modules":[{"name":"Comms Module"},{"name":"Heating Unit"}],"content":[{"type":"paragraph","value":"Stefanus offers its workers this pattern at a Scrip debt premium. They are built with additional environmental protections against the cold to prevent frostbite, giving rise to this Kelpie's 'affectionate' nickname."}]},{"name":"Sifter","source":"False Flag","page":55,"systems":[{"name":"Nanite Sifter"},{"name":"Cryopod System"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"Heating Unit"},{"name":"Reactor Flare"}],"content":[{"type":"paragraph","value":"Converted from the '10 Finger' Pattern Kelpies by the Vornayans to mine the Nanite Sea. Workers delve deep into the grey dust, looking for 'Meld Nodes' to harvest with their Nanite Sifter."},{"type":"paragraph","value":"They surface to process the Nanites and store any Active Meld within their Cryopods. Shifts are long and brutal, and many Pilots end up suffering the debilitating respiratory disease of 'black lung' or the nauseating, mind altering effects of the 'Nano-Bends'."}]}],"content":[{"type":"paragraph","value":"Developed by Kombu Tech as a cheap way of harvesting their patented regrown algae which feeds most of the populace of the wastes, the compact Kelpie has inbuilt Hydrologics to allow the efficient traversal of aquatic bodies."}],"schemaName":"chassis"},{"id":"ab17cf2b-eb34-4cfa-9ec2-7b68f14474c9","name":"Trooper","source":"False Flag","page":56,"structurePoints":16,"energyPoints":5,"heatCapacity":12,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":5,"chassisAbilities":["Dependable Chassis"],"patterns":[{"name":"DronTek","source":"False Flag","page":57,"systems":[{"name":"K4 Rifle"},{"name":"Armoured Shield"},{"name":"Articulated Rigging Arm"},{"name":"Articulated Rigging Arm"},{"name":"Chaff Launcher"},{"name":"Chaff Launcher"},{"name":"Ejection System"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"},{"name":"M315 Motion Scanner"}],"content":[{"type":"paragraph","value":"The Trooper is a stock build from the smog-drenched factories of the DronTek motherland, offering cost-effective offensive and defensive capabilities for the corpo pilot on the ground. After the corpo wars, many of the conscripted pilots became mercs to pay off their debts, and as a result, this pattern is still commonly seen in DronTek territory."}]}],"content":[{"type":"paragraph","value":"The 'BLC-17' Trooper is a cheap, mass-produced DronTek combat Mech known for its dependable build quality. DronTek instituted a policy of enforced conscription after the first invasion of the Northern Wastes by Evantis during the Corpo Wars, and then deployed the Trooper Mechs en masse."},{"type":"paragraph","value":"The sacrifices of the new Pilots forced Evantis back, preventing a hostile takeover of DronTek territory. As a reward, DronTek granted Scrip debt rights to the surviving Pilots, allowing them to work to pay off the debt they had accumulated during the conflict."}],"schemaName":"chassis"},{"id":"1122a9ba-a073-4784-9501-3f7828c37adf","name":"Pioneer","source":"False Flag","page":58,"structurePoints":17,"energyPoints":12,"heatCapacity":8,"systemSlots":14,"moduleSlots":4,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"chassisAbilities":["Sub-Zero Engineered Chassis"],"patterns":[{"name":"Deerstalker","source":"False Flag","page":59,"systems":[{"name":"Mech Melee Armament"},{"name":"Overcharged Green Laser"},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Optics"}],"content":[{"type":"paragraph","value":"Wasters who live in the Forgotten Tundra favour this pattern for its reliability and deadly effectiveness when hunting for scrap."},{"type":"paragraph","value":"These Mechs are often available for scrap barter at Ostfjord port due to the huge glut of them that were bought by Stefanus. This is a rare exception, as most corpo Mechs require Scrip debt to purchase."}]}],"content":[{"type":"paragraph","value":"The 'TC48' Pioneer was developed by the Opus Institute as a scavenging Mech designed to endure the harsh, freezing, conditions of the Frozen Gulf. Initial builds were bought en masse by Stefanus when they moved their Arco to the Forgotten Tundra, following global rises in temperature that made cooling their vast data centres unfeasible elsewhere."