Apophis
Apophis
Structure
60
PointsA mutated, snake-like Bio-Titan that can crush a Mech within its coiled flesh. Its scintillating scales throw off enemy targets and allow it to hide and wait in ambush for its prey.
Camouflaged Scales
Passive
Apophis scales are an array of hypnotic colours designed to confuse foes and throw off targeting, scanning and optical systems. Apophis cannot be targeted with anything with the Targeter Trait. It also cannot be seen by anything with the Optics Trait or Scanner Trait.
Venomous Bite
RangeCloseDamage5SPMeleePoisonDeadly
A poisonous bite attack Apophis primarily utilises against beasts that enter its lair, its venom able even to kill another Bio-Titan.
This attack does not affect Mechs or Vehicles.
Constricting Coils
RangeCloseMelee
Apophis wraps itself around its prey. It may target one Mech, Bio-Titan or Vehicle or up to 4 Creatures with this Ability. Make an attack roll as normal. On a hit each target is constricted. They immediately take 6 SP damage and gain the Vulnerable and Immobile Traits. A target caught may attempt to escape as a Turn Action. Apophis may only constrict one Mech or 3 Creatures at a time.
Crush
Turn Action
Apophis crushes all targets that it has constricted. This automatically deals 12 SP damage to the targets, and a random System or Module on a Mech is destroyed. (THe₂x damage of the Vulnerable Trait is factored into this damage.)
Titanic Actions
Apophis can take three Titanic Actions, choosing from the options below. Only one Titanic Action may be chosen at a time and only at the end of another Pilot's or NPC's turn. Apophis regains spent Titanic Actions at the start of their turn.
-Apophis moves a Range Band.
-Apophis uses its Crush Ability.
-Apophis uses its Constricting Coils Attack (Uses 2 Titanic Actions).
-Apophis makes a Venomous Bite Attack.
Bio-Titan
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