[{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/mule.png","content":[{"type":"paragraph","value":"The 'M-63' Mule was developed by the Opus Institute as one of the first open source Mech blueprints. They remain a ubiquitous presence across the wasteland as a result. Their design was replicated not only by other corpos, but numerous enthusiasts with a crafting bay. The Mule's spacious cargo bay makes the Mech invaluable to wastelanders, corpos, and salvagers alike for transporting salvage over a wide array of terrain, whilst its general hardiness allows it to survive numerous threats from raider ambushes to radiation storms."}],"id":"40109396-2ee4-49ae-8290-2f435fd88c5e","indexable":true,"blackMarket":false,"name":"Mule","source":"Salvage Union Workshop Manual","page":100,"structurePoints":12,"energyPoints":4,"heatCapacity":6,"systemSlots":16,"moduleSlots":2,"cargoCapacity":16,"techLevel":1,"salvageValue":7,"chassisAbilities":["Integrated Cargo Bay"],"patterns":[{"name":"Hauler Pattern","content":[{"type":"paragraph","value":"This Mule, favoured by wastelanders and traders alike, is designed for hauling cargo, whilst being armed with some rudimentary defences."}],"legalStarting":true,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"}]},{"name":"Crusher Pattern","content":[{"type":"paragraph","value":"Clean and simple, this Mule can salvage Scrap, haul it back to a Crawler or wasteland settlement, and defend itself in a pinch from any raiders."}],"systems":[{"name":"Red Laser"},{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}]},{"name":"Evantis Pattern","content":[{"type":"paragraph","value":"These heavily armed and armoured Mules were used extensively during the Second Corpo War, to ferry cargo between arcos. Many salvager raids were rebuffed by corpos 'Circling the Mules' to create a devastating ring of missile fire."}],"systems":[{"name":"Missile Pod"},{"name":"Armour Plating"},{"name":"Composite Armour"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"}]},{"name":"Acid Spitter","content":[{"type":"paragraph","value":"Mules fitted with acid spitters to defend their Bio-Salvage hauls in Gehenna."}],"source":"We Were Here First!","page":76,"systems":[{"name":"Acid Cannon"},{"name":"Rigging Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Olfactory Glands"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/mazona.png","content":[{"type":"paragraph","value":"The Mazona 'PR1-M3' was created by DronTek Systems in the aftermath of the first Luddite Rebellion. It was designed as a delivery drone that could be piloted by a worker rather than automated. Its design remains useful due to the majority of automated drones malfunctioning as a result of the increased radiation storms across the wastelands. Whilst fragile, the DronTek patented hover function enables it to operate across a wide variety of terrain, plus it is a cheap Mech to rebuild if it does get blown apart."}],"id":"df6b7872-5fbe-4602-b564-564157864746","indexable":true,"blackMarket":false,"name":"Mazona","source":"Salvage Union Workshop Manual","page":102,"structurePoints":5,"energyPoints":10,"heatCapacity":6,"systemSlots":7,"moduleSlots":3,"cargoCapacity":6,"techLevel":1,"salvageValue":4,"chassisAbilities":["Hover Drone"],"patterns":[{"name":"Buzzard Pattern","content":[{"type":"paragraph","value":"Buzzards of the wastes, raiders relish these builds as it lets them overheat larger Mechs whilst stripping the flesh off of anything else."}],"legalStarting":true,"systems":[{"name":"FM-3 Flamethrower","count":2},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Self-Destruct"},{"name":"Weapon Link"}]},{"name":"Scrap Flinger Pattern","content":[{"type":"paragraph","value":"This is not the most orthodox platform for a Mechapult, but who am I to stop you?"}],"systems":[{"name":"Mechapult"},{"name":"Escape Hatch"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"},{"name":"Pinpoint Targeter"}]},{"name":"Stefanus Pattern","content":[{"type":"paragraph","value":"Designed for smuggling and covert reconnaissance, being disguised as a delivery drone allows it to blend into the background within most arcos and settlements undetected."}],"systems":[{"name":"Rigging Arm"},{"name":"Smuggling Hold"}],"modules":[{"name":"Comms Tapper"},{"name":"Eggs Mayhem"},{"name":"Reactor Overload"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/scrapper.png","content":[{"type":"paragraph","value":"The 'S-5000' Scrapper was designed by Hodgson & Vasquez, a subsidiary of Evantis Heavy Industries, for trash haulage and waste disposal. Its Hazard Protected Chassis was necessary to protect the Pilot against the accumulated toxic wastes of the great trash mountains that dotted the Arid Steppes around the Evantis home arco of Haven."}],"id":"105055e2-eb07-4329-8dc0-a344d6d77212","indexable":true,"blackMarket":false,"name":"Scrapper","source":"Salvage Union Workshop Manual","page":104,"structurePoints":9,"energyPoints":9,"heatCapacity":8,"systemSlots":12,"moduleSlots":2,"cargoCapacity":6,"techLevel":1,"salvageValue":6,"chassisAbilities":["Hazard Protected Chassis"],"patterns":[{"name":"Leaky Pattern","content":[{"type":"paragraph","value":"The wasteland Scrapper is vital for survival, allowing repair, defence, and maintenance of a waster settlement even in the harshest of conditions."}],"legalStarting":true,"systems":[{"name":"Chainsaw Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Riveting Gun"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Personal Recreation Device"}]},{"name":"Rigger Pattern","content":[{"type":"paragraph","value":"This salvager favoured pattern is built for heavy salvage and repair operations in dangerous conditions."}],"systems":[{"name":"Hydraulic Crusher"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Transport Hold"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}]},{"name":"Sakura Pattern","content":[{"type":"paragraph","value":"This Scrapper has been modified for search and rescue operations, many of which were commissioned following Impact Day to clear the irradiated wreckage of what was once the TDA Council."}],"systems":[{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"High Pressure Hose"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"Comms Module"},{"name":"M315 Motion Scanner"}]},{"name":"Royce","content":[{"type":"paragraph","value":"Scrappers fitted with amphibious locomotion systems and heavy ballistic weapons. See Salvage Union Core Book p. 106."}],"source":"Rainmaker","page":78,"systems":[{"name":"30mm Autocannon"},{"name":"Amphibious Locomotion System"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Thermal Optics"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/spectrum.png","content":[{"type":"paragraph","value":"The 'Z-80A' Spectrum was developed by Advanced Microprocessor Systems (AMS), a subsidiary of Thatcher Steel, as a pilotable, mobile, data centre for use in the establishment of colonies either offworld or within inhospitable locations. The Spectrum's Chassis is specifically designed to protect its data core and other vital components from any environmental damage and in the event of a colony collapse it can be moved with ease along with the vital intelligence contained in its mammoth core."}],"id":"c465ea55-0230-41c9-a014-2baf453e2d2b","indexable":true,"blackMarket":false,"name":"Spectrum","source":"Salvage Union Workshop Manual","page":106,"structurePoints":17,"energyPoints":11,"heatCapacity":3,"systemSlots":7,"moduleSlots":4,"cargoCapacity":6,"techLevel":1,"salvageValue":10,"chassisAbilities":["Data Scanner"],"patterns":[{"name":"Settler Pattern","content":[{"type":"paragraph","value":"Wastelanders who get hold of one of these can far more easily relocate their settlements and glean crucial information about potential settlement sites."}],"legalStarting":true,"systems":[{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"},{"name":"Personal Recreation Device"},{"name":"Firewall"}]},{"name":"Operator Pattern","content":[{"type":"paragraph","value":"A favourite of hackers, this Spectrum is installed with a suite of offensive and defensive hacks and a flamethrower to deter attackers on foot and overheat enemy Mechs."}],"systems":[{"name":"FM-3 Flamethrower"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"High Gain Antenna"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Overload"},{"name":"Firewall"},{"name":"Eggs Mayhem"}]},{"name":"AMS Pattern","content":[{"type":"paragraph","value":"Developed to transport and protect a colony's datacore in the event of a collapse whilst supporting the rest of the convoy."}],"systems":[{"name":"Needle Missile Pod"},{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"High Gain Antenna"}],"modules":[{"name":"Comms Module"},{"name":"ECM Transmitter"},{"name":"Firewall"},{"name":"Navigation Module"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/thresher.png","content":[{"type":"paragraph","value":"The 'T-690' Thresher was designed as a multi-purpose agriculture Mech by Hodgson & Vasquez to aid in the large-scale crop harvesting and forestry operations within the Verdant Crescent. It is one of the longest operating Mechs in existence, said to have been used in the Great War. Its multiple layers of heavy armour are a clunky holdover from that era, but provide solid protection to the Mech in the perilous wastes."}],"id":"61e24c6d-fc2f-4ff7-b9ca-3d8325764666","indexable":true,"blackMarket":false,"name":"Thresher","source":"Salvage Union Workshop Manual","page":108,"structurePoints":15,"energyPoints":6,"heatCapacity":10,"systemSlots":9,"moduleSlots":2,"cargoCapacity":6,"techLevel":1,"salvageValue":9,"chassisAbilities":["Heavily Armoured Chassis"],"patterns":[{"name":"Shepherd Pattern","content":[{"type":"paragraph","value":"Wastelanders do not have a lot to farm, but a settlement that gets hold of one of these can defend itself pretty well from raiders."}],"legalStarting":true,"systems":[{"name":"Red Laser"},{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Zoom Optics"}]},{"name":"Butcher Pattern","content":[{"type":"paragraph","value":"Hacks and burns scrap, Mechs, flesh, and anything else that gets in its way."}],"systems":[{"name":"Chainsaw Arm"},{"name":"FM-3 Flamethrower"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Adv. Weapon Link"}]},{"name":"H&V Pattern","content":[{"type":"paragraph","value":"Designed for its original designation as a lumberjack Mech."}],"systems":[{"name":"Chainsaw Arm","count":2},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"}]},{"name":"Chimerium Harvester","source":"We Were Here First!","page":76,"systems":[{"name":"Chimerium Harvester"},{"name":"Locomotion System"},{"name":"Rigging Arm","count":2}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}]},{"name":"Mutant","content":[{"type":"paragraph","value":"Threshers rigged with bio-organic systems, such as talons harvested from Chimerium Beasts."}],"source":"We Were Here First!","page":76,"systems":[{"name":"Bio-Talon"},{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/forge.png","content":[{"type":"paragraph","value":"The 'O-F-531' Forge was developed by Osiris Construction as a fabrication Mech that could rapidly construct and repair structures within the field, whilst also defending the area from attack. They were purchased en-masse by Herrsch Manufacturing, and used effectively to prevent the inner tier of their home arco in the Verdant Crescent from being breached by starving citizens during the great food riots. This proved successful, and Osiris soon rolled them out to other corporate arcos to operate in a similar capacity."}],"id":"b9ad42f1-55a8-4e87-aa9a-e135ad434831","indexable":true,"blackMarket":false,"name":"Forge","source":"Salvage Union Workshop Manual","page":110,"structurePoints":16,"energyPoints":13,"heatCapacity":10,"systemSlots":15,"moduleSlots":4,"cargoCapacity":6,"techLevel":2,"salvageValue":10,"chassisAbilities":["Integrated Epoxy Printer"],"patterns":[{"name":"Beam Pattern","content":[{"type":"paragraph","value":"Effective arco siege Mech used by rebels during the Second Corpo War."}],"systems":[{"name":"Blue Mining Laser"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Energy Cell"},{"name":"Reactor Safety Protocols"},{"name":"Damage Assessor"}]},{"name":"Steamroller Pattern","content":[{"type":"paragraph","value":"Designed to clear minefields and construct warning signs in dangerous areas."