},{"type":"paragraph","value":"As with most Opus Mechs, its blueprints are open source on the corpo-net. As a result, it is often scrapped together by wastelanders living in arctic regions or salvagers delving into the ice."}],"schemaName":"chassis"},{"id":"5dcadbe1-1a22-429d-a8f4-9d89a5b10630","name":"Parasite","source":"False Flag","page":60,"structurePoints":24,"energyPoints":0,"heatCapacity":5,"systemSlots":17,"moduleSlots":9,"cargoCapacity":6,"techLevel":5,"salvageValue":13,"chassisAbilities":["Parasitic Reactor","Parasitic Membrane"],"patterns":[{"name":"Stefanus","source":"False Flag","page":61,"systems":[{"name":"Needle Missile Pod","count":3},{"name":"Ejector Pod"},{"name":"High Gain Antenna"},{"name":"Multi-Phase Shield"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Aardvarks Tongue"},{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Encrypted Comms"},{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Panda Sneeze"},{"name":"Reactor Overload"},{"name":"Sleeping Beauty"}],"content":[{"type":"paragraph","value":"Loaded with a verifiable server rack of hacking modules, this Mech is able to traverse rough terrain to deploy its parasitical payload. If you start to hear a sound in your reactor like nails scratching graphite, it's likely that one of these monsters has gotten hold of you."}]}],"content":[{"type":"paragraph","value":"The 'V17' Parasite is a mobile supercomputer with a suite of CPU modules that are capable of causing havoc in an enemy force. Though it may be weaker than similarly sized combat mechs, it will often not need to directly confront an opponent; instead, it uses hacking to immobilise, disable weapons, or even drain reactors. Its highly unorthodox reactor was developed during the cyberwars as a covert means of disabling opposing Mechs from afar."}],"schemaName":"chassis"},{"id":"bcdccf7a-10d0-468a-affe-12cc2a27daf7","name":"Big Brother","source":"False Flag","page":62,"structurePoints":43,"energyPoints":9,"heatCapacity":14,"systemSlots":23,"moduleSlots":4,"cargoCapacity":6,"techLevel":5,"salvageValue":15,"chassisAbilities":["Cumbersome","Big Brother Drone Controller"],"patterns":[{"name":"DronTek","source":"False Flag","page":63,"systems":[{"name":"Stabilising Locomotion System"},{"name":"Missile Pod"},{"name":"Railgun"},{"name":"Ejection System"}],"modules":[{"name":"Comms Module"},{"name":"Adv. Targeting Array"},{"name":"Firewall"}],"drones":[{"name":"Shield Drone","ref":"Big Brother Drone","systems":["Refractive Shield Projector","Electro-Magnetic Shield Projector"],"modules":["Energy Cell"]},{"name":"Anti-Missile Drone","ref":"Big Brother Drone","systems":["Laser Anti-Missile System","Chaff Launcher","Chaff Launcher"],"modules":["Evasion Protocols"]},{"name":"Fire Support Drone","ref":"Big Brother Drone","systems":[".50 Cal Machine Gun","Target Painter"],"modules":["Sonic Screecher"]},{"name":"Minelayer Drone","ref":"Big Brother Drone","systems":["Anti-Mech Mine Layer"],"modules":["Self-Destruct"]}],"content":[{"type":"paragraph","value":"This pattern was standardised by DronTek during cyberwars and is still used. Drones are designed for specific tasks like shielding and mine placement. The 'Big Brother' itself provides heavy fire support with missiles and railguns. The pattern was used against Stefanus' naval installations surrounding Ostfjord Port, leading to the development of EM-Self Destruct modules."}]}],"content":[{"type":"paragraph","value":"The 'KC0-29' Big Brother was developed by DronTek as a heavy weapon and drone support platform, epitomising rugged DronTek design principles. It is a lynchpin within their lances, usually deployed to act as a bulwark against the most powerful forces of the opposition. Its cumbersome speed means it relies on its drones and on faster members of its lance to prevent it being outmanoeuvred. It saw active deployment against Evantis forces in their failed invasion of the Northern Wastes, going toe to toe with their Colossus Mechs."