}],"systems":[{"name":"Green Laser"},{"name":"Hydraulic Crusher"},{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Deep Survey Scanner"},{"name":"Metal Detector"},{"name":"Survey Scanner"}]},{"name":"Osiris Pattern","content":[{"type":"paragraph","value":"Used to build barricades against protestors."}],"systems":[{"name":"30mm Autocannon"},{"name":"Escape Hatch"},{"name":"Fabrication Arm"},{"name":"High Pressure Hose"},{"name":"Locomotion System"},{"name":"Smoke Machine"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Sonic Screecher"},{"name":"Video Recording Array"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/gopher.jpg","content":[{"type":"paragraph","value":"The 'TC40' Gopher was originally designed as a battlefield cargo Mech by the Opus Institute. It was intended to rapidly shuttle supplies in the midst of active combat zones, whilst providing mobile support. It was utilised by the TDA during the Colonial Wars and has become a workhorse for the Salvage Unions thanks to its spacious cargo capacity, efficient design, and cheap cost."},{"type":"flavor","value":"Following the Olympia Springs incident it is against Union Regulations to store raw meat in the Expanded Transport Hold."}],"id":"9782857d-ccf4-4d95-8da2-d3912a6da8e3","indexable":true,"blackMarket":false,"name":"Gopher","source":"Salvage Union Workshop Manual","page":112,"structurePoints":14,"energyPoints":10,"heatCapacity":8,"systemSlots":12,"moduleSlots":3,"cargoCapacity":12,"techLevel":2,"salvageValue":4,"chassisAbilities":["Integrated Expanded Transport Hold"],"patterns":[{"name":"Legion Pattern","content":[{"type":"paragraph","value":"Designed for hunting and killing, favored by a raider group called The Legion."}],"systems":[{"name":"Green Laser"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Nanofibre Net Launcher"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"M315 Motion Scanner"}]},{"name":"Longsaddle Pattern","content":[{"type":"paragraph","value":"Designed for reconnaissance and sniping, famously used in the Battle of Bracken Ridge."}],"systems":[{"name":"Long Barrelled Green Laser"},{"name":"Chaff Launcher"},{"name":"Ejection System"},{"name":"Smoke Machine"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"Laser Guidance"}]},{"name":"Opus Pattern","content":[{"type":"paragraph","value":"Designed for its original purpose of quickly moving cargo on and off the battlefield while providing combat support."}],"systems":[{"name":"Red Pulse Laser"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"ECM Transmitter"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/hussar.png","content":[{"type":"paragraph","value":"The 'V-IG83' Hussar was designed as a general purpose light-combat Mech by Contour Aerospace that was relatively cheap for the corpo to mass produce. Able to rapidly mobilise against threats, they were primarily used as a 'peacekeeping' force by Contour Aerospace security detachments during the Oceanic Expanse. They fell into disuse following the war and have since become a Mech utilised by wasters of all kinds, due to their speed, cheap cost and hit and run capabilities."}],"id":"a7134396-92a6-47a7-b6fe-bd2e8a93c4fb","indexable":true,"blackMarket":false,"name":"Hussar","source":"Salvage Union Workshop Manual","page":114,"structurePoints":12,"energyPoints":10,"heatCapacity":12,"systemSlots":12,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"chassisAbilities":["Fast"],"patterns":[{"name":"Mauler Pattern","content":[{"type":"paragraph","value":"This raider favoured Mech pattern is renowned for its pilots using the oldest trick in the book - call out a distress signal and then blast the first unsuspecting mark who responds into bits for the scrap."}],"systems":[{"name":"M2-X Mauler"},{"name":"Chaff Launcher"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Nanofibre Net Launcher"}],"modules":[{"name":"Comms Module"},{"name":"Sleeping Beauty"},{"name":"Offensive Protocols"}]},{"name":"Piggyback Pattern","content":[{"type":"paragraph","value":"It is always nice to have a friend, and your buddy piggybacking one of these is in for a hell of a ride."}],"systems":[{"name":"30mm Autocannon"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Shotgun Pit"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Evasion Protocols"},{"name":"Survey Scanner"}]},{"name":"Contour Pattern","content":[{"type":"paragraph","value":"The stock Contour build is designed to get in fast and strip a vital component off of a foe before retreating ready to do it again."}],"systems":[{"name":"Red Pulse Laser"},{"name":"Chaff Launcher"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Target Painter"}],"modules":[{"name":"Comms Module"},{"name":"Dash Protocols"},{"name":"Pinpoint Targeter"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/jackhammer.png","content":[{"type":"paragraph","value":"The 'BG-288' Jackhammer was commissioned by the Terrestrial Democratic Alliance and constructed by Thatcher Steel. The Jackhammer was built in response to a series of costly uranium mining accidents on off-world colonies, due to lax worker safety protocols, in which a slew of mining Mechs were destroyed in tunnel collapses and the worker pilots tragically killed. The reinforced chassis of the Jackhammer was designed to protect the Mech's expensive reactor and core systems in the event of an accident which immobilised or crushed the Mech. That it happened to also protect the worker pilot was of secondary consideration to the corpo."}],"id":"bc0be363-b45b-4f3f-8ce1-67406cb2c24c","indexable":true,"blackMarket":false,"name":"Jackhammer","source":"Salvage Union Workshop Manual","page":116,"structurePoints":18,"energyPoints":7,"heatCapacity":13,"systemSlots":15,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"chassisAbilities":["Reinforced Chassis"],"patterns":[{"name":"Cackler Pattern","content":[{"type":"paragraph","value":"This Jack-of-all-hammers build is favoured by wastelanders for its versatility."}],"systems":[{"name":"Mining Rig"},{"name":"Chaff Launcher"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"}]},{"name":"Auger Pattern","content":[{"type":"paragraph","value":"Designed to crack deposits at range, this Jackhammer pattern was used extensively by salvagers during the Ferrous Wars and is in large part responsible for their victory."}],"systems":[{"name":"Blue Mining Laser"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Heat Sink","count":2}],"modules":[{"name":"Comms Module"},{"name":"Thermal Optics"}]},{"name":"Thatcher Pattern","content":[{"type":"paragraph","value":"Designed for heavy mining in hostile conditions, and utilised extensively in the Ferrous Range, Central Wastes, Arid Steppes, and even in outer colony mining."}],"systems":[{"name":"Heavy Duty Mining Rig"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Radiation Sealing"},{"name":"Rigging Arm"}],"modules":[{"name":"Comms Module"},{"name":"Deep Survey Scanner"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The salvager answer to the Leviathan Chassis. This junker Mech is built out of a hodgepodge of scrap parts, giving it a hulking appearance. Layers of expendable scrap armour built into its hull make it rugged, and resilient for its tech level, despite a relatively fragile core. The Goliath is used extensively by salvagers in regions where scrap is ripe."}],"id":"76345263-a5a4-4fb0-8aa3-0b154cff797c","indexable":true,"blackMarket":false,"name":"Goliath","source":"Mech Monday","page":4,"structurePoints":13,"energyPoints":11,"heatCapacity":12,"systemSlots":20,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":8,"chassisAbilities":["Scrap Plating"],"patterns":[],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/kraken.png","content":[{"type":"paragraph","value":"The 'USM-53' Kraken was developed by Aegean Dynamics as one of the first hybrid land and water Mechs. Able to carry a large crew to the depths of ocean trenches, it proved instrumental in the construction and repair of underwater fibre net pipelines which were a vulnerable target during the cyberwars. It has a reputation for being a chunky Mech on land, but its pilots often extol its comfortable environmental systems which keeps it both airtight and watertight. When on land this also keeps it protected from wasteland debris, dust, and dangerous gases."}],"id":"1ba741eb-5b33-496f-81f8-7f9d05e27985","indexable":true,"blackMarket":false,"name":"Kraken","source":"Salvage Union Workshop Manual","page":118,"structurePoints":24,"energyPoints":10,"heatCapacity":14,"systemSlots":18,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":14,"chassisAbilities":["Integrated Amphibious Locomotion System"],"patterns":[{"name":"Blackbeard Pattern","content":[{"type":"paragraph","value":"The last report from Crawler #383 was of this Kraken surfacing near their docked Crawler and a horde of raiders storming out of its hatches."}],"systems":[{"name":"Mini Mortar"},{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Grappling Harpoon"},{"name":"High Gain Antenna"},{"name":"Loudspeakers"},{"name":"Personnel Transport Pod"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Navigation Module"},{"name":"Reactor Flare"}]},{"name":"Saboteur Pattern","content":[{"type":"paragraph","value":"Used extensively during the cyberwars by hired salvager crews on both sides to destroy undersea cables, generators, and oil mining rigs."}],"systems":[{"name":"Torpedo Tubes"},{"name":".50 Cal Machine Gun"},{"name":"Chaff Launcher"},{"name":"Chainsaw Arm"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Personnel Transport Pod"},{"name":"Rigging Arm"}],"modules":[{"name":"ECM Transmitter"},{"name":"Firewall"},{"name":"Comms Module"}]},{"name":"Aegean Pattern","content":[{"type":"paragraph","value":"The original pattern, developed for land and sea combat. Salvagers first got this blueprint as a result of an Aegean Kraken whose crew mutinied and flipped sides to the Unions during the Wasteland Reclamation."}],"systems":[{"name":"Torpedo Tubes"},{"name":"Long Barrelled Green Laser"},{"name":"Chaff Launcher","count":2},{"name":"Refractive Shield Projector"},{"name":"Escape Hatch"},{"name":"Personnel Transport Pod"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Thermal Optics"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/magpie.png","content":[{"type":"paragraph","value":"The 'Type 43' Magpie was developed by Thatcher Steel on behalf of Stefanus as an industrial worker Mech. Its universal mounting points allowed for rapid transition between the various complex servo arms needed during the development and roll out of the Stefanus Prion Chassis. This means its parts can be rapidly hot swapped in the field, even in a combat situation making it something of a holy grail for salvagers, though less so for its namesake."}],"id":"c505adcd-26af-4c2a-91f4-55ff1fd8fe72","indexable":true,"blackMarket":false,"name":"Magpie","source":"Salvage Union Workshop Manual","page":120,"structurePoints":15,"energyPoints":12,"heatCapacity":10,"systemSlots":15,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":5,"chassisAbilities":["Hot Swap Universal Mounts"],"patterns":[{"name":"Ironmonger Pattern","content":[{"type":"paragraph","value":"Designed to be placed in the centre of a settlement during a siege, it can repair damage via its welding laser whilst returning mortar fire."}],"systems":[{"name":"Mini Mortar"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Rigging Arm"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Reactor Flare"}]},{"name":"Maggie Pattern","content":[{"type":"paragraph","value":"A pattern endorsed by the Engineering Union for its flexibility and support in the field."}],"systems":[{"name":"30mm Autocannon"},{"name":"Refractive Shield Projector"},{"name":"Ejection System"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Welding Laser"}],"modules":[{"name":"Barometric Sensor"},{"name":"Comms Module"},{"name":"Eggs Mayhem"}]},{"name":"Stefanus Pattern","content":[{"type":"paragraph","value":"Boasts a complex array of arm attachments that made a lot more sense to the Stefanus techs who used these as modular worker Mechs."}],"systems":[{"name":"Chainsaw Arm"},{"name":"Articulated Rigging Arm","count":2},{"name":"Fabrication Arm"},{"name":"Locomotion System"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Electro-Magnetic Self-Destruct"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/mirrorball.png","content":[{"type":"paragraph","value":"The 'V6.10.3' Mirror Ball was developed by Aeon as a mobile shield Mech designed to protect machinery and workers within inhospitable locations. During the 'Great Exodus' Mirrorball units were used effectively as a rearguard against corpo harriers by the first salvagers who fled their home arcos to forge a destiny of their own. Its nickname derives from the sparkling ball of energy that surrounds and protects it when it is operational."}],"id":"fdb9542b-d85e-468b-911a-517f8411efab","indexable":true,"blackMarket":false,"name":"Mirrorball","source":"Salvage Union Workshop Manual","page":122,"structurePoints":16,"energyPoints":14,"heatCapacity":8,"systemSlots":12,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":8,"chassisAbilities":["Integrated Advanced Shield Dome"],"patterns":[{"name":"Junker Pattern","content":[{"type":"paragraph","value":"A high-utility build that aids wastelanders in the arduous rigours of day to day life, repairing their settlements and protecting them from raiders and acid storms alike."}],"systems":[{"name":"Red Laser"},{"name":"Cargo Pod"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Welding Laser"}],"modules":[{"name":"Comms Module"},{"name":"Navigation Module"},{"name":"Reactor Flare"}]},{"name":"Reclaimer Pattern","content":[{"type":"paragraph","value":"A salvager-build designed for salvage operations in extreme wasteland conditions."}],"systems":[{"name":"Hydraulic Crusher"},{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Rigging Arm"},{"name":"Radiation Sealing"}],"modules":[{"name":"Comms Module"},{"name":"Survey Scanner"},{"name":"Video Projection Array"}]},{"name":"Sentinel Pattern","content":[{"type":"paragraph","value":"Evantis converted many of these Mechs into mobile, shielded missile platforms as a last gasp in the Colonial Wars."}],"systems":[{"name":"Missile Pod"},{"name":"Ejector Pod"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"IR Night Vision Optics"},{"name":"Laser Guidance"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/atlas.png","content":[{"type":"paragraph","value":"The 'MK8' Atlas was developed by Evantis Heavy Industries as a mobile, heavily armoured, resupply base. When Evantis switched their Mech production to focus on their Colossus Chassis during the midst of the First Corpo War, it made the Atlas technically the smallest Mech they still produced. This led to the Atlas being known colloquially as the 'Evantis Scout'."}],"id":"4ba6cc9f-19b0-4ae7-9471-3552f5470d4a","indexable":true,"blackMarket":false,"name":"Atlas","source":"Salvage Union Workshop Manual","page":124,"structurePoints":30,"energyPoints":10,"heatCapacity":14,"systemSlots":21,"moduleSlots":2,"cargoCapacity":30,"techLevel":3,"salvageValue":12,"chassisAbilities":["Integrated Colossal Cargo Bay"],"patterns":[{"name":"Thunder Storm Pattern","content":[{"type":"paragraph","value":"A cheap build favoured by wasters. Bristling with machine guns, even if it overheats from firing them, nothing should be left standing afterwards."}],"systems":[{"name":".50 Cal Machine Gun","count":6},{"name":"Armour Plating"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"}]},{"name":"Bastion Pattern","content":[{"type":"paragraph","value":"This Atlas build is designed to strip an area clean of salvage whilst pounding any would-be attackers with missile and autocannon fire."}],"systems":[{"name":"30mm Autocannon"},{"name":"Missile Pod"},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"}]},{"name":"Evantis Pattern","content":[{"type":"paragraph","value":"Terrifying when you consider this is not even intended to be a combat Mech. Evantis utilises these as a 'cost effective' defensive measure in their numerous field bases in the Arid Steppes."}],"systems":[{"name":"Railgun"},{"name":"Armour Plating"},{"name":"Ejection System"},{"name":"Module Switch"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Emergency Power Conduit"}]},{"name":"Throne Pattern","content":[{"type":"paragraph","value":"A colossal throne of scrap, festooned with weapons. Ridden into battle by raider lord Julius the Immortal, inspiring his followers with fire and thunder."}],"source":"We Were Here First!","page":47,"systems":[{"name":"FM-3 Flamethrower","count":2},{"name":"120mm Cannon"},{"name":"Hover Locomotion System"},{"name":"Armour Plating"},{"name":"Loudspeakers"}],"modules":[{"name":"Multi-Targeter"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/brawler.png","content":[{"type":"paragraph","value":"The 'GC-C21' Brawler is a combat Mech favoured by corpo mercs due to its relatively low scrip debt cost. The Terrestrial Democratic Alliance began to mass produce Brawlers during the Second Corpo War, and deployed them in the siege of the Central Wastes where they obliterated the Herrsch home arco. They later became one of the first combat Mechs to be produced as an open source blueprint by the Opus Institute."}],"id":"d05330c9-e87e-4e1b-b1b4-cb70a97e7543","indexable":true,"blackMarket":false,"name":"Brawler","source":"Salvage Union Workshop Manual","page":126,"structurePoints":25,"energyPoints":10,"heatCapacity":14,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":5,"chassisAbilities":["Close Range Protocols"],"patterns":[{"name":"Rifleman Pattern","content":[{"type":"paragraph","value":"A straightforward build designed to pound targets with autocannons. Effectively utilised by the waster settlement of Broken Reach in the Arid Steppes to fend off a Contour incursion into their territory."}],"systems":[{"name":"30mm Autocannon","count":2},{"name":"Ejection System"},{"name":"Electro-Magnetic Shield Projector"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Safety Protocols"},{"name":"Weapon Link"}]},{"name":"Ironmask Pattern","content":[{"type":"paragraph","value":"Osiris pit fighters are sealed into these and made to fight it out for the amusement of the execs."}],"systems":[{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Iron Spear"}},{"name":"Armoured Shield"},{"name":"Articulated Rigging Arm","count":2},{"name":"Locomotion System"},{"name":"Vectored Thrust Unit"}],"modules":[{"name":"Electro-Magnetic Self-Destruct"},{"name":"Offensive Protocols"},{"name":"Pinpoint Targeter"}]},{"name":"Gladiator Pattern","content":[{"type":"paragraph","value":"A popular entry level build amongst corpo contractor pilots who accrue enough debt to purchase one and pay off their interest through violence."}],"systems":[{"name":"Missile Pod"},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Steel Axe"}},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Offensive Protocols"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/little%20sestra.png","content":[{"type":"paragraph","value":"The 'НC-15' Little Sestra is a Mech designed by DronTek Systems to control a Sestra Drone in the field. Little Sestra Mechs are utilised for reconnaissance or in larger numbers to support DronTek's Big Brother Mechs in battle. Sestra Mechs were utilised effectively in the First Corpo War to pick off retreating Evantis forces following their failed invasion of the Northern Wastes. The majority of remote drones are unusable in the wastes, but the Little Sestra's high end, specialised drone controller continues to function where others have failed."}],"id":"01944f26-0843-4897-a72d-da19a56b1974","indexable":true,"blackMarket":false,"name":"Little Sestra","source":"Salvage Union Workshop Manual","page":128,"structurePoints":15,"energyPoints":8,"heatCapacity":10,"systemSlots":9,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":7,"chassisAbilities":["Sestra Drone Controller"],"patterns":[{"name":"Surveyor Pattern","content":[{"type":"paragraph","value":"Utilised by wastelanders and corpos alike to scout out and survey terrain, salvaging spots, and enemy positions."}],"systems":[{"name":"Green Laser"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"}],"drones":[{"name":"Sestra Drone","systems":["Long Barrelled Green Laser","High Gain Antenna","Cargo Pod"],"modules":["Survey Scanner","M315 Motion Scanner"]}]},{"name":"Scrounger Pattern","content":[{"type":"paragraph","value":"With a drone friend in tow, you'll never get lonely when out salvaging in the wastes."}],"systems":[{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Fabrication Arm"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"}],"drones":[{"name":"Sestra Drone","systems":["Red Laser","Fabrication Arm","High Gain Antenna"],"modules":["Survey Scanner","Damage Assessor"]}]},{"name":"DronTek Pattern","content":[{"type":"paragraph","value":"A spotter and sniper combo developed for a battlefield support role alongside the corpos' larger Mech and drone lances."}],"systems":[{"name":"Green Laser"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Zoom Optics"}],"drones":[{"name":"Sestra Drone","systems":["Rail Rifle"],"modules":["Reactor Overload","Laser Guidance"]}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/mantis.png","content":[{"type":"paragraph","value":"Developed as a collaboration between the software arm of Stefanus Industries and Sakura Futures, the 'MCS-1337' Mantis was designed as a lightweight hacking Mech. Rarely deployed on the battlefield, it has primarily been utilised in a series of Black Ops operations, most notably during the endless intra-corporate cold wars. With its high energy capacity and a wide array of Module customisation options you sometimes just have to respect corpo engineering."}],"id":"c77fa33c-1c94-4b7f-a84e-dc6a37e1e527","indexable":true,"blackMarket":false,"name":"Mantis","source":"Salvage Union Workshop Manual","page":130,"structurePoints":15,"energyPoints":17,"heatCapacity":7,"systemSlots":9,"moduleSlots":6,"cargoCapacity":6,"techLevel":3,"salvageValue":7,"chassisAbilities":["Integrated Frog Prince"],"patterns":[{"name":"Painter Pattern","content":[{"type":"paragraph","value":"A salvager build designed for area surveillance, support, and target acquisition."}],"systems":[{"name":".50 Cal Machine Gun"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Target Painter"}],"modules":[{"name":"Comms Module"},{"name":"M315 Motion Scanner"},{"name":"Metal Detector"},{"name":"Navigation Module"},{"name":"Reactor Overload"},{"name":"Survey Scanner"}]},{"name":"Battery Pattern","content":[{"type":"paragraph","value":"A mobile recharge platform able to power up other Mechs on the go whilst providing a suite of support roles."}],"systems":[{"name":"Locomotion System"},{"name":"Tesla Coils"},{"name":"Laser Anti-Missile System"}],"modules":[{"name":"Comms Module"},{"name":"Encrypted Comms"},{"name":"ECM Transmitter"},{"name":"Energy Cell","count":2},{"name":"Sonic Screecher"}]},{"name":"Stefanus Pattern","content":[{"type":"paragraph","value":"A versatile combat hacker able to transmit encrypted comms back to their home base whilst disrupting opposing forces with a variety of hacking tools and guided missile strikes."}],"systems":[{"name":"Needle Missile Pod"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Radomes"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Encrypted Comms"},{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Reactor Overload"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/photon.png","content":[{"type":"paragraph","value":"The Photon was a byproduct of numerous aborted attempts to create clean energy reactors as global temperatures began to routinely rise to 50 degrees Celsius. Stefanus Corporation commissioned Noel Sküm, a populist tech mogul, to develop clean energy reactors that would fuel the vast mainframes within their home arco. Instead, he used the funds to build the 'EM-28' Photon, which whilst flashy and powerful was expensive, over designed and failed to gain mass adoption. When the venture with Sküm failed, the Stefanus Corporation instead moved their home arco to the frozen Forgotten Tundra."}],"id":"7772b791-e24f-4944-b524-9105f0991d8f","indexable":true,"blackMarket":false,"name":"Photon","source":"Salvage Union Workshop Manual","page":132,"structurePoints":20,"energyPoints":10,"heatCapacity":12,"systemSlots":15,"moduleSlots":4,"cargoCapacity":6,"techLevel":3,"salvageValue":8,"chassisAbilities":["Solar Reactor"],"patterns":[{"name":"Stitcher Pattern","content":[{"type":"paragraph","value":"Designed as a repair and medical support Mech that operates within the rugged terrain of the likes of the Ferrous Range, Northern Wastes, and Arid Steppes."}],"systems":[{"name":"Green Laser"},{"name":"Articulated Rigging Arm"},{"name":"Fabrication Arm"},{"name":"Escape Hatch"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Auto-Doctor"},{"name":"Comms Module"},{"name":"Energy Cell"}]},{"name":"Needler Pattern","content":[{"type":"paragraph","value":"This Stefanus developed Photon build combines a hacking suite alongside a Needle Missile array and was deployed in their failed invasion of the Central Wastes during the Second Corpo War."