}],"schemaName":"chassis"},{"id":"fc47852d-00c7-453e-b497-65c40f24060b","name":"X0315","source":"False Flag","page":64,"structurePoints":5,"energyPoints":0,"heatCapacity":1,"systemSlots":0,"moduleSlots":0,"cargoCapacity":0,"techLevel":"N","salvageValue":15,"chassisAbilities":["MELD","Integrated Meld Locomotion","Integrated Neuralink Communicator","Mech Replication"],"patterns":[],"content":[{"type":"paragraph","value":"This experimental Meld Chassis was prototyped by Stefanus researchers at the Solitude Research Facility. The X0315 is not built: it is grown around the pilot. It subsumes a pilot into its Meld form, creating a kind of symbiosis. At the end of the process, the pilot will no longer exist. They will be one with their chassis."},{"type":"paragraph","value":"The X0315 adds its Pilot's Ability Point total to its Energy and the Pilot's Hit Points to its Structure Points. The Pilot may use all of their Pilot Abilities whilst piloting the X0315 and may spend Energy Points to do so."}],"schemaName":"chassis"},{"id":"e6c053a9-9ae4-4447-938b-2f9423ad77e5","name":"Wader","source":"Rainmaker","page":60,"structurePoints":7,"energyPoints":10,"heatCapacity":6,"systemSlots":8,"moduleSlots":3,"cargoCapacity":6,"techLevel":1,"salvageValue":4,"chassisAbilities":["Integrated Wader Locomotion System","Hybrid Diesel Reactor"],"patterns":[{"name":"Weaver","source":"Rainmaker","page":60,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Personnel Transport Pod"},{"name":"Rigging Arm"}],"modules":[{"name":"Reactor Flare"},{"name":"Survey Scanner"},{"name":"Navigation Module"}],"content":[{"type":"paragraph","value":"This variant allows Wasters to carry their entire family and all of their belongings. Its tall frame protects them from ground hazards and allows them to traverse great distances in search of food and resources."}]}],"content":[{"type":"paragraph","value":"A stilt-legged, gas guzzling Mech, designed to traverse boggy terrain. Waders were first built by wasters in the Oceanic Rim, utilising parts from broken Mechs and old box wheels destroyed in droves during the Road Wars."},{"type":"paragraph","value":"Wasters in the Oceanic Rim would take to carrying their entire families in these Mechs upon woven baskets. This allowed them to safely traverse the many areas of boggy terrain, and even cross shallow inlets to other islands within the region."}],"schemaName":"chassis"},{"id":"ec8f92dd-709e-49d8-9ff8-8f324fcc7225","name":"Stolas","source":"Rainmaker","page":62,"structurePoints":20,"energyPoints":10,"heatCapacity":15,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"chassisAbilities":["Automech","Hell Fumes"],"patterns":[{"name":"B","source":"Rainmaker","page":63,"systems":[{"name":".50 Cal Machine Gun","count":5},{"name":"30mm Autocannon"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"},{"name":"He₂ Coolant Flush"}],"content":[{"type":"paragraph","value":"Designed en masse to swarm over enemy defences, scouring them with heavy machine gun fire whilst sending out gouts of smoke to cover heavier Automechs in a battalion."}]}],"content":[{"type":"paragraph","value":"Stolas Mechs are lighter Auto-mech variants, designed to screen an Automech lance with fumes of smoke, and overwhelm their foes with their sheer weight of numbers. Following the Slaughter of Bunker-13 Stolas Mechs took to enhancing their smoke-launchers with superheated fumes to liquify the flesh of their foes, the smell of acrid smoke and putrid flesh a tell-tale sign of their approach."}],"schemaName":"chassis"},{"id":"c21f66f4-228d-417e-a7f7-104994fa23a8","name":"Paladin","source":"Rainmaker","page":70,"structurePoints":32,"energyPoints":15,"heatCapacity":12,"systemSlots":20,"moduleSlots":5,"cargoCapacity":6,"techLevel":4,"salvageValue":10,"chassisAbilities":["Energy Smite"],"patterns":[{"name":"Lot","source":"Rainmaker","page":71,"systems":[{"name":"Articulated Rigging Arm"},{"name":"Rigging Arm","count":2},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Longsword"}},{"name":"Armoured Shield"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Ion Cannon"},{"name":"Chaff Launcher"}],"modules":[{"name":"Genetic Lock"},{"name":"Offensive Protocols"},{"name":"Pinpoint Targeter"},{"name":"Firewall"},{"name":"Energy Cell"}],"content":[{"type":"paragraph","value":"The personal Paladin Mech of the Pilot Old Sand, a mercenary veteran fought in Contour's Oceanic Wars of expansion. Designed to disable an enemy's defensive systems and then deliver a killing blow in hand to hand combat. The Paladin is festooned with medals and banners and has been recently modded with a Genetic Lock to prevent anyone but Old Sand from Piloting his prized battle companion."