}],"systems":[{"name":"Needle Missile Pod","count":3},{"name":"Capacitance Bank"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Mech Scrambler"},{"name":"Multi-Targeter"}]},{"name":"Sküm Pattern","content":[{"type":"paragraph","value":"The Photon proves a powerful platform for the energy hungry Tesla Coils System due to its ability to recharge in the field."}],"systems":[{"name":"Red Laser"},{"name":"Capacitance Bank"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Tesla Coils"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Comms Module"},{"name":"Energy Cell","count":2}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/solo.png","content":[{"type":"paragraph","value":"The 'S-1300' Solo was designed by Sakura for use in wetwork operations due to its capability to smuggle deadly weaponry close to exposed targets, whilst avoiding radar and scanning systems. As a result of its design, it has become prized by smugglers across the wastes who utilise its Chassis to ferry all manner of contraband through the various arcos and militarised checkpoints dotted around the wastelands."}],"id":"c1b7996e-6d98-44d8-bfc5-b6a029e0b4f4","indexable":true,"blackMarket":false,"name":"Solo","source":"Salvage Union Workshop Manual","page":134,"structurePoints":16,"energyPoints":13,"heatCapacity":10,"systemSlots":12,"moduleSlots":4,"cargoCapacity":6,"techLevel":3,"salvageValue":4,"chassisAbilities":["Polycarbonate Stealth Chassis"],"patterns":[{"name":"Smuggler Pattern","content":[{"type":"paragraph","value":"A versatile build for smugglers of the wastelands transporting patented goods or ferrying arco refugees to safe zones."}],"systems":[{"name":".50 Cal Machine Gun"},{"name":"Escape Hatch"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Personnel Transport Pod"},{"name":"Smuggling Hold"}],"modules":[{"name":"Comms Module"},{"name":"Concealed Locker"},{"name":"Encrypted Comms"},{"name":"Voice Modulator"}]},{"name":"Infiltrator Pattern","content":[{"type":"paragraph","value":"Designed to blend into the background in an arco and perform hacking and reconnaissance missions unseen."}],"systems":[{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Industrial Body Kit","preselectedChoices":{"ed8cb1b3-3b38-4c92-9f0c-2638356edfc7":"Mule"}},{"name":"Locomotion System"},{"name":"Smoke Machine"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Comms Tapper"},{"name":"Eggs Mayhem"},{"name":"Voice Modulator"}]},{"name":"Sakura Pattern","content":[{"type":"paragraph","value":"Developed for lone wetwork, a Mech of this pattern was said to be responsible for the assassination of President Nadine Kureigh in the First Corpo War and the Fall of Nations."}],"systems":[{"name":"Rail Rifle"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"ECM Transmitter"},{"name":"Encrypted Comms"},{"name":"Laser Guidance"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/terra.png","content":[{"type":"paragraph","value":"Designed as a terraforming Mech by Kombu Technology, the 'T-246' Terra is able to project a human habitable atmospheric bubble around it, making it invaluable in the process of colony formation. As the space elevators dotting the globe began to be destroyed or fell into disrepair, the Terra found a new use in the wastelands in creating habitable zones for wastelanders. It is utilised efficiently by salvagers for picking apart wreckage within hazardous zones."}],"id":"c7dba8f0-cec4-4e32-a01f-5832da666afc","indexable":true,"blackMarket":false,"name":"Terra","source":"Salvage Union Workshop Manual","page":136,"structurePoints":23,"energyPoints":12,"heatCapacity":13,"systemSlots":18,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":9,"chassisAbilities":["Terraforming Bubble"],"patterns":[{"name":"Sifter Pattern","content":[{"type":"paragraph","value":"A favourite of salvagers who want to plunder the rad soaked ruins, as it can protect the entire crew in a hot zone."}],"systems":[{"name":"Rotary Minigun"},{"name":"Escape Hatch"},{"name":"Fabrication Arm"},{"name":"Locomotion System"},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"Energy Cell"},{"name":"Metal Detector"}]},{"name":"Deployer Pattern","content":[{"type":"paragraph","value":"Originally developed by the engineer team of Crawler #104 on their expedition to the Frozen Gulf as a means to protect their Crawler once deployed, and survive the sub-zero conditions."}],"systems":[{"name":"Blue Mining Laser"},{"name":"Anti-Mech Mine Layer"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"IR Night Vision Optics"},{"name":"Emergency Power Conduit"}]},{"name":"Kombu Pattern","content":[{"type":"paragraph","value":"Originally developed for outerworld excavation, it is now utilised in numerous wasteland hot zones ripe for rare earth mining where the ozone has been breached."}],"systems":[{"name":"Heavy Duty Mining Rig"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Rigging Arm"},{"name":"Transport Hold"},{"name":"Fabrication Arm"}],"modules":[{"name":"Comms Module"},{"name":"Deep Survey Scanner"},{"name":"Energy Cell"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/aegis.png","content":[{"type":"paragraph","value":"The 'V8.12.5' Aegis was developed by Aeon as a combat Mech intended to protect trade convoys or VIP corporate personnel against attack and ambush. The energy absorbers which power its Advanced Shield Projector were developed atop the great cloud spire of the corporation's home arco. Aegis units were subsequently utilised in the rebuilding of the Central Wastes following Impact Day, its shielding protecting construction units from debris, solar flares, and rival corpo attacks."}],"id":"70a37be9-5592-46b7-bbe5-5310ac2a0ed1","indexable":true,"blackMarket":false,"name":"Aegis","source":"Salvage Union Workshop Manual","page":138,"structurePoints":24,"energyPoints":16,"heatCapacity":14,"systemSlots":18,"moduleSlots":5,"cargoCapacity":6,"techLevel":4,"salvageValue":8,"chassisAbilities":["Integrated Advanced Shield Projector"],"patterns":[{"name":"Giant Dad Pattern","content":[{"type":"paragraph","value":"Named affectionately by the people of World's End within the Frozen Gulf, this Mech was near worshipped as the protector deity of the settlement."}],"systems":[{"name":"120mm Cannon"},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Great Sword"}},{"name":"Armour Plating"},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Auto-Doctor"},{"name":"Auto-Repair Droid"},{"name":"Comms Module"}]},{"name":"Escort Pattern","content":[{"type":"paragraph","value":"Designed to escort high value targets between arcos, its array of shielding protects a convoy from even the harshest of onslaughts."}],"systems":[{"name":"CACB Laser"},{"name":"Ejector Pod"},{"name":"Laser Anti-Missile System"},{"name":"Locomotion System"},{"name":"Capacitance Bank"}],"modules":[{"name":"Comms Module"},{"name":"Dash Protocols"},{"name":"Energy Cell"},{"name":"Laser Guidance"},{"name":"Thermal Optics"}]},{"name":"Aeon Pattern","content":[{"type":"paragraph","value":"A deadly mix of offensive and defensive power, this high-tech corpo pattern was used effectively by Aeon during their hostile takeover of Herrsch, making them the dominant player in the Verdant Crescent."}],"systems":[{"name":"Railgun"},{"name":"Ejector Pod"},{"name":"Locomotion System"},{"name":"Vectored Thrust Unit"}],"modules":[{"name":"Adv. Reactor Safety Protocols"},{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Offensive Protocols"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/colossus.png","content":[{"type":"paragraph","value":"The 'Mk7' Colossus is the main battle Mech of Evantis Industries, and sums them up as a corpo. It is big, dumb, and gets the job done. They are still manufactured in the Evantis home arco of Haven and its surrounding smog soaked sprawl. These were rolled out in droves during the First Corpo War, their thunderous advance captured entire arcos whose resources and facilities were fed into the guzzling industrial maw of Evantis."}],"id":"e6f4410c-7356-4e05-9af2-9a48fe76e027","indexable":true,"blackMarket":false,"name":"Colossus","source":"Salvage Union Workshop Manual","page":140,"structurePoints":36,"energyPoints":12,"heatCapacity":16,"systemSlots":24,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":16,"chassisAbilities":["Eradication Protocols","Heavily Armoured Chassis"],"patterns":[{"name":"Sellsword Pattern","content":[{"type":"paragraph","value":"Corpo mercs dream of being in enough debt to be leased one of these, those who have shed enough blood to do so are deeply in the thrall of their corporate masters and should be terminated without prejudice."}],"systems":[{"name":"Rotary Minigun","count":2},{"name":"Ejection System"},{"name":"Multi-Phase Shield"},{"name":"Locomotion System"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Alpha Strike Module"},{"name":"Comms Module"}]},{"name":"Alien Hunter Pattern","content":[{"type":"paragraph","value":"At the height of the Meld Crisis, desperate to deal with the alien threat as it swarmed towards Haven, Evantis hired a salvager crew to find a solution to the arco's defence. A plucky salvager by the name of Apex worked out this build, and her crew managed to force the Meld back to the Nanite Sea."}],"systems":[{"name":"Blue Beam Laser"},{"name":"Needle Missile Pod"},{"name":"Automated Weapon Turret","preselectedChoices":{"c05fd7f4-cd5a-4c0d-8518-3566cece416d":"Automated Green Laser Turret"}},{"name":"Stabilising Locomotion System"},{"name":"Locomotion System"},{"name":"Ejection System"}],"modules":[{"name":"Comms Module"},{"name":"Electro-Magnetic Self-Destruct"},{"name":"He₂ Coolant Flush"},{"name":"Offensive Protocols"}]},{"name":"Evantis Pattern","content":[{"type":"paragraph","value":"The main Mech of the Evantis line, hundreds of these crushed the nation forces in the Siege of the Central Wastes during the First Corpo War."}],"systems":[{"name":"Railgun","count":2},{"name":"Stabilising Locomotion System"},{"name":"Locomotion System"},{"name":"Ejection System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/consul.png","content":[{"type":"paragraph","value":"Consul Mechs are designed to be utilised as diplomatic envoys and are often used by corporate council members. They are a means for corpos to flex their wealth, power, and prestige when dealing with other corpos and diplomatic entities whilst maintaining a veneer of civility and decorum. As a result, they come in a vast array of different designs as befits the branding of the corpo, with the only commonality being that they are all, in a means unique to their corpo, incredibly flashy. Their inbuilt Morph Sphere technology further allows their pilot, typically a high ranking corpo exec, to rapidly exit an area in a dangerous situation."}],"id":"26850363-6398-4902-aff0-2acc9500027d","indexable":true,"blackMarket":false,"name":"Consul","source":"Salvage Union Workshop Manual","page":142,"structurePoints":15,"energyPoints":16,"heatCapacity":12,"systemSlots":12,"moduleSlots":5,"cargoCapacity":6,"techLevel":4,"salvageValue":3,"chassisAbilities":["Flashy","Morph Sphere"],"patterns":[{"name":"Primus Pattern","content":[{"type":"paragraph","value":"This pattern is piloted by the Prime Union Rep who has a seat on the corporate council. Whilst salvagers cannot compete with the influence of the Big Five, our seat on the Corporate Council does allow us to maintain our salvage rights."}],"systems":[{"name":"Articulated Rigging Arm","count":2},{"name":"Locomotion System"},{"name":"Vectored Thrust Unit"}],"modules":[{"name":"DDR Module"},{"name":"Encrypted Comms"},{"name":"Personal Recreation Device"},{"name":"Video Projection Array"},{"name":"Video Recording Array"}]},{"name":"VIP Pattern","content":[{"type":"paragraph","value":"Sometimes a VIP, usually a corpo exec, will insist on travelling in one of these as part of a convoy to show that they are not 'afraid' of any would-be assassin. Since the VIP Pattern Consul stands out from the rest of Mechs in the convoy, its presence actually makes the task of the assassin a lot easier and the job of the escorts, usually salvagers, a lot harder, but who are we to argue with someone paying in scrap?"}],"systems":[{"name":"Green Laser"},{"name":"Ejector Pod"},{"name":"Hover Locomotion System"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Comms Module"},{"name":"Dash Protocols"},{"name":"Reactor Safety Protocols"}]},{"name":"Terminator Pattern","content":[{"type":"paragraph","value":"During the Colonial War of Independence, a corporate colonial agent infiltrated the TDA Council in a Mech of this pattern. Whilst weapons were banned, nobody detected the Self-Destruct. The ensuing explosion killed the entire TDA Council, decapitating the head from the snake."}],"systems":[{"name":"Articulated Rigging Arm","count":2},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Ejector Pod"}],"modules":[{"name":"Comms Module"},{"name":"Encrypted Comms"},{"name":"Firewall"},{"name":"Personal Recreation Device"},{"name":"Self-Destruct"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/drop%20bear.png","content":[{"type":"paragraph","value":"The 'V-TX15' Drop Bear was designed by Contour Aerospace as a means to return aerial dominance to its rightful place in the battlefield. The great rocky eyrie where the Contour home arco is situated in the Oceanic Rim is perfectly suited to maximise the speed and aerial capability of the Drop Bear. Vast flocks of these are said to patrol the rocky fortress and surrounding wastelands. The distinct saw-like buzzing sound of its VTU System is often the last thing the victims hear before being shredded by fire and then picked apart for salvage. Originally named the 'Dragoon' by Contour, this Mech was 'affectionately' nicknamed the Drop Bear by local salvagers who came into contact with the Mech."}],"id":"065ef9ea-4d21-449f-aed7-f67ac0d3dad6","indexable":true,"blackMarket":false,"name":"Drop Bear","source":"Salvage Union Workshop Manual","page":144,"structurePoints":26,"energyPoints":14,"heatCapacity":14,"systemSlots":16,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":7,"chassisAbilities":["Integrated Advanced Vectored Thrust Unit"],"patterns":[{"name":"Scavenger Pattern","content":[{"type":"paragraph","value":"An aerial reconnaissance build designed to find diamonds in the rough."}],"systems":[{"name":"Needle Missile Pod"},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Grav Assisted Cargo Bay"},{"name":"High Gain Antenna"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Metal Detector"},{"name":"Survey Scanner"},{"name":"Thermal Optics"}]},{"name":"Chumba Pattern","content":[{"type":"paragraph","value":"Designed to get in close and fire an array of low tech, but potent weapons at a target's vulnerable points."}],"systems":[{"name":"FM-3 Flamethrower"},{"name":".50 Cal Machine Gun"},{"name":"M2-X Mauler"},{"name":"Ejection System"},{"name":"Locomotion System"}],"modules":[{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Multi-Targeter"}]},{"name":"Contour Pattern","content":[{"type":"paragraph","value":"The stock build, named by the salvagers who have to deal with them as a constant threat. Mechs of this pattern swarm in patrols around the great peak of the Contour home arco."}],"systems":[{"name":"Missile Pod"},{"name":".50 Cal Machine Gun","count":3},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Laser Anti-Missile System"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Mech Scrambler"},{"name":"Thermal Optics"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/vorpal.png","content":[{"type":"paragraph","value":"The 'V-X 113.5' Vorpal is a highly heat efficient Mech designed to mount vastly oversized mining lasers for use in heavy duty excavation operations. Designed by Thatcher Steel, the Vorpal was so efficient that the majority of uranium mines within the Ferrous Range were rapidly stripped bare. Thatcher Steel then pulled out and pumped resources into its space elevator program to start off-world mining. This left the various worker satellite colonies to fend for themselves. Many of these miner settlements were said to have joined up together in one of the first examples of a proto Salvage Union using scrapped Mechs to retake swathes of Thatcher Steel territory and declare it independent."}],"id":"175c3af3-8083-4733-8836-9596c210cd96","indexable":true,"blackMarket":false,"name":"Vorpal","source":"Salvage Union Workshop Manual","page":146,"structurePoints":18,"energyPoints":12,"heatCapacity":15,"systemSlots":15,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":4,"chassisAbilities":["Heat Efficient Reactor"],"patterns":[{"name":"Fissure Pattern","content":[{"type":"paragraph","value":"The original mining pattern by Thatcher Steel, used to breach the hardest to reach rare earth deposits within the Ferrous Range."}],"systems":[{"name":"Blue Mining Laser"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Target Painter"}],"modules":[{"name":"Comms Module"},{"name":"Laser Guidance"},{"name":"Reactor Safety Protocols"},{"name":"Thermal Optics"}]},{"name":"Zap Pattern","content":[{"type":"paragraph","value":"The Beam Laser is a risky beast to slap onto a Mech, but it does find a home on the Vorpal, which can manage its tremendous heat potential and deliver earth shattering blows as a result."}],"systems":[{"name":"Blue Beam Laser"},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Shield Dome"}],"modules":[{"name":"Comms Module"},{"name":"MRSI Co-Ordinator"},{"name":"Multi-Optics"}]},{"name":"Laser Boat Pattern","content":[{"type":"paragraph","value":"A scavenged together, waster build, sometimes all you have is a handful of red lasers, a prayer, and a high tech, heat efficient, mining Mech."}],"systems":[{"name":"Red Laser","count":4},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Adv. Reactor Safety Protocols"},{"name":"Comms Module"},{"name":"Weapon Link"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/carrier.png","content":[{"type":"paragraph","value":"Developed by Contour Aerospace as a mobile Mech carrier. The 'TJG-93' Carrier can launch Mechs from its mammoth bays, and acts as a mobile recharge and resupply base. It has proven invaluable for salvagers able to scrap one together as it effectively acts as a support crawler, allowing Pilots to operate for longer periods of time away from the Union Crawler and get to the hardest to reach places to claim sweet, sweet salvage."}],"id":"76abcfe2-5262-4f3b-953d-dcb88980871c","indexable":true,"blackMarket":false,"name":"Carrier","source":"Salvage Union Workshop Manual","page":148,"structurePoints":35,"energyPoints":16,"heatCapacity":12,"systemSlots":21,"moduleSlots":5,"cargoCapacity":6,"techLevel":5,"salvageValue":9,"chassisAbilities":["Integrated Mech Bay"],"patterns":[{"name":"Crawler Pattern","content":[{"type":"paragraph","value":"A Crawler away from home, this Carrier is able to support a salvage team on an extended foray into the wastes."}],"systems":[{"name":"Plasma Cannon"},{"name":"Articulated Rigging Arm"},{"name":"Escape Hatch"},{"name":"Fabrication Bay"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Auto-Doctor"},{"name":"Comms Module"},{"name":"Damage Assessor"},{"name":"Holo Projector"}]},{"name":"Scuttler Pattern","content":[{"type":"paragraph","value":"Designed for extended salvaging operations, the Experimental Teleportation Hold of this pattern enables the Mech to feed their Crawler a steady stream of scrap whilst out in the field."}],"systems":[{"name":"120mm Cannon"},{"name":"Experimental Teleportation Hold"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Prawn Sifter"}],"modules":[{"name":"Comms Module"},{"name":"IR Night Vision Optics"},{"name":"Navigation Module"},{"name":"Metal Detector"},{"name":"Survey Scanner"}]},{"name":"Rallier Pattern","content":[{"type":"paragraph","value":"Designed to protect and support its Mech cargo via heavy fire support, shielding, and hacking."}],"systems":[{"name":"Plasma Cannon"},{"name":"Mole Torpedo"},{"name":"Escape Hatch"},{"name":"Locomotion System"},{"name":"Multi-Phase Shield"}],"modules":[{"name":"Mech Scrambler"},{"name":"Multi-Optics"},{"name":"Neuralink Communicator"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/eidolon.png","content":[{"type":"paragraph","value":"The peak of Sakura stealth technology, the 'E-1T2' Eidolon has a polycarbonate stealth Chassis combined with integrated stealth projectors which when activated make it for all intents and purposes invisible. Sabotage by this Mech is considered responsible for the year long blackout of Cothon, the Osiris home arco during the corpo cold war. It is difficult for advanced electronics to detect the Eidolon, but their stealth systems can be foiled by some surprisingly low tech solutions. Shrapnel and other explosives, even a simple hose can all outline the void the Eidolon occupies."}],"id":"3995435a-fab2-411e-bb58-85afefb179d8","indexable":true,"blackMarket":false,"name":"Eidolon","source":"Salvage Union Workshop Manual","page":150,"structurePoints":21,"energyPoints":15,"heatCapacity":12,"systemSlots":15,"moduleSlots":7,"cargoCapacity":6,"techLevel":5,"salvageValue":5,"chassisAbilities":["Polycarbonate Stealth Chassis","Stealth Projector"],"patterns":[{"name":"Commando Pattern","content":[{"type":"paragraph","value":"A build designed to infiltrate an area and deal as much damage to infrastructure as possible whilst relaying vital intelligence back to command."}],"systems":[{"name":"FM-3 Flamethrower"},{"name":"Ion Cannon"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Radomes"}],"modules":[{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Firewall"},{"name":"Holo Projector"},{"name":"Mech Scrambler"},{"name":"Reactor Overload"},{"name":"Thermal Optics"}]},{"name":"Iron Lung Pattern","content":[{"type":"paragraph","value":"Used by Stefanus to chart hostile environments, the Pilots, typically convicts, are locked in the Eidolon without an Escape Hatch. They are then tasked with charting multiple navigation points and relaying the information back to Stefanus. Records show that none have returned alive."}],"systems":[{"name":"Amphibious Locomotion System"},{"name":"Articulated Rigging Arm"},{"name":"High Gain Antenna"},{"name":"Radiation Sealing"},{"name":"Transport Hold"}],"modules":[{"name":"Comms Module"},{"name":"Electro-Magnetic Self-Destruct"},{"name":"Encrypted Comms"},{"name":"Multi-Optics"},{"name":"Navigation Module"},{"name":"Personal Recreation Device"}]},{"name":"Sakura Pattern","content":[{"type":"paragraph","value":"Designed as a close-range assassin that materialises from thin air to enact a termination contract for their corporate masters."}],"systems":[{"name":"Monomolecular Blade"},{"name":"Articulated Rigging Arm"},{"name":"Locomotion System"},{"name":"Escape Hatch"},{"name":"Multi-Phase Shield"}],"modules":[{"name":"Comms Module"},{"name":"Electro-Magnetic Self-Destruct"},{"name":"Matter Phaser"},{"name":"Multi-Optics"},{"name":"Offensive Protocols"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/neura-phage.png","content":[{"type":"paragraph","value":"The 'AUG-440' Neura-Phage is a fully neuralinked Mech that connects directly to a Pilot's nervous system. This allows for direct one-to-one control of the Mech as though it was their own body, making pilot and machine as one. Developed at the end of the Second Corpo War by Ascension PLC, the Neura-Phage mech was purchased by numerous other corpos and deployed as the last lines of defence in their home arcos. The reasoning behind this deployment was that any Pilot who would wire themselves directly to their Mechs were significantly devoted to their corpo. In practice, many often had little choice in the matter with many corpos recruiting Neura-Phage Pilots from terminally wounded veterans or Pilots who would otherwise be captured and killed by enemy forces."}],"id":"760d3f94-245d-4260-b071-2df4f8541905","indexable":true,"blackMarket":false,"name":"Neura-Phage","source":"Salvage Union Workshop Manual","page":152,"structurePoints":29,"energyPoints":11,"heatCapacity":13,"systemSlots":18,"moduleSlots":6,"cargoCapacity":6,"techLevel":5,"salvageValue":9,"chassisAbilities":["Cybernetic Neuralink"],"patterns":[{"name":"Screamer Pattern","content":[{"type":"paragraph","value":"Corpo Pilots who die in enough debt are forced into these cages to pay it off in perpetuity. Even in death you will still work."}],"systems":[{"name":"Monomolecular Blade"},{"name":"Ion Cannon"},{"name":"Rigging Arm"},{"name":"Multi-Phase Shield"},{"name":"Locomotion System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Omega Push Module"},{"name":"Adv. Reactor Safety Protocols"}]},{"name":"Breacher Pattern","content":[{"type":"paragraph","value":"Used by members of the fanatical Aeon Unit known as the Breachers, wherever an arco or settlement is being besieged, this Mech will be on the frontlines."