}]}],"content":[{"type":"paragraph","value":"The 'v8.12.5' Paladin is engineered to channel and amplify its reactor energy reserves to enhance the force, impact, and destructive potential of its close combat attacks. This enables the mech to deliver bone-shattering strikes that obliterate enemy defenses. Developed by Aeon as an offensive siegebreaker, designed to breach fortifications and fearlessly lead its lance into the heart of enemy fire. It proved its prowess in the 100 day siege of the Union of Nations headquarters during the Last War of Nations, which led to their complete annihilation. Thousands of corpo mercs, with more scrip debt than sense, eagerly apply to Aeon's Privateer Partnership program with the hopes of being able to pilot a Paladin Mech as part of Aeon's Elite Security Division."}],"schemaName":"chassis"},{"id":"5d3abe62-827d-4144-98e1-be0a30b70520","name":"Ravager","source":"Rainmaker","page":64,"structurePoints":23,"energyPoints":8,"heatCapacity":14,"systemSlots":14,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":8,"chassisAbilities":["Integrated Advanced Deployable Locomotion System"],"patterns":[{"name":"Hunchback","source":"Rainmaker","page":64,"systems":[{"name":"Long Barrelled Green Laser"},{"name":"Missile Pod"},{"name":"Ejection System"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Coolant Flow Manifold"}],"content":[{"type":"paragraph","value":"Designed to track and destroy multiple targets at long range, ideal at defending a fortified position."}]}],"content":[{"type":"paragraph","value":"The Hunchback Pattern Ravager was developed by Aegean Dynamics during the Oceanic Expansion to defend arcologies and naval bases. It features a heavy-duty stabilization system that allows it to maintain accuracy while firing its long-range weaponry. The Ravager saw significant use in the Siege of Salamis against Automechs, where its defensive capabilities proved invaluable. Following the conflict, many Ravagers were repurposed by mercenaries and wannabe-corpos, including the Water-Baron's Elite Guard."}],"schemaName":"chassis"},{"id":"f2262dbd-d0c9-44a5-9b9d-d4c73458ad48","name":"Agares","source":"Rainmaker","page":66,"structurePoints":26,"energyPoints":12,"heatCapacity":17,"systemSlots":18,"moduleSlots":4,"cargoCapacity":6,"techLevel":3,"salvageValue":8,"chassisAbilities":["Automech","Hell Fumes","Demonic Visage"],"patterns":[{"name":"A","source":"Rainmaker","page":67,"systems":[{"name":"Missile Pod"},{"name":"120mm Cannon"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Auto-Repair Droid"},{"name":"Firewall"}],"content":[{"type":"paragraph","value":"Designed to spearhead an Automech lance by laying down a withering hail of missile and cannon fire to soften an enemy's defences and allow the rest of the Automech lance to close in."}]}],"content":[{"type":"paragraph","value":"Forged in the frozen realm of Hell, Agares is a hulking, hellish Automech, designed to lead a lance into the fray."},{"type":"paragraph","value":"Following the slaughter of Bunker 13 Agares Mechs began to don the flesh of the mortals they killed and marking their metallic forms with eerie symbols from humanity's ancient past designed to evoke primal fear."},{"type":"paragraph","value":"This macabre practice was intended to ward off any other mortal intruders venturing into their domain."}],"schemaName":"chassis"},{"id":"646280d7-eba9-452d-b680-3bc55c6da8f9","name":"Black Dragon","source":"Rainmaker","page":68,"structurePoints":28,"energyPoints":10,"heatCapacity":17,"systemSlots":19,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":7,"chassisAbilities":["Excoriate"],"patterns":[{"name":"Cerys","source":"Rainmaker","page":68,"systems":[{"name":"FM-3 Flamethrower","count":2},{"name":"Napalm Launcher"},{"name":"Napalm Shotgun"},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Multi-Targeter"}],"content":[{"type":"paragraph","value":"The personal battle mech of Cerys who uses it to maintain control of the Water-Baron's Trading Outpost and other assets with extreme prejudice. Designed to be able to flame either a spread of targets or incinerate a single target in an overwhelming cascade of superheated petroleum."