}],"systems":[{"name":"120mm Heavy Autocannon"},{"name":"Locomotion System"},{"name":"Electro-Magnetic Shield Projector"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Reaction Protocols"},{"name":"Adv. Reactor Safety Protocols"}]},{"name":"Ascension Pattern","content":[{"type":"paragraph","value":"According to the Quantum Writ, the path of Ascension will free you from the mortal sufferings of flesh."}],"systems":[{"name":"Railgun"},{"name":"Ion Cannon"},{"name":"Locomotion System"},{"name":"Reflective Shielding"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Holo Projector"},{"name":"Reaction Protocols"},{"name":"Weapon Guidance"}]},{"name":"Gruman","content":[{"type":"paragraph","value":"Gruman pilots a specially modified Neura-phage Mech designed to keep him alive. In addition to all abilities of the Neura-Phage it has the following (Salvage Union Core Book p.153)."},{"type":"paragraph","value":"Rotatable Core: The Gruman Pattern Neura-Phage can independently rotate its core allowing it to track targets. It may make two attacks during its turn as a single Turn Action. These may be against the same or different targets."},{"type":"paragraph","value":"Life Support System: Gruman is kept artificially alive within the Mechs Chassis. Any other Pilot who wires themselves into this Mech receives the same benefit. The Mechs Salvage Value is increased to 13."}],"source":"Rainmaker","page":78,"systems":[{"name":"Red Pulse Laser"},{"name":"Missile Pod"},{"name":"Composite Armour"},{"name":"Locomotion System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Multi-Optics"},{"name":"Reactor Safety Protocols"},{"name":"Firewall"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/iron%20wyrm.png","content":[{"type":"paragraph","value":"The 'EPBM-S11' Iron Wyrm is a mammoth tunnelling Mech capable of subterranean operations. It was designed as a joint venture between Sakura Futures, Herrsch Manufacturing, and Thatcher Steel in order to construct a vast tunnel network that would connect the Ferrous Range with the Central Wastes. Nobody knows whether the project was completed or what the current state of the tunnel network is, but some say the tunnels still exist and that they are filled with salvage just lying around. ready to be plundered. They also say that the tunnels are inhabited by those who have not seen the red sun for generations."}],"id":"33839393-b860-4fa7-a410-6ba6dc82d941","indexable":true,"blackMarket":false,"name":"Iron Wyrm","source":"Salvage Union Workshop Manual","page":154,"structurePoints":46,"energyPoints":15,"heatCapacity":19,"systemSlots":24,"moduleSlots":5,"cargoCapacity":6,"techLevel":6,"salvageValue":17,"chassisAbilities":["Burrower (Iron Wyrm)"],"patterns":[{"name":"Churner Pattern","content":[{"type":"paragraph","value":"This original pattern was utilised in the aborted construction of an intended high speed trade network connecting the Ferrous Range with the Central Wastes."}],"systems":[{"name":"Heavy Duty Mining Rig"},{"name":"AFF Coolant Foam"},{"name":"Dozer Blades"},{"name":"Escape Hatch"},{"name":"Grav Assisted Cargo Bay"},{"name":"High Gain Antenna"},{"name":"Prawn Sifter"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Comms Module"},{"name":"Navigation Module"},{"name":"Thermal Optics"}]},{"name":"Sapper Pattern","content":[{"type":"paragraph","value":"Developed for military use, this pattern was designed for a hostile takeover of a competitors arco. Drilling through the foundations to deliver a deadly payload of firepower while supporting a strike team."}],"systems":[{"name":"Mole Torpedo"},{"name":"30mm Autocannon","count":2},{"name":"Ejection System"},{"name":"Multi-Phase Shield"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Comms Module"},{"name":"Multi-Optics"}]},{"name":"M.A.D. Pattern","content":[{"type":"paragraph","value":"It is rumoured that each of the 'Big Five' corporate council members have one of these ready to be deployed in the event their arco is attacked to ensure mutual annihilation with their attackers."}],"systems":[{"name":"N15 Fat Boy"},{"name":"Mole Torpedo"},{"name":"Multi-Phase Shield"},{"name":"Radomes"}],"modules":[{"name":"Comms Module"},{"name":"Encrypted Comms"},{"name":"Laser Guidance"},{"name":"Navigation Module"},{"name":"Thermal Optics"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/leviathan.png","content":[{"type":"paragraph","value":"The pinnacle of the Evantis range, the 'Mk3' Leviathan is currently the only general release Super Heavy Mech available to buy on the Corpo Net. Enormously powerful, it can be fitted with a veritable arsenal of lasers, missiles, and cannons, as well as enough Modules to make those shots count. It uses a modified reactor from a 1,000 tonne terraforming rig, and is so heavily armoured that nothing short of a tactical nuke can take it out. If you find yourself against one of these, you will either need a madcap plan under your belt to stop it or a good pair of running boots."}],"id":"bedfa4d4-b1b2-4130-8e7b-efcd235da430","indexable":true,"blackMarket":false,"name":"Leviathan","source":"Salvage Union Workshop Manual","page":156,"structurePoints":76,"energyPoints":14,"heatCapacity":18,"systemSlots":36,"moduleSlots":6,"cargoCapacity":6,"techLevel":6,"salvageValue":20,"chassisAbilities":["Juggernaut","Eradication Protocols","Heavily Armoured Chassis"],"patterns":[{"name":"Destroyer Pattern","content":[{"type":"paragraph","value":"A mobile bastion bristling with an array of weapons that it brings to bear as the lynchpin of the Evantis battle line."}],"systems":[{"name":".50 Cal Machine Gun","count":6},{"name":"Red Laser","count":3},{"name":"30mm Autocannon","count":2},{"name":"Ejector Pod"},{"name":"Locomotion System"}],"modules":[{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Offensive Protocols"},{"name":"Reactor Safety Protocols"}]},{"name":"Annihilator Pattern","content":[{"type":"paragraph","value":"These blueprints were found on a successful salvager infiltration of a Sakura black site. The Mech Pattern was a covert collaboration between Evantis and Sakura to design a Mech that could mount two Experimental Particle Beam Cannons. May the hammer guide whoever encounters this in the field."}],"systems":[{"name":"Experimental Particle Beam Cannon","count":2},{"name":"Matter Phase Shield"},{"name":"Nanite Repair Arm"},{"name":"Stabilising Locomotion System"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Firewall"},{"name":"Reactor Safety Protocols"}]},{"name":"Evantis Pattern","content":[{"type":"paragraph","value":"The original Leviathan build mounted with the pinnacle of Evantis ballistic technology. Recorded as having 41 confirmed kills during the Battle of the Ice Shelf where TDA forces were pushed back to the brink of the Frozen Gulf."}],"systems":[{"name":"120mm Heavy Autocannon","count":2},{"name":"Stabilising Locomotion System"},{"name":"Ejector Pod"}],"modules":[{"name":"Adv. Targeting Array"},{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Firewall"}]}],"schemaName":"chassis"},{"asset_url":"https://opxrguskxuogghzcnppk.supabase.co/storage/v1/object/public/LP-Assets/chassis/shaitan.png","content":[{"type":"paragraph","value":"The 'v3.94.0' Shaitan is a custom crafted and over-designed Mech favoured by corpo execs who want to play. It packs an exec body suit, custom branding, high speed actuators, gold plated gyroscopes, and an array of hood ornaments. Even its bells have whistles. It can hit a max top speed that rivals all but the fastest of pure mil-tech design, and has a polycarb Chassis as well as integrated VTU for extra mileage. It contains frankly too many Module slots, allowing it to pack in extended comms, advanced optics, and multiple recreational devices."}],"id":"7b7f33cf-88db-41dd-8e11-fd7fc264c4bb","indexable":true,"blackMarket":false,"name":"Shaitan","source":"Salvage Union Workshop Manual","page":158,"structurePoints":21,"energyPoints":20,"heatCapacity":14,"systemSlots":15,"moduleSlots":10,"cargoCapacity":6,"techLevel":6,"salvageValue":6,"chassisAbilities":["Integrated VTU System","Flashy","Fast","Polycarbonate Stealth Chassis"],"patterns":[{"name":"Skimmer Pattern","content":[{"type":"paragraph","value":"Beloved by thrill-seekers, the Shaitan's intense speeds and manoeuvrability are an exquisite experience for those riding stick, and especially for those riding shotgun."}],"systems":[{"name":"Rail Rifle"},{"name":"Ejection System"},{"name":"High Gain Antenna"},{"name":"Locomotion System"},{"name":"Loudspeakers"},{"name":"Shotgun Pit"}],"modules":[{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Dash Protocols"},{"name":"Encrypted Comms"},{"name":"Evasion Protocols"},{"name":"Multi-Optics"},{"name":"Personal Recreation Device"},{"name":"Reaction Protocols"},{"name":"Reactor Safety Protocols"}]},{"name":"X-Zero Pattern","content":[{"type":"paragraph","value":"A blur of static, this Shaitan is utilised in lightning speed M2 races across the corpo race circuits."}],"systems":[{"name":"Ejection System"},{"name":"Grappling Harpoon"},{"name":"Hover Locomotion System"},{"name":"Tesla Coils"}],"modules":[{"name":"Auto-Repair Droid"},{"name":"Dash Protocols"},{"name":"Energy Cell"},{"name":"Multi-Optics"},{"name":"Neuralink Communicator"},{"name":"Personal Recreation Device"},{"name":"Reactor Safety Protocols"}]},{"name":"Diplomat Pattern","content":[{"type":"paragraph","value":"When a Consul does not quite extol how much of a flashy son of a gun you are arriving at a corporate council meeting in, then a Shaitan will."}],"systems":[{"name":"Articulated Rigging Arm","count":2},{"name":"Ejector Pod"},{"name":"Locomotion System"},{"name":"Radomes"}],"modules":[{"name":"Adv. Reactor Safety Protocols"},{"name":"Comms Module"},{"name":"Coolant Flow Manifold"},{"name":"Dash Protocols"},{"name":"DDR Module"},{"name":"Encrypted Comms"},{"name":"Personal Recreation Device"},{"name":"Video Projection Array"},{"name":"Video Recording Array"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The 'B-419' Impaler is the main combat Mech of the BOLZA Corporation. Its rugged design helps it survive and manoeuvre in the harsh conditions of the Arid Steppes."}],"id":"ea298ac2-b22d-45d3-9353-71c57703a4b4","indexable":true,"blackMarket":false,"name":"Impaler","source":"We Were Here First!","page":64,"structurePoints":26,"energyPoints":7,"heatCapacity":15,"systemSlots":15,"moduleSlots":3,"cargoCapacity":6,"techLevel":3,"salvageValue":6,"chassisAbilities":["Rugged Chassis"],"patterns":[{"name":"Alpha","content":[{"type":"paragraph","value":"Deployed in heavy combat zones, this pattern mounts a humongous railgun to impale targets from extreme range."}],"systems":[{"name":"Railgun"},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Refractive Shield Projector"}],"modules":[{"name":"Pinpoint Targeter"},{"name":"Comms Module"},{"name":"Laser Guidance"}]},{"name":"Delta","content":[{"type":"paragraph","value":"A straightforward build designed to pound targets with twin Autocannons."}],"systems":[{"name":"30mm Autocannon","count":2},{"name":"Locomotion System"},{"name":"Ejection System"},{"name":"Loudspeakers"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Alpha Strike Module"}]},{"name":"Experimental Bio","systems":[{"name":"Acid Cannon"},{"name":"Super-Sonic Screecher"},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Adrenal Glands"},{"name":"Olfactory Glands"},{"name":"Comms Module"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"A resilient Bio-Mech built from the core thoraxes, chest cavities, rib cages, and central nervous systems of Bio-Titans. Layers of thickened carapace with the ability to regenerate grow on its fleshy form."}],"id":"a15bb42b-6d0d-49c3-a86f-13ef573399ba","indexable":true,"blackMarket":false,"name":"Fleshripper","source":"We Were Here First!","page":67,"structurePoints":50,"energyPoints":10,"heatCapacity":16,"systemSlots":26,"moduleSlots":4,"cargoCapacity":6,"techLevel":"B","salvageValue":50,"chassisAbilities":["Bio-Chassis","Heavily Armoured Carapace"],"patterns":[{"name":"Maw","content":[{"type":"paragraph","value":"The 'stock' Fleshripper pattern developed by the Red Mesa Facility is loaded with a mixture of long-ranged capabilities through its skin-melting acid cannon and deadly close-ranged maw attacks."}],"systems":[{"name":"Acid Cannon"},{"name":"Armoured Shield"},{"name":"Bio-Maw"},{"name":"Bio-Talon","count":2},{"name":"Mutated Locomotion System"}],"modules":[{"name":"Adrenal Glands"},{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Regeneration Glands"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"A Bio-Mech designed to destroy low-flying aircraft and perform hit-and-run attacks on enemy installations."}],"id":"ff9af5ce-df71-40cc-8e2e-8141b5a8c1d0","indexable":true,"blackMarket":false,"name":"Stormterror","source":"We Were Here First!","page":68,"structurePoints":30,"energyPoints":12,"heatCapacity":14,"systemSlots":20,"moduleSlots":4,"cargoCapacity":6,"techLevel":"B","salvageValue":30,"chassisAbilities":["Bio-Chassis","Integrated Monstrous Bio-Wings"],"patterns":[{"name":"Screecher","content":[{"type":"paragraph","value":"Created as an aerial assassin, this Stormterror Mech is fitted with a Super Sonic Screecher to scatter ground troops as it hones in on its target."}],"systems":[{"name":"Super-Sonic Screecher"},{"name":"Bio-Talon","count":3},{"name":"Mutated Locomotion System"}],"modules":[{"name":"Adrenal Glands"},{"name":"Comms Module"},{"name":"Weapon Link"},{"name":"Regeneration Glands"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"Fashioned from the engorged craniums of brain bugs, this bloated, slug like Bio-Chassis was deployed to interrogate high-value targets, siphoning succulent secrets straight from their brainstem and feeding it to the Pilot."}],"id":"79bef9bb-3222-4655-b1a9-911fe272ac2c","indexable":true,"blackMarket":false,"name":"Cranium Bio-Mech","source":"We Were Here First!","page":70,"structurePoints":18,"energyPoints":16,"heatCapacity":10,"systemSlots":14,"moduleSlots":5,"cargoCapacity":6,"techLevel":"B","salvageValue":18,"chassisAbilities":["Bio-Chassis","Probing Proboscis"],"patterns":[{"name":"Probe Pattern","content":[{"type":"paragraph","value":"Data logs reveal that this Bio-Mech was used to break the will of the President of the Dahlia Foundation and obtain the access codes to their bunker, where the last of their people were holding out against corpo forces."}],"systems":[{"name":"Bio-Talon"},{"name":"EDG Alpha"},{"name":"Escape Hatch"},{"name":"Mutated Locomotion System"},{"name":"Super-Sonic Screecher"}],"modules":[{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Neuralink Communicator"},{"name":"Panda Sneeze"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"Developed from the spider-like legs on many Bio-Titans, this light and fast Bio-Chassis is able to rapidly traverse a wide array of terrain."}],"id":"ea209e85-964d-437a-b552-423f540719cf","indexable":true,"blackMarket":false,"name":"Scuttler","source":"We Were Here First!","page":72,"structurePoints":14,"energyPoints":10,"heatCapacity":13,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":"B","salvageValue":14,"chassisAbilities":["Bio-Chassis","Integrated Scuttling Locomotion System"],"patterns":[{"name":"Harvester","content":[{"type":"paragraph","value":"Designed by the Red Mesa Facility to harvest Chimerium in the most hard-to-reach places, whilst having some nasty defensive capabilities in the form of its Maw and Talons if cornered."}],"systems":[{"name":"Bio-Maw"},{"name":"Bio-Talon"},{"name":"Chimerium Harvester"},{"name":"Escape Hatch"}],"modules":[{"name":"Neuralink Communicator"},{"name":"Olfactory Glands"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"Developed by Kombu Tech as a cheap way of harvesting their patented regrown algae which feeds most of the populace of the wastes, the compact Kelpie has inbuilt Hydrologics to allow the efficient traversal of aquatic bodies."}],"id":"f1a2b3c4-d5e6-4f7a-8b9c-0d1e2f3a4b5c","indexable":true,"blackMarket":false,"name":"Kelpie","source":"False Flag","page":54,"structurePoints":7,"energyPoints":9,"heatCapacity":7,"systemSlots":8,"moduleSlots":3,"cargoCapacity":6,"techLevel":1,"salvageValue":3,"chassisAbilities":["Integrated Hydrologic Locomotion System"],"patterns":[{"name":"10 Finger Pattern","content":[{"type":"paragraph","value":"Stefanus offers its workers this pattern at a Scrip debt premium. They are built with additional environmental protections against the cold to prevent frostbite, giving rise to this Kelpie's 'affectionate' nickname."}],"legalStarting":true,"systems":[{"name":"Rigging Arm"},{"name":"Frost Protection"},{"name":"Escape Hatch"},{"name":"Floodlights"},{"name":"Cargo Pod"}],"modules":[{"name":"Comms Module"},{"name":"Heating Unit"}]},{"name":"Sifter Pattern","content":[{"type":"paragraph","value":"Converted from the '10 Finger' Pattern Kelpies by the Vornayans to mine the Nanite Sea. Workers delve deep into the grey dust, looking for 'Meld Nodes' to harvest with their Nanite Sifter."},{"type":"paragraph","value":"They surface to process the Nanites and store any Active Meld within their Cryopods. Shifts are long and brutal, and many Pilots end up suffering the debilitating respiratory disease of 'black lung' or the nauseating, mind altering effects of the 'Nano-Bends'."}],"systems":[{"name":"Nanite Sifter"},{"name":"Cryopod System"},{"name":"Floodlights"}],"modules":[{"name":"Comms Module"},{"name":"Heating Unit"},{"name":"Reactor Flare"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The 'BLC-17' Trooper is a cheap, mass-produced DronTek combat Mech known for its dependable build quality. DronTek instituted a policy of enforced conscription after the first invasion of the Northern Wastes by Evantis during the Corpo Wars, and then deployed the Trooper Mechs en masse."},{"type":"paragraph","value":"The sacrifices of the new Pilots forced Evantis back, preventing a hostile takeover of DronTek territory. As a reward, DronTek granted Scrip debt rights to the surviving Pilots, allowing them to work to pay off the debt they had accumulated during the conflict."}],"id":"ab17cf2b-eb34-4cfa-9ec2-7b68f14474c9","indexable":true,"blackMarket":false,"name":"Trooper","source":"False Flag","page":56,"structurePoints":16,"energyPoints":5,"heatCapacity":12,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":5,"chassisAbilities":["Dependable Chassis"],"patterns":[{"name":"DronTek Pattern","content":[{"type":"paragraph","value":"The Trooper is a stock build from the smog-drenched factories of the DronTek motherland, offering cost-effective offensive and defensive capabilities for the corpo pilot on the ground. After the corpo wars, many of the conscripted pilots became mercs to pay off their debts, and as a result, this pattern is still commonly seen in DronTek territory."}],"legalStarting":true,"systems":[{"name":"K4 Rifle"},{"name":"Armoured Shield"},{"name":"Articulated Rigging Arm"},{"name":"Articulated Rigging Arm"},{"name":"Chaff Launcher"},{"name":"Chaff Launcher"},{"name":"Ejection System"},{"name":"Floodlights"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Reactor Flare"},{"name":"M315 Motion Scanner"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The 'TC48' Pioneer was developed by the Opus Institute as a scavenging Mech designed to endure the harsh, freezing, conditions of the Frozen Gulf. Initial builds were bought en masse by Stefanus when they moved their Arco to the Forgotten Tundra, following global rises in temperature that made cooling their vast data centres unfeasible elsewhere."},{"type":"paragraph","value":"As with most Opus Mechs, its blueprints are open source on the corpo-net. As a result, it is often scrapped together by wastelanders living in arctic regions or salvagers delving into the ice."}],"id":"1122a9ba-a073-4784-9501-3f7828c37adf","indexable":true,"blackMarket":false,"name":"Pioneer","source":"False Flag","page":58,"structurePoints":17,"energyPoints":12,"heatCapacity":8,"systemSlots":14,"moduleSlots":4,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"chassisAbilities":["Sub-Zero Engineered Chassis"],"patterns":[{"name":"Deerstalker Pattern","content":[{"type":"paragraph","value":"Wasters who live in the Forgotten Tundra favour this pattern for its reliability and deadly effectiveness when hunting for scrap."},{"type":"paragraph","value":"These Mechs are often available for scrap barter at Ostfjord port due to the huge glut of them that were bought by Stefanus. This is a rare exception, as most corpo Mechs require Scrip debt to purchase."}],"legalStarting":true,"systems":[{"name":"Mech Melee Armament"},{"name":"Overcharged Green Laser"},{"name":"Articulated Rigging Arm"},{"name":"Ejection System"},{"name":"Floodlights"},{"name":"Locomotion System"},{"name":"Tracking Node"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Optics"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The 'V17' Parasite is a mobile supercomputer with a suite of CPU modules that are capable of causing havoc in an enemy force. Though it may be weaker than similarly sized combat mechs, it will often not need to directly confront an opponent; instead, it uses hacking to immobilise, disable weapons, or even drain reactors. Its highly unorthodox reactor was developed during the cyberwars as a covert means of disabling opposing Mechs from afar."}],"id":"5dcadbe1-1a22-429d-a8f4-9d89a5b10630","indexable":true,"blackMarket":false,"name":"Parasite","source":"False Flag","page":60,"structurePoints":24,"energyPoints":0,"heatCapacity":5,"systemSlots":17,"moduleSlots":9,"cargoCapacity":6,"techLevel":5,"salvageValue":13,"chassisAbilities":["Parasitic Reactor","Parasitic Membrane"],"patterns":[{"name":"Stefanus Pattern","content":[{"type":"paragraph","value":"Loaded with a verifiable server rack of hacking modules, this Mech is able to traverse rough terrain to deploy its parasitical payload. If you start to hear a sound in your reactor like nails scratching graphite, it's likely that one of these monsters has gotten hold of you."}],"legalStarting":true,"systems":[{"name":"Needle Missile Pod","count":3},{"name":"Ejector Pod"},{"name":"High Gain Antenna"},{"name":"Multi-Phase Shield"},{"name":"Spider Locomotion System"}],"modules":[{"name":"Aardvarks Tongue"},{"name":"Comms Module"},{"name":"Eggs Mayhem"},{"name":"Encrypted Comms"},{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Panda Sneeze"},{"name":"Reactor Overload"},{"name":"Sleeping Beauty"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The 'KC0-29' Big Brother was developed by DronTek as a heavy weapon and drone support platform, epitomising rugged DronTek design principles. It is a lynchpin within their lances, usually deployed to act as a bulwark against the most powerful forces of the opposition. Its cumbersome speed means it relies on its drones and on faster members of its lance to prevent it being outmanoeuvred. It saw active deployment against Evantis forces in their failed invasion of the Northern Wastes, going toe to toe with their Colossus Mechs."}],"id":"bcdccf7a-10d0-468a-affe-12cc2a27daf7","indexable":true,"blackMarket":false,"name":"Big Brother","source":"False Flag","page":62,"structurePoints":43,"energyPoints":9,"heatCapacity":14,"systemSlots":23,"moduleSlots":4,"cargoCapacity":6,"techLevel":5,"salvageValue":15,"chassisAbilities":["Cumbersome","Big Brother Drone Controller"],"patterns":[{"name":"DronTek Pattern","content":[{"type":"paragraph","value":"This pattern was standardised by DronTek during cyberwars and is still used. Drones are designed for specific tasks like shielding and mine placement. The 'Big Brother' itself provides heavy fire support with missiles and railguns. The pattern was used against Stefanus' naval installations surrounding Ostfjord Port, leading to the development of EM-Self Destruct modules."}],"systems":[{"name":"Stabilising Locomotion System"},{"name":"Missile Pod"},{"name":"Railgun"},{"name":"Ejection System"}],"modules":[{"name":"Comms Module"},{"name":"Adv. Targeting Array"},{"name":"Firewall"}],"drones":[{"name":"Shield Drone","systems":["Refractive Shield Projector","Electro-Magnetic Shield Projector"],"modules":["Energy Cell"]},{"name":"Anti-Missile Drone","systems":["Laser Anti-Missile System","Chaff Launcher","Chaff Launcher"],"modules":["Evasion Protocols"]},{"name":"Fire Support Drone","systems":[".50 Cal Machine Gun","Target Painter"],"modules":["Sonic Screecher"]},{"name":"Minelayer Drone","systems":["Anti-Mech Mine Layer"],"modules":["Self-Destruct"]}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"This experimental Meld Chassis was prototyped by Stefanus researchers at the Solitude Research Facility. The X0315 is not built: it is grown around the pilot. It subsumes a pilot into its Meld form, creating a kind of symbiosis. At the end of the process, the pilot will no longer exist. They will be one with their chassis."},{"type":"paragraph","value":"The X0315 adds its Pilot's Ability Point total to its Energy and the Pilot's Hit Points to its Structure Points. The Pilot may use all of their Pilot Abilities whilst piloting the X0315 and may spend Energy Points to do so."