}]}],"content":[{"type":"paragraph","value":"Developed by Contour Aerospace as a cleanse and destroy Mech that specialises in the use of incendiary weapons. Black Dragon Mechs were deployed in the purging of the Primordials, a collective who rejected the profit driven, corporate devastation of the world in the name of endless consumption. Primordial groups took to living in communal, self-sufficient settlements within the last few natural places of the world. They were all turned to ash."},{"type":"paragraph","value":"In response to the Corporate Council's prohibition of incendiary explosives, the Black Dragon found new buyers among more morally flexible mercenary groups and feudal corpos. Notably the security force of the Water Baron, deploying the Black Dragon to suppress the inhabitants of the Wild Hills."}],"schemaName":"chassis"},{"id":"8cba10e1-20f1-4d82-a028-d9d84ac9f1b3","name":"Cerberus","source":"Rainmaker","page":72,"structurePoints":40,"energyPoints":18,"heatCapacity":30,"systemSlots":5,"moduleSlots":2,"cargoCapacity":6,"techLevel":5,"salvageValue":18,"chassisAbilities":["Automech","Cerberus Control System"],"patterns":[{"name":"TAC-OS","source":"Rainmaker","page":75,"systems":[{"name":"Railgun"},{"name":"Multi-Phase Shield"},{"name":"Ion Cannon"},{"name":"Shield Dome"},{"name":"Missile Pod"},{"name":"Automated Weapon Turret","preselectedChoices":{"c05fd7f4-cd5a-4c0d-8518-3566cece416d":"Automated Machine Gun Turret"}},{"name":"Chaff Launcher","count":2},{"name":"Stabilising Locomotion System"}],"modules":[{"name":"Laser Guidance"},{"name":"Thermal Optics"},{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Sonic Screecher"},{"name":"Comms Tapper"},{"name":"Coolant Flow Manifold"},{"name":"Offensive Protocols"},{"name":"Comms Module"},{"name":"Reactor Safety Protocols"}],"content":[{"type":"paragraph","value":"The apex Mech of the doomed Automech Program. Only the advanced 'Tac-OS' A.I. system was powerful enough to singularly control its colossal form. Cerberus was last deployed to coordinate the Automech attack against the Bunker 13, each of its heads spitting death against the arrayed defences. It is said to still lurk deep within Hell, patiently plotting the destruction of any who would send its friends to their deaths."},{"type":"paragraph","value":"Designed by TJG Automations, the Cerberus features an advanced Tac-OS A.I. that can control all three heads simultaneously. Each head - Kyrios, Phren, and Morphos - can mount separate systems and modules, allowing for devastating coordinated attacks."},{"type":"paragraph","value":"HEAD 1 'KYRIOS': Mounts Railgun and Multi-Phase Shield systems, with Laser Guidance and Thermal Optics modules for precision targeting."},{"type":"paragraph","value":"HEAD 2 'PHREN': Equipped with Ion Cannon and Shield Dome systems, supported by Firewall, Mech Scrambler, Sonic Screecher, and Comms Tapper modules for electronic warfare."},{"type":"paragraph","value":"HEAD 3 'MORPHOS': Features Missile Pod, Automated Machine Gun Turret, and Chaff Launcher systems, with Coolant Flow Manifold and Offensive Protocols modules."},{"type":"paragraph","value":"CHASSIS: The main body mounts Stabilising Locomotion System and Chaff Launcher systems, with Comms Module and Reactor Safety Protocols modules."},{"type":"paragraph","value":"Each head and the chassis must be crafted and repaired separately. Systems and modules mounted on the chassis can be activated by any Pilot, while those on individual heads can only be activated by the Pilot controlling that head. Cerberus restores statistics and repairs damage in a Tech 5 Mechbay or higher during Downtime."}]}],"content":[{"type":"paragraph","value":"The 'TAC-OS PATTERN' Cerberus is a colossal multi-headed Automech, the pinnacle of the Automech Program. Designed by TJG Automations, it features three independently controlled heads - Kyrios, Phren, and Morphos - each capable of mounting separate weapon systems and modules. The advanced Tac-OS A.I. system was the only system powerful enough to control all three heads simultaneously, though the chassis can also be piloted by three separate Pilots, one for each head."}],"schemaName":"chassis"},{"id":"1b7df14c-8f92-48ff-a42a-313fd24038c9","name":"Bobcat","source":"Salvage Union Starter Set","booklet":"PC","page":10,"patterns":[{"name":"Mr Miner","source":"Salvage Union Starter Set","page":11,"booklet":"PC","systems":[{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Mining Rig"},{"name":"Riveting Gun"},{"name":"High Pressure Hose"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Driftwood's Bobcat build favours utility, its mining rig able to dig holes in cave networks and create hidey-holes to weather long nights in the wastes."},{"type":"paragraph","value":"This is a pre-made Mech for the Reclamation of the Wastes Campaign, piloted by Driftwood."}]},{"name":"Warrior","source":"Salvage Union Starter Set","page":11,"booklet":"PC","systems":[{"name":"Armoured Shield"},{"name":"Chaff Launcher"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Rigging Arm","count":2},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Hammer"}}],"modules":[{"name":"Comms Module"},{"name":"Pinpoint Targeter"}],"content":[{"type":"paragraph","value":"Designed by miners during the Ferrous Wars to go toe to toe with corpo Mechs, using its magnet to force them to fight on its terms."}]},{"name":"Manic Miner","source":"Salvage Union Starter Set","page":11,"booklet":"PC","systems":[{"name":"Locomotion System"},{"name":"Mining Rig"},{"name":"Escape Hatch"},{"name":"Riveting Gun"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}],"content":[{"type":"paragraph","value":"Developed as a mining and excavation Mech by Thatcher Steel, each worker was expected to complete their tasks in a strict time limit that was constantly monitored by the corpo. The Mechs would maniacally dart from point to point on excavation sites with little care for their or others' safety as long as it meant quotas were filled."}]},{"name":"Bill E","hidden":true,"source":"Mech Monday","systems":[{"name":"Chainsaw Arm"},{"name":"FM-3 Flamethrower"},{"name":"Loudspeakers"},{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Hydraulic Crusher"}],"modules":[{"name":"Comms Module"},{"name":"Self-Destruct"}],"content":[{"type":"paragraph","value":"In the Arena of Solaris 4 the inter match field needs to be cleared this chasis is the beast for the job."}]},{"name":"Court Cat","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Radiation Sealing"},{"name":"Aerosolised Nerve Gas Sprayer"},{"name":"FM-3 Flamethrower"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"M315 Motion Scanner"}],"content":[{"type":"paragraph","value":"An Aeon design for purging wildlife colonies that threaten their farms, and carrying the carcasses back for composting. The local workers call them 'fireflies' for the lightshow they put on at night."}]},{"name":"Guano","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Anti-Mech Mine Layer"},{"name":"Vectored Thrust Unit"},{"name":"Ejection System"},{"name":"Chaff Launcher"}],"modules":[{"name":"Comms Module"},{"name":"Dash Protocols"}],"content":[{"type":"paragraph","value":"A pattern developed by Drontek, used for minelaying and as a cheap quick response platform against Evantis Colossi. It was named after its tendency to drop large quantities of explosive s__t on people."}]},{"name":"Mag-Train","hidden":true,"source":"Mech Monday","systems":[{"name":"Escape Hatch"},{"name":"Hover Locomotion System"},{"name":"Floodlights"},{"name":"Electro-Magnetic Hardening"},{"name":"Green Laser"}],"modules":[{"name":"Comms Module"},{"name":"Navigation Module"}],"content":[{"type":"paragraph","value":"Originally intended to haul large loads of scrap, Unions have since employed the Mag Train Pattern to haul other Mag Trains in long convoys from one point to another. Using their internal magnets to link each other, large chains of this pattern roam."}]},{"name":"Magic Bus","hidden":true,"source":"Mech Monday","systems":[{"name":"Locomotion System"},{"name":"Shotgun Pit"},{"name":".50 Cal Machine Gun","count":2},{"name":"Personnel Transport Pod"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Navigation Module"}],"content":[{"type":"paragraph","value":"A union-designed Bobcat variant for ferrying around personnel or evacuating people, the Magic Bus pattern is nonetheless capable of lending a helping hand in repairs, hauling salvage or even a bit of additional firepower."}]},{"name":"Nyaa~","hidden":true,"source":"Mech Monday","systems":[{"name":"Bio-Talon"},{"name":"Mutated Locomotion System"},{"name":"Tracking Node"},{"name":"Escape Hatch"},{"name":"Loudspeakers"},{"name":"Red Laser"}],"modules":[{"name":"Heating Unit"},{"name":"IR Night Vision Optics"}],"content":[{"type":"paragraph","value":"The Nyaa~ pattern is a strange little mech, created by a Chimerium Wastelander who was a fan of an ancient thing called.... \"Nyancat?\" This mech boasts inspiration from the organic creature \"cat\" and allows for retrieval of their \"prey.\""}]},{"name":"Osiris","hidden":true,"source":"Mech Monday","systems":[{"name":"Escape Hatch"},{"name":"Fabrication Arm"},{"name":"Locomotion System"},{"name":"Prawn Sifter"},{"name":"Sandblaster"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"}],"content":[{"type":"paragraph","value":"Developed by Osiris Construction, this Mech creates magnetic filament and manipulates it in fine detail. Works in tandem with the Forge for rapid building. Can defend itself with an integrated sandblaster."}]}],"structurePoints":11,"energyPoints":8,"heatCapacity":8,"systemSlots":13,"moduleSlots":2,"cargoCapacity":6,"techLevel":1,"salvageValue":7,"content":[{"type":"paragraph","value":"Designed by Opus Institute as a general purpose construction Mech, the 'NL-9' Bobcat was instrumental in the efforts to restore the central wastelands after Impact Day. Salvager Bobcat teams were sent out to support in the reconstruction of settlements reduced to ruin by the impact, or buried under the ash. This proved an effective recruiting method for the Salvage Union."}],"chassisAbilities":["Integrated Scrap Magnet"],"schemaName":"chassis"},{"id":"68945613-1444-404b-b552-6c940b7e67b8","name":"Gatecrasher","source":"Salvage Union Starter Set","booklet":"PC","page":42,"patterns":[{"name":"Moth","source":"Salvage Union Starter Set","page":43,"booklet":"PC","systems":[{"name":".50 Cal Machine Gun"},{"name":"30mm Autocannon"},{"name":"Armour Plating"},{"name":"Chaff Launcher"},{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Firewall"},{"name":"Self-Destruct"}],"content":[{"type":"paragraph","value":"This stock TDA build was produced in great numbers, named affectionately after the Pilots who risked their lives at the frontlines of siege forces."}]},{"name":"Grond","source":"Salvage Union Starter Set","page":43,"booklet":"PC","systems":[{"name":"FM-3 Flamethrower","count":4},{"name":"Heat Sink"},{"name":"Locomotion System"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Safety Protocols"},{"name":"Weapon Link"}],"content":[{"type":"paragraph","value":"A shock-and-awe build favoured by raiders, designed to douse defenders in a siege with superheated jets of flame after destroying their gates."}]},{"name":"APC","source":"Salvage Union Starter Set","page":43,"booklet":"PC","systems":[{"name":"30mm Autocannon"},{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Refractive Shield Projector"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Equipment Locker"},{"name":"Firewall"}],"content":[{"type":"paragraph","value":"A battlefield transportation build, designed by the TDA to safely deliver troops into the breach of a siege and then provide fire support."}]}],"structurePoints":32,"energyPoints":11,"heatCapacity":15,"systemSlots":19,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":9,"content":[{"type":"paragraph","value":"A TDA Mech designed with the singular purpose of breaching fortifications. They were produced en masse and used extensively in the TDA revolutionary war to breach corporate arcos. Gatecrasher Mechs are dangerous to Pilots due to the heat build up of the siege ram, leading their pilots to be nicknamed 'Moths' for their short lifespans and tendency to burn up in flame. These pilots were considered heroes by the TDA who commemorated them in their monuments."}],"chassisAbilities":["Siege Ram"],"schemaName":"chassis"}]