}],"id":"fc47852d-00c7-453e-b497-65c40f24060b","indexable":true,"blackMarket":false,"name":"X0315","source":"False Flag","page":64,"structurePoints":5,"energyPoints":0,"heatCapacity":1,"systemSlots":0,"moduleSlots":0,"cargoCapacity":0,"techLevel":"N","salvageValue":15,"chassisAbilities":["MELD","Integrated Meld Locomotion","Integrated Neuralink Communicator","Mech Replication"],"patterns":[],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"A stilt-legged, gas guzzling Mech, designed to traverse boggy terrain. Waders were first built by wasters in the Oceanic Rim, utilising parts from broken Mechs and old box wheels destroyed in droves during the Road Wars."},{"type":"paragraph","value":"Wasters in the Oceanic Rim would take to carrying their entire families in these Mechs upon woven baskets. This allowed them to safely traverse the many areas of boggy terrain, and even cross shallow inlets to other islands within the region."}],"id":"e6c053a9-9ae4-4447-938b-2f9423ad77e5","indexable":true,"blackMarket":false,"name":"Wader","source":"Rainmaker","page":60,"structurePoints":23,"energyPoints":8,"heatCapacity":14,"systemSlots":14,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":8,"chassisAbilities":["Integrated Wader Locomotion System","Hybrid Diesel Reactor"],"patterns":[{"name":"Weaver","content":[{"type":"paragraph","value":"This variant allows Wasters to carry their entire family and all of their belongings. Its tall frame protects them from ground hazards and allows them to traverse great distances in search of food and resources."}],"systems":[{"name":".50 Cal Machine Gun"},{"name":"Personnel Transport Pod"},{"name":"Rigging Arm"}],"modules":[{"name":"Reactor Flare"},{"name":"Survey Scanner"},{"name":"Navigation Module"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"Stolas Mechs are lighter Auto-mech variants, designed to screen an Automech lance with fumes of smoke, and overwhelm their foes with their sheer weight of numbers. Following the Slaughter of Bunker-13 Stolas Mechs took to enhancing their smoke-launchers with superheated fumes to liquify the flesh of their foes, the smell of acrid smoke and putrid flesh a tell-tale sign of their approach."}],"id":"ec8f92dd-709e-49d8-9ff8-8f324fcc7225","indexable":true,"blackMarket":false,"name":"Stolas","source":"Rainmaker","page":62,"structurePoints":20,"energyPoints":10,"heatCapacity":15,"systemSlots":16,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":6,"chassisAbilities":["Automech","Hell Fumes"],"patterns":[{"name":"B","content":[{"type":"paragraph","value":"Designed en masse to swarm over enemy defences, scouring them with heavy machine gun fire whilst sending out gouts of smoke to cover heavier Automechs in a battalion."}],"systems":[{"name":".50 Cal Machine Gun","count":5},{"name":"30mm Autocannon"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Weapon Link"},{"name":"He₂ Coolant Flush"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The 'v8.12.5' Paladin is engineered to channel and amplify its reactor energy reserves to enhance the force, impact, and destructive potential of its close combat attacks. This enables the mech to deliver bone-shattering strikes that obliterate enemy defenses. Developed by Aeon as an offensive siegebreaker, designed to breach fortifications and fearlessly lead its lance into the heart of enemy fire. It proved its prowess in the 100 day siege of the Union of Nations headquarters during the Last War of Nations, which led to their complete annihilation. Thousands of corpo mercs, with more scrip debt than sense, eagerly apply to Aeon's Privateer Partnership program with the hopes of being able to pilot a Paladin Mech as part of Aeon's Elite Security Division."}],"id":"c21f66f4-228d-417e-a7f7-104994fa23a8","indexable":true,"blackMarket":false,"name":"Paladin","source":"Rainmaker","page":70,"structurePoints":32,"energyPoints":15,"heatCapacity":12,"systemSlots":20,"moduleSlots":5,"cargoCapacity":6,"techLevel":4,"salvageValue":10,"chassisAbilities":["Energy Smite"],"patterns":[{"name":"Lot","content":[{"type":"paragraph","value":"The personal Paladin Mech of the Pilot Old Sand, a mercenary veteran fought in Contour's Oceanic Wars of expansion. Designed to disable an enemy's defensive systems and then deliver a killing blow in hand to hand combat. The Paladin is festooned with medals and banners and has been recently modded with a Genetic Lock to prevent anyone but Old Sand from Piloting his prized battle companion."}],"systems":[{"name":"Articulated Rigging Arm"},{"name":"Rigging Arm","count":2},{"name":"Mech Melee Armament","preselectedChoices":{"1d0f3be8-3cf9-4c3a-a6d1-d2f221b02832":"Longsword"}},{"name":"Armoured Shield"},{"name":"Ejection System"},{"name":"Locomotion System"},{"name":"Ion Cannon"},{"name":"Chaff Launcher"}],"modules":[{"name":"Genetic Lock"},{"name":"Offensive Protocols"},{"name":"Pinpoint Targeter"},{"name":"Firewall"},{"name":"Energy Cell"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The Hunchback Pattern Ravager was developed by Aegean Dynamics during the Oceanic Expansion to defend arcologies and naval bases. It features a heavy-duty stabilization system that allows it to maintain accuracy while firing its long-range weaponry. The Ravager saw significant use in the Siege of Salamis against Automechs, where its defensive capabilities proved invaluable. Following the conflict, many Ravagers were repurposed by mercenaries and wannabe-corpos, including the Water-Baron's Elite Guard."}],"id":"5d3abe62-827d-4144-98e1-be0a30b70520","indexable":true,"blackMarket":false,"name":"Ravager","source":"Rainmaker","page":64,"structurePoints":23,"energyPoints":8,"heatCapacity":14,"systemSlots":14,"moduleSlots":3,"cargoCapacity":6,"techLevel":2,"salvageValue":8,"chassisAbilities":["Integrated Advanced Deployable Locomotion System"],"patterns":[{"name":"Hunchback Pattern","content":[{"type":"paragraph","value":"Designed to track and destroy multiple targets at long range, ideal at defending a fortified position."}],"legalStarting":false,"systems":[{"name":"Long Barrelled Green Laser"},{"name":"Missile Pod"},{"name":"Ejection System"}],"modules":[{"name":"Comms Module"},{"name":"Multi-Targeter"},{"name":"Coolant Flow Manifold"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"Forged in the frozen realm of Hell, Agares is a hulking, hellish Automech, designed to lead a lance into the fray."},{"type":"paragraph","value":"Following the slaughter of Bunker 13 Agares Mechs began to don the flesh of the mortals they killed and marking their metallic forms with eerie symbols from humanity's ancient past designed to evoke primal fear."},{"type":"paragraph","value":"This macabre practice was intended to ward off any other mortal intruders venturing into their domain."}],"id":"f2262dbd-d0c9-44a5-9b9d-d4c73458ad48","indexable":true,"blackMarket":false,"name":"Agares","source":"Rainmaker","page":66,"structurePoints":26,"energyPoints":12,"heatCapacity":17,"systemSlots":18,"moduleSlots":4,"cargoCapacity":6,"techLevel":3,"salvageValue":8,"chassisAbilities":["Automech","Hell Fumes","Demonic Visage"],"patterns":[{"name":"A","content":[{"type":"paragraph","value":"Designed to spearhead an Automech lance by laying down a withering hail of missile and cannon fire to soften an enemy's defences and allow the rest of the Automech lance to close in."}],"systems":[{"name":"Missile Pod"},{"name":"120mm Cannon"},{"name":"Locomotion System"}],"modules":[{"name":"Comms Module"},{"name":"Auto-Repair Droid"},{"name":"Firewall"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"Developed by Contour Aerospace as a cleanse and destroy Mech that specialises in the use of incendiary weapons. Black Dragon Mechs were deployed in the purging of the Primordials, a collective who rejected the profit driven, corporate devastation of the world in the name of endless consumption. Primordial groups took to living in communal, self-sufficient settlements within the last few natural places of the world. They were all turned to ash."},{"type":"paragraph","value":"In response to the Corporate Council's prohibition of incendiary explosives, the Black Dragon found new buyers among more morally flexible mercenary groups and feudal corpos. Notably the security force of the Water Baron, deploying the Black Dragon to suppress the inhabitants of the Wild Hills."}],"id":"646280d7-eba9-452d-b680-3bc55c6da8f9","indexable":true,"blackMarket":false,"name":"Black Dragon","source":"Rainmaker","page":68,"structurePoints":28,"energyPoints":10,"heatCapacity":17,"systemSlots":19,"moduleSlots":4,"cargoCapacity":6,"techLevel":4,"salvageValue":7,"chassisAbilities":["Excoriate"],"patterns":[{"name":"Cerys","content":[{"type":"paragraph","value":"The personal battle mech of Cerys who uses it to maintain control of the Water-Baron's Trading Outpost and other assets with extreme prejudice. Designed to be able to flame either a spread of targets or incinerate a single target in an overwhelming cascade of superheated petroleum."}],"systems":[{"name":"FM-3 Flamethrower","count":2},{"name":"Napalm Launcher"},{"name":"Napalm Shotgun"},{"name":"Locomotion System"},{"name":"Escape Hatch"}],"modules":[{"name":"Alpha Strike Module"},{"name":"Comms Module"},{"name":"Multi-Targeter"}]}],"schemaName":"chassis"},{"content":[{"type":"paragraph","value":"The 'TAC-OS PATTERN' Cerberus is a colossal multi-headed Automech, the pinnacle of the Automech Program. Designed by TJG Automations, it features three independently controlled heads - Kyrios, Phren, and Morphos - each capable of mounting separate weapon systems and modules. The advanced Tac-OS A.I. system was the only system powerful enough to control all three heads simultaneously, though the chassis can also be piloted by three separate Pilots, one for each head."}],"id":"8cba10e1-20f1-4d82-a028-d9d84ac9f1b3","indexable":true,"blackMarket":false,"name":"Cerberus","source":"Rainmaker","page":72,"structurePoints":40,"energyPoints":18,"heatCapacity":30,"systemSlots":5,"moduleSlots":2,"cargoCapacity":6,"techLevel":5,"salvageValue":18,"chassisAbilities":["Automech","Cerberus Control System"],"patterns":[{"name":"TAC-OS PATTERN CERBERUS","content":[{"type":"paragraph","value":"The apex Mech of the doomed Automech Program. Only the advanced 'Tac-OS' A.I. system was powerful enough to singularly control its colossal form. Cerberus was last deployed to coordinate the Automech attack against the Bunker 13, each of its heads spitting death against the arrayed defences. It is said to still lurk deep within Hell, patiently plotting the destruction of any who would send its friends to their deaths."},{"type":"paragraph","value":"Designed by TJG Automations, the Cerberus features an advanced Tac-OS A.I. that can control all three heads simultaneously. Each head - Kyrios, Phren, and Morphos - can mount separate systems and modules, allowing for devastating coordinated attacks."},{"type":"paragraph","value":"HEAD 1 'KYRIOS': Mounts Railgun and Multi-Phase Shield systems, with Laser Guidance and Thermal Optics modules for precision targeting."},{"type":"paragraph","value":"HEAD 2 'PHREN': Equipped with Ion Cannon and Shield Dome systems, supported by Firewall, Mech Scrambler, Sonic Screecher, and Comms Tapper modules for electronic warfare."},{"type":"paragraph","value":"HEAD 3 'MORPHOS': Features Missile Pod, Automated Machine Gun Turret, and Chaff Launcher systems, with Coolant Flow Manifold and Offensive Protocols modules."},{"type":"paragraph","value":"CHASSIS: The main body mounts Stabilising Locomotion System and Chaff Launcher systems, with Comms Module and Reactor Safety Protocols modules."},{"type":"paragraph","value":"Each head and the chassis must be crafted and repaired separately. Systems and modules mounted on the chassis can be activated by any Pilot, while those on individual heads can only be activated by the Pilot controlling that head. Cerberus restores statistics and repairs damage in a Tech 5 Mechbay or higher during Downtime."}],"systems":[{"name":"Railgun"},{"name":"Multi-Phase Shield"},{"name":"Ion Cannon"},{"name":"Shield Dome"},{"name":"Missile Pod"},{"name":"Automated Weapon Turret","preselectedChoices":{"c05fd7f4-cd5a-4c0d-8518-3566cece416d":"Automated Machine Gun Turret"}},{"name":"Chaff Launcher","count":2},{"name":"Stabilising Locomotion System"}],"modules":[{"name":"Laser Guidance"},{"name":"Thermal Optics"},{"name":"Firewall"},{"name":"Mech Scrambler"},{"name":"Sonic Screecher"},{"name":"Comms Tapper"},{"name":"Coolant Flow Manifold"},{"name":"Offensive Protocols"},{"name":"Comms Module"},{"name":"Reactor Safety Protocols"}]}],"schemaName